Player Matchup

Jormungandr
Jormungandr
Dreamyy TA
Jormungandr
Level 109
God Stats
10W - 7L
1,482 SR
Queue Stats
342W - 185L
1,660 Elo+
Party 1
Izanami
Izanami
Orion3902
Izanami
Level 123
God Stats
3W - 0L
1,412 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 1
Chaac
Chaac
Wasteful Mercy
Chaac
Level 125
God Stats
45W - 9L
1,834 SR
Queue Stats
480W - 322L
1,586 Elo+
Party 1
Team Averages
Level 119
1,576 SR
1,594 Elo+

VS

Team Averages
Level 66
1,549 SR
1,375 Elo+
Vamana
Vamana
BBthaConqueror
Vamana
Level 51
God Stats
1W - 4L
1,541 SR
Queue Stats
22W - 22L
1,490 Elo+
Party 2
Neith
Neith
Slim Reeaper
Neith
Level 69
God Stats
1W - 5L
1,234 SR
Queue Stats
11W - 13L
1,309 Elo+
Party 2
Hel
Hel
lxDougyFreshxl
Hel
Level 79
God Stats
1W - 1L
1,872 SR
Queue Stats
18W - 24L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dreamyy TA
Jormungandr
16
4 / 2 / 12
11,797
737
11,502
14,436
20,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Orion3902
Izanami
16
6 / 3 / 9
11,748
734
16,182
12,762
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 9
11,765
735
18,023
19,229
25,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,203
638
10,237
20,606
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 3
9,486
593
12,175
15,867
6,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 2
10,435
652
5,514
17,107
7,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Jormungandr
Dreamyy TA
Jormungandr
4
2
12
5
W
Izanami
Orion3902
Izanami
6
3
9
3.5
L
2
5
3
0.7
W
7
2
9
5.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,707
Damage
27,926
46,427
Taken
53,580
52,116
Mitigated
31,808
6,941
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,237
5,537
296
5,457
20,606
17,380
0
6,018
14,588
0
29,473
W
Jormungandr
Dreamyy TA
Jormungandr
11,502
3,225
1,339
623
14,436
20,514
402
2,056
12,380
37,201
0
W
Izanami
Orion3902
Izanami
16,182
9,824
0
125
12,762
6,053
1,166
1,543
11,219
0
52,212
L
12,175
4,311
410
2,568
15,867
6,974
0
1,409
14,458
0
35,530
W
18,023
2,525
0
4,854
19,229
25,549
529
2,315
16,914
0
38,886
L
5,514
509
4,103
3,736
17,107
7,454
0
4,539
12,568
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
30,124
172
Minions Killed
121
7
Camps Cleared
4
824,591
Distance Traveled
764,971
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,203
638
35
2
3
282,229
0
W
Jormungandr
11,797
737
54
3
1
253,759
1
W
Izanami
11,748
734
82
5
2
254,884
1
L
Neith
9,486
593
53
3
1
237,347
0
W
Chaac
11,765
735
36
2
4
315,948
1
L
Hel
10,435
652
33
2
0
245,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role