Player Matchup

Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Akeno59
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,764 Elo+
Party 1
Gilgamesh
Gilgamesh
Nauja69
Gilgamesh
Level 16
God Stats
1W - 2L
1,771 SR
Queue Stats
14W - 10L
1,530 Elo+
Party 1
Team Averages
Level 34
1,590 SR
1,598 Elo+

VS

Team Averages
Level 89
1,484 SR
1,402 Elo+
Jormungandr
Jormungandr
Kakashi222
Jormungandr
Level 45
God Stats
12W - 13L
1,599 SR
Queue Stats
77W - 142L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
ThisGameIsMyLife
Ah Puch
Level 156
God Stats
3W - 0L
1,597 SR
Queue Stats
297W - 295L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WerewolfMagic
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,256 SR
Queue Stats
16W - 34L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 2 / 2
9,068
567
14,210
8,695
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
Akeno59
Odin
14
1 / 2 / 1
9,870
617
6,190
18,945
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Nauja69
Gilgamesh
12
1 / 4 / 1
8,696
544
8,080
18,805
15,078
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kakashi222
Jormungandr
16
4 / 1 / 4
11,072
692
10,863
16,279
17,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 7
10,373
648
19,453
14,868
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
WerewolfMagic
Ah Muzen Cab
15
3 / 0 / 5
10,725
670
8,021
8,765
4,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
2
0.5
L
Odin
Akeno59
Odin
1
2
1
0.75
W
Jormungandr
Kakashi222
Jormungandr
4
1
4
6
L
Gilgamesh
Nauja69
Gilgamesh
1
4
1
0.38
W
1
1
7
4.5
W
Ah Muzen Cab
WerewolfMagic
Ah Muzen Cab
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
38,337
46,445
Taken
39,912
38,600
Mitigated
28,011
6,870
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,210
2,809
123
1,165
8,695
4,170
0
6,059
2,278
68,577
0
L
Odin
Akeno59
Odin
6,190
1,850
0
4,338
18,945
19,352
0
11,337
7,032
747
12,351
W
Jormungandr
Kakashi222
Jormungandr
10,863
2,677
360
5,957
16,279
17,371
55
6,107
10,172
31,796
0
L
Gilgamesh
Nauja69
Gilgamesh
8,080
1,740
407
837
18,805
15,078
0
11,531
6,798
0
18,192
W
19,453
554
270
8,986
14,868
6,623
180
5,773
9,095
51,652
0
W
Ah Muzen Cab
WerewolfMagic
Ah Muzen Cab
8,021
2,722
441
4,998
8,765
4,017
2,443
3,870
4,895
0
58,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
32,170
142
Minions Killed
182
2
Camps Cleared
12
857,440
Distance Traveled
920,706
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,068
567
103
6
1
283,047
2
L
Odin
9,870
617
18
1
1
292,612
0
W
Jormungandr
11,072
692
38
2
0
292,150
0
L
Gilgamesh
8,696
544
21
1
0
281,781
4
W
Ah Puch
10,373
648
66
4
5
295,106
5
W
Ah Muzen Cab
10,725
670
78
5
7
333,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role