Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Alphonse971
Vulcan
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 76L
1,438 Elo+
Solo
Anubis
Anubis
BlackEblis
Anubis
Level 76
God Stats
2W - 0L
1,680 SR
Queue Stats
36W - 44L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
Sagbaz
Baba Yaga
Level 76
God Stats
3W - 2L
1,550 SR
Queue Stats
177W - 163L
1,458 Elo+
Party 1
Bastet
Bastet
calzaspollunas
Bastet
Level 129
God Stats
3W - 6L
1,237 SR
Queue Stats
370W - 383L
1,476 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,463 Elo+

VS

Team Averages
Level 72
1,487 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gerarzo
Hun Batz
Level 158
God Stats
11W - 17L
1,437 SR
Queue Stats
654W - 696L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
RaulGansalo
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,573 Elo+
Solo
Hel
Hel
Rhalmuk
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 76L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Zynyat
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 1 / 18
9,860
896
8,650
11,890
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
16
1 / 1 / 18
9,002
818
9,892
6,803
3,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
BlackEblis
Anubis
14
4 / 3 / 8
8,638
785
8,226
10,147
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Sagbaz
Baba Yaga
17
7 / 1 / 13
9,415
856
12,873
12,497
6,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 3 / 6
9,053
823
9,714
10,187
4,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 4 / 2
7,172
652
11,059
11,344
5,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Gerarzo
Hun Batz
13
1 / 3 / 3
7,308
664
6,679
8,510
3,357
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
RaulGansalo
Ao Kuang
12
1 / 7 / 1
6,822
620
908
11,001
4,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
12
0 / 6 / 4
6,786
617
1,985
11,693
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zynyat
Cthulhu
15
2 / 3 / 3
8,126
739
7,564
9,751
12,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
23
Kills
5
9
Deaths
23
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
18
12
L
Izanami
 
Izanami
1
4
2
0.5
W
Vulcan
1
1
18
10
W
Anubis
BlackEblis
Anubis
4
3
8
2.67
L
Hun Batz
Gerarzo
Hun Batz
1
3
3
0.83
L
Ao Kuang
RaulGansalo
Ao Kuang
1
7
1
0.21
L
Hel
0
6
4
0.33
W
Baba Yaga
Sagbaz
Baba Yaga
7
1
13
13.5
L
Cthulhu
Zynyat
Cthulhu
2
3
3
1.17
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,355
Damage
28,195
51,524
Taken
52,299
35,525
Mitigated
31,796
26,306
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,650
798
4,604
3,289
11,890
15,295
357
3,195
8,553
15,574
0
L
Izanami
 
Izanami
11,059
4,882
174
2,169
11,344
5,123
0
9,174
2,170
0
27,283
W
Vulcan
9,892
3,651
1,152
998
6,803
3,460
2,429
905
5,798
28,538
0
W
Anubis
BlackEblis
Anubis
8,226
370
1,494
3,328
10,147
5,966
1,224
2,357
7,644
21,356
0
L
Hun Batz
Gerarzo
Hun Batz
6,679
290
743
1,039
8,510
3,357
0
5,879
2,631
0
17,836
L
Ao Kuang
RaulGansalo
Ao Kuang
908
308
0
412
11,001
4,838
0
8,344
2,657
2,979
0
L
Hel
1,985
131
3,232
3,040
11,693
5,713
0
9,182
2,511
5,814
0
W
Baba Yaga
Sagbaz
Baba Yaga
12,873
902
2,688
4,097
12,497
6,296
2,292
1,819
10,599
17,862
0
L
Cthulhu
Zynyat
Cthulhu
7,564
157
654
1,386
9,751
12,765
0
7,062
2,689
14,242
0
W
9,714
3,770
1,603
3,053
10,187
4,508
1,091
1,437
8,473
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
36,214
115
Minions Killed
100
0
Camps Cleared
0
1,014,762
Distance Traveled
798,095
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,860
896
16
1
0
195,056
2
L
Izanami
7,172
652
51
5
0
144,330
3
W
Vulcan
9,002
818
44
4
0
239,203
1
W
Anubis
8,638
785
24
2
0
145,869
0
L
Hun Batz
7,308
664
18
2
0
205,190
2
L
Ao Kuang
6,822
620
7
1
0
129,796
0
L
Hel
6,786
617
6
1
0
163,901
0
W
Baba Yaga
9,415
856
12
1
0
200,295
0
L
Cthulhu
8,126
739
18
2
0
154,878
0
W
Bastet
9,053
823
19
2
0
234,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role