Player Matchup

Rama
Rama
Coreyy212
Rama
Level 29
God Stats
2W - 3L
1,449 SR
Queue Stats
169W - 191L
1,460 Elo+
Party 2
Mulan
Mulan
FemtoFenrir
Mulan
Level 66
God Stats
4W - 3L
1,600 SR
Queue Stats
163W - 168L
1,393 Elo+
Solo
Anubis
Anubis
Killstreak-38
Anubis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 114L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
T1bsy
Jing Wei
Level 87
God Stats
4W - 2L
1,653 SR
Queue Stats
228W - 256L
1,454 Elo+
Party 2
Arachne
Arachne
Tibsy15
Arachne
Level 29
God Stats
3W - 2L
1,701 SR
Queue Stats
236W - 256L
1,458 Elo+
Party 2
Team Averages
Level 66
1,581 SR
1,440 Elo+

VS

Team Averages
Level 70
1,484 SR
1,359 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Drewes035
Medusa
Level 41
God Stats
20W - 34L
1,370 SR
Queue Stats
33W - 66L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
SasukeUciha45028
Cthulhu
Level 28
God Stats
22W - 42L
1,348 SR
Queue Stats
23W - 46L
1,250 Elo+
Party 3
Cliodhna
Cliodhna
Snipzy O ego
Cliodhna
Level 29
God Stats
7W - 8L
1,700 SR
Queue Stats
53W - 72L
1,324 Elo+
Party 1
Nike
Nike
oscarcadiz
Nike
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
3 / 2 / 4
5,873
534
4,243
6,922
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
6,393
581
1,872
7,240
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 3
6,212
565
4,164
5,186
2,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
T1bsy
Jing Wei
9
2 / 1 / 6
5,637
512
7,177
9,429
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Tibsy15
Arachne
11
9 / 1 / 2
6,924
629
10,833
9,230
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 1
5,537
503
3,258
4,871
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Drewes035
Medusa
8
3 / 4 / 0
5,555
505
7,366
9,899
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,869
443
5,077
10,791
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Snipzy O ego
Cliodhna
9
2 / 6 / 1
5,541
504
3,418
10,475
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 1
6,379
580
3,672
7,781
4,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
8
8
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
1
1.5
W
Rama
3
2
4
2.5
L
Medusa
Drewes035
Medusa
3
4
0
0.75
W
1
3
1
0.5
W
2
1
3
3.5
L
0
3
2
0.33
L
Cliodhna
Snipzy O ego
Cliodhna
2
6
1
0.42
W
Jing Wei
T1bsy
Jing Wei
2
1
6
5
W
Arachne
Tibsy15
Arachne
9
1
2
10
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
22,791
38,007
Taken
43,817
15,860
Mitigated
19,997
11,544
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,258
742
0
750
4,871
1,678
0
1,370
3,501
37,987
0
W
Rama
4,243
3,757
0
1,960
6,922
2,097
0
1,786
4,858
0
25,142
L
Medusa
Drewes035
Medusa
7,366
3,606
0
2,699
9,899
2,861
0
819
9,080
0
33,576
W
1,872
690
0
1,266
7,240
4,969
117
0
7,240
0
40,772
W
4,164
452
0
2,636
5,186
2,343
0
1,559
3,627
44,393
0
L
5,077
378
500
3,672
10,791
7,043
0
1,174
9,617
21,027
0
L
Cliodhna
Snipzy O ego
Cliodhna
3,418
1,259
0
650
10,475
3,537
0
801
9,674
0
37,606
W
Jing Wei
T1bsy
Jing Wei
7,177
5,051
51
3,069
9,429
2,927
0
2,577
6,662
0
32,221
W
Arachne
Tibsy15
Arachne
10,833
8,992
0
2,562
9,230
3,524
0
1,845
7,285
0
38,239
L
3,672
1,280
0
1,778
7,781
4,878
867
0
7,781
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
27,881
328
Minions Killed
287
0
Camps Cleared
0
1,111,183
Distance Traveled
1,074,707
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,537
503
64
6
0
195,409
3
W
Rama
5,873
534
52
5
0
181,351
0
L
Medusa
5,555
505
47
4
0
209,927
0
W
Mulan
6,393
581
98
9
0
214,300
0
W
Anubis
6,212
565
68
6
0
198,599
1
L
Cthulhu
4,869
443
37
3
0
240,243
1
L
Cliodhna
5,541
504
67
6
0
227,954
1
W
Jing Wei
5,637
512
48
4
0
228,530
6
W
Arachne
6,924
629
62
6
0
288,403
0
L
Nike
6,379
580
72
7
0
201,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role