Player Matchup

Discordia
Discordia
CozyElii
Discordia
Level 44
God Stats
2W - 1L
1,522 SR
Queue Stats
27W - 39L
1,481 Elo+
Solo
Sol
Sol
Jariel7167
Sol
Level 13
God Stats
1W - 1L
1,331 SR
Queue Stats
6W - 10L
1,324 Elo+
Solo
Ullr
Ullr
TestMyNen
Ullr
Level 143
God Stats
5W - 2L
1,580 SR
Queue Stats
160W - 157L
1,579 Elo+
Party 1
Khepri
Khepri
grizzlypanda19
Khepri
Level 126
God Stats
7W - 8L
1,782 SR
Queue Stats
97W - 92L
1,612 Elo+
Party 1
Chaac
Chaac
jazz35f
Chaac
Level 46
God Stats
3W - 2L
1,546 SR
Queue Stats
9W - 10L
1,571 Elo+
Party 1
Team Averages
Level 74
1,552 SR
1,513 Elo+

VS

Team Averages
Level 73
1,527 SR
1,413 Elo+
Olorun
Olorun
CrucialPuppy89
Olorun
Level 108
God Stats
2W - 1L
1,482 SR
Queue Stats
49W - 63L
1,391 Elo+
Party 2
Bacchus
Bacchus
FireDino88
Bacchus
Level 66
God Stats
0W - 5L
1,526 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 2
King Arthur
King Arthur
MasterChef0825
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2
Skadi
Skadi
TinyShrimp2004
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 2
Nu Wa
Nu Wa
dracoslayer15
Nu Wa
Level 122
God Stats
3W - 2L
1,629 SR
Queue Stats
40W - 57L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CozyElii
Discordia
13
1 / 1 / 9
7,227
723
6,450
5,981
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 2 / 6
9,248
925
18,682
10,981
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
15
3 / 1 / 5
8,186
819
7,175
7,721
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 14
8,147
815
4,736
6,785
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
jazz35f
Chaac
15
8 / 2 / 9
8,600
860
10,659
11,140
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
7,756
776
7,467
13,711
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
FireDino88
Bacchus
13
1 / 5 / 4
7,236
724
7,239
12,364
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MasterChef0825
King Arthur
12
1 / 6 / 3
6,555
656
5,101
14,494
10,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 5 / 3
6,839
684
5,507
9,459
4,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 4
7,219
722
9,544
6,493
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
24
Kills
7
7
Deaths
24
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
CozyElii
Discordia
1
1
9
5.5
L
3
6
2
0.67
L
Bacchus
FireDino88
Bacchus
1
5
4
0.6
W
11
2
6
7
L
King Arthur
MasterChef0825
King Arthur
1
6
3
0.42
W
Ullr
3
1
5
5.5
L
1
5
3
0.5
L
1
2
4
1.5
W
1
1
14
8
W
Chaac
jazz35f
Chaac
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
34,858
42,608
Taken
56,521
27,005
Mitigated
34,008
9,549
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CozyElii
Discordia
6,450
581
0
557
5,981
2,518
0
3,930
1,825
16,196
0
L
7,467
3,877
478
2,550
13,711
6,932
196
7,776
5,935
18,251
2,967
L
Bacchus
FireDino88
Bacchus
7,239
358
578
1,223
12,364
9,881
0
5,409
6,955
16,323
0
W
18,682
10,385
0
3,977
10,981
4,886
3,641
4,207
6,527
40,378
0
L
King Arthur
MasterChef0825
King Arthur
5,101
577
369
773
14,494
10,486
0
7,063
7,431
0
10,278
W
Ullr
7,175
2,284
0
415
7,721
5,133
1,272
4,773
2,742
0
37,895
L
5,507
3,328
0
640
9,459
4,106
1,144
6,212
3,247
0
14,828
L
9,544
1,813
0
713
6,493
2,603
17
3,408
3,085
28,370
0
W
4,736
792
427
518
6,785
6,832
28
2,910
3,698
12,239
0
W
Chaac
jazz35f
Chaac
10,659
1,557
0
3,655
11,140
7,636
101
6,341
4,572
0
26,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,605
211
Minions Killed
134
0
Camps Cleared
0
978,926
Distance Traveled
864,972
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,227
723
22
2
0
185,839
0
L
Olorun
7,756
776
32
3
0
156,454
1
L
Bacchus
7,236
724
20
2
0
178,147
1
W
Sol
9,248
925
62
6
0
186,555
1
L
King Arthur
6,555
656
8
1
0
181,196
0
W
Ullr
8,186
819
67
7
0
197,323
1
L
Skadi
6,839
684
18
2
0
171,632
0
L
Nu Wa
7,219
722
56
6
0
177,543
1
W
Khepri
8,147
815
14
1
0
202,676
3
W
Chaac
8,600
860
46
5
0
206,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role