Player Matchup

Cthulhu
Cthulhu
Octial
Cthulhu
Level 72
God Stats
19W - 5L
1,724 SR
Queue Stats
45W - 28L
1,687 Elo+
Party 1
Hades
Hades
TS Cringe
Hades
Level 129
God Stats
1W - 1L
1,347 SR
Queue Stats
113W - 76L
1,647 Elo+
Party 1
Odin
Odin
ThickerTrain3
Odin
Level 106
God Stats
3W - 0L
1,659 SR
Queue Stats
102W - 69L
1,614 Elo+
Party 1
Team Averages
Level 102
1,577 SR
1,649 Elo+

VS

Team Averages
Level 107
1,463 SR
1,417 Elo+
Ares
Ares
Commander KA
Ares
Level 108
God Stats
5W - 4L
1,495 SR
Queue Stats
28W - 47L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Darbarian2652
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,393 SR
Queue Stats
31W - 54L
1,405 Elo+
Party 2
Sol
Sol
iSeahawksG
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Octial
Cthulhu
14
2 / 2 / 8
8,897
684
10,034
9,258
10,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
TS Cringe
Hades
15
4 / 3 / 5
9,243
711
14,213
15,717
11,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 5
10,202
785
4,687
12,327
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,784
676
4,841
14,071
17,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Darbarian2652
Ah Muzen Cab
11
0 / 5 / 4
7,600
585
8,062
9,263
5,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 2
8,430
648
10,024
9,929
6,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Ah Muzen Cab
Darbarian2652
Ah Muzen Cab
0
5
4
0.4
W
Cthulhu
Octial
Cthulhu
2
2
8
3
W
Hades
TS Cringe
Hades
4
3
5
2.17
W
4
0
5
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
22,927
37,302
Taken
33,263
32,968
Mitigated
29,066
11,346
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,841
184
126
1,517
14,071
17,501
0
9,197
4,874
13,242
0
L
Ah Muzen Cab
Darbarian2652
Ah Muzen Cab
8,062
3,056
429
1,308
9,263
5,426
0
7,668
1,595
0
26,006
W
Cthulhu
Octial
Cthulhu
10,034
285
1,616
391
9,258
10,547
0
4,312
4,946
29,536
0
W
Hades
TS Cringe
Hades
14,213
584
490
6,001
15,717
11,418
1,575
7,334
8,383
43,408
0
W
4,687
201
779
2,069
12,327
11,003
758
3,868
8,459
4,312
19,331
L
10,024
1,652
0
2,786
9,929
6,139
0
8,419
1,510
27,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
24,814
161
Minions Killed
95
11
Camps Cleared
1
665,188
Distance Traveled
633,966
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,784
676
15
1
1
208,867
0
L
Ah Muzen Cab
7,600
585
43
3
0
203,035
0
W
Cthulhu
8,897
684
35
3
2
209,215
0
W
Hades
9,243
711
75
6
5
202,452
3
W
Odin
10,202
785
51
4
4
253,521
1
L
Sol
8,430
648
37
3
0
222,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role