Player Matchup

Aphrodite
Aphrodite
ALKAPONE4940
Aphrodite
Level 42
God Stats
4W - 6L
1,421 SR
Queue Stats
103W - 144L
1,278 Elo+
Party 3
Bastet
Bastet
KingLEGOLAS23
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,389 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NuttyCrustMan
Ah Muzen Cab
Level 58
God Stats
2W - 3L
1,582 SR
Queue Stats
8W - 11L
1,336 Elo+
Party 2
King Arthur
King Arthur
RowdyStanley
King Arthur
Level 65
God Stats
8W - 6L
1,483 SR
Queue Stats
26W - 24L
1,334 Elo+
Party 2
Izanami
Izanami
TwZKidBuu
Izanami
Level 103
God Stats
2W - 5L
1,523 SR
Queue Stats
221W - 225L
1,420 Elo+
Solo
Team Averages
Level 57
1,502 SR
1,351 Elo+

VS

Team Averages
Level 66
1,402 SR
1,406 Elo+
Horus
Horus
CDQLONA
Horus
Level 98
God Stats
26W - 23L
1,379 SR
Queue Stats
793W - 749L
1,490 Elo+
Solo
Olorun
Olorun
Dominus22
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,351 Elo+
Party 1
Osiris
Osiris
Dragecia
Osiris
Level 103
God Stats
4W - 5L
1,342 SR
Queue Stats
168W - 175L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
FatF1shy
Baron Samedi
Level 63
God Stats
1W - 1L
1,316 SR
Queue Stats
107W - 118L
1,393 Elo+
Solo
Bakasura
Bakasura
Suntsiketa
Bakasura
Level 60
God Stats
3W - 1L
1,473 SR
Queue Stats
8W - 6L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALKAPONE4940
Aphrodite
13
0 / 5 / 3
8,152
388
8,337
15,853
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 6
9,505
453
9,410
19,756
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
NuttyCrustMan
Ah Muzen Cab
15
5 / 2 / 7
10,257
488
22,169
20,671
11,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RowdyStanley
King Arthur
15
6 / 5 / 5
10,332
492
19,111
23,057
26,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TwZKidBuu
Izanami
16
9 / 2 / 5
10,504
500
22,405
17,234
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CDQLONA
Horus
14
2 / 3 / 7
8,842
421
7,135
29,425
30,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Dominus22
Olorun
15
3 / 4 / 4
9,619
458
17,196
20,842
8,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Dragecia
Osiris
18
6 / 4 / 5
11,046
526
13,674
18,613
14,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
FatF1shy
Baron Samedi
15
0 / 7 / 10
9,797
467
16,540
21,453
10,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Suntsiketa
Bakasura
17
9 / 4 / 2
11,442
545
13,336
21,251
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
22
Kills
20
20
Deaths
22
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ALKAPONE4940
Aphrodite
0
5
3
0.3
W
Horus
CDQLONA
Horus
2
3
7
1.83
W
Olorun
Dominus22
Olorun
3
4
4
1.25
W
Osiris
Dragecia
Osiris
6
4
5
2.13
W
Baron Samedi
FatF1shy
Baron Samedi
0
7
10
0.71
L
2
6
6
0.83
L
Ah Muzen Cab
NuttyCrustMan
Ah Muzen Cab
5
2
7
4.25
L
King Arthur
RowdyStanley
King Arthur
6
5
5
1.7
W
Bakasura
Suntsiketa
Bakasura
9
4
2
2.5
L
Izanami
TwZKidBuu
Izanami
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,432
Damage
67,881
96,571
Taken
111,584
61,987
Mitigated
73,011
30,226
Healing
45,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ALKAPONE4940
Aphrodite
8,337
1,894
3,667
7,307
15,853
7,808
303
7,048
8,535
45,863
0
W
Horus
CDQLONA
Horus
7,135
4,059
2,199
12,731
29,425
30,016
56
5,158
24,267
0
33,229
W
Olorun
Dominus22
Olorun
17,196
12,019
1,524
8,611
20,842
8,311
1,894
1,466
19,376
84,900
0
W
Osiris
Dragecia
Osiris
13,674
5,293
0
5,583
18,613
14,108
3,270
150
18,463
0
76,267
W
Baron Samedi
FatF1shy
Baron Samedi
16,540
1,260
3,376
7,343
21,453
10,936
54
828
20,625
69,573
0
L
9,410
3,172
378
5,037
19,756
8,337
744
5,023
14,536
0
67,560
L
Ah Muzen Cab
NuttyCrustMan
Ah Muzen Cab
22,169
7,534
1,095
6,691
20,671
11,398
0
8,471
11,253
0
90,061
L
King Arthur
RowdyStanley
King Arthur
19,111
1,870
0
2,445
23,057
26,658
34
6,267
16,150
0
77,696
W
Bakasura
Suntsiketa
Bakasura
13,336
8,201
0
4,540
21,251
9,640
0
735
20,516
0
75,058
L
Izanami
TwZKidBuu
Izanami
22,405
15,817
0
3,606
17,234
7,786
114
6,927
10,136
0
95,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
50,746
524
Minions Killed
549
0
Camps Cleared
0
1,949,366
Distance Traveled
1,975,133
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,152
388
73
3
0
336,089
8
W
Horus
8,842
421
46
2
0
403,257
0
W
Olorun
9,619
458
122
6
0
344,759
3
W
Osiris
11,046
526
126
6
0
425,002
6
W
Baron Samedi
9,797
467
121
6
0
338,249
4
L
Bastet
9,505
453
88
4
0
423,052
2
L
Ah Muzen Cab
10,257
488
109
5
0
427,604
8
L
King Arthur
10,332
492
111
5
0
393,982
9
W
Bakasura
11,442
545
134
6
0
463,866
1
L
Izanami
10,504
500
143
7
0
368,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role