Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Arias_Try
Arachne
Level 84
God Stats
5W - 2L
1,802 SR
Queue Stats
190W - 208L
1,453 Elo+
Party 1
Yemoja
Yemoja
DreZe
Yemoja
Level 92
God Stats
6W - 12L
1,465 SR
Queue Stats
88W - 105L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
TaraFulcrumTTV
Guan Yu
Level 97
God Stats
6W - 3L
1,556 SR
Queue Stats
425W - 451L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
Tharssus
Baba Yaga
Level 144
God Stats
1W - 4L
1,408 SR
Queue Stats
155W - 178L
1,466 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,481 Elo+

VS

Team Averages
Level 54
1,420 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
GrinnellTheGOAT
Tsukuyomi
Level 28
God Stats
4W - 3L
1,226 SR
Queue Stats
102W - 103L
1,499 Elo+
Party 3
Ullr
Ullr
WindowStorm
Ullr
Level 103
God Stats
3W - 5L
1,298 SR
Queue Stats
324W - 330L
1,386 Elo+
Solo
Cthulhu
Cthulhu
pigust7
Cthulhu
Level 48
God Stats
51W - 50L
1,561 SR
Queue Stats
66W - 69L
1,508 Elo+
Party 3
Ao Kuang
Ao Kuang
superfruit89
Ao Kuang
Level 24
God Stats
10W - 10L
1,513 SR
Queue Stats
55W - 55L
1,511 Elo+
Party 3
Anhur
Anhur
v4ayo
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 2 / 2
8,243
485
5,345
12,765
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Arias_Try
Arachne
13
1 / 3 / 3
7,912
465
5,982
16,308
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
DreZe
Yemoja
11
1 / 2 / 1
7,483
440
5,325
9,693
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 0
7,296
429
9,510
17,660
16,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Tharssus
Baba Yaga
15
2 / 1 / 2
8,740
514
7,939
7,003
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrinnellTheGOAT
Tsukuyomi
14
3 / 2 / 4
8,422
495
8,964
13,164
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 2
9,275
546
6,957
6,531
2,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
pigust7
Cthulhu
12
2 / 1 / 3
7,995
470
6,584
11,613
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
superfruit89
Ao Kuang
15
6 / 1 / 4
9,636
567
13,787
15,675
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
v4ayo
Anhur
13
1 / 2 / 0
7,977
469
6,841
11,939
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
15
15
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
L
Arachne
Arias_Try
Arachne
1
3
3
0.83
L
Yemoja
DreZe
Yemoja
1
2
1
0.75
W
Tsukuyomi
GrinnellTheGOAT
Tsukuyomi
3
2
4
2.5
L
1
7
0
0.14
L
Baba Yaga
Tharssus
Baba Yaga
2
1
2
3
W
3
0
2
4
W
Cthulhu
pigust7
Cthulhu
2
1
3
3.5
W
Ao Kuang
superfruit89
Ao Kuang
6
1
4
8
W
Anhur
v4ayo
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
43,133
63,429
Taken
58,922
37,827
Mitigated
31,959
19,533
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,345
3,716
0
4,646
12,765
4,523
0
1,793
10,972
0
71,139
L
Arachne
Arias_Try
Arachne
5,982
3,790
0
4,201
16,308
6,753
0
3,848
12,460
0
59,848
L
Yemoja
DreZe
Yemoja
5,325
1,862
1,896
2,833
9,693
6,951
125
3,938
5,257
25,259
0
W
Tsukuyomi
GrinnellTheGOAT
Tsukuyomi
8,964
2,044
0
5,474
13,164
5,840
0
1,887
11,277
0
71,551
L
9,510
1,807
260
3,150
17,660
16,527
0
10,604
7,056
0
49,532
L
Baba Yaga
Tharssus
Baba Yaga
7,939
429
0
2,547
7,003
3,073
0
188
6,815
74,804
0
W
6,957
2,552
0
656
6,531
2,820
1,604
3,524
3,007
0
76,442
W
Cthulhu
pigust7
Cthulhu
6,584
305
607
2,458
11,613
10,084
0
3,962
7,651
30,959
0
W
Ao Kuang
superfruit89
Ao Kuang
13,787
3,848
0
10,573
15,675
9,014
762
1,960
13,715
65,379
0
W
Anhur
v4ayo
Anhur
6,841
2,391
0
4,403
11,939
4,201
0
1,931
10,008
0
63,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
43,305
445
Minions Killed
546
0
Camps Cleared
0
1,648,433
Distance Traveled
1,599,749
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,243
485
125
7
0
300,306
11
L
Arachne
7,912
465
82
5
0
370,350
2
L
Yemoja
7,483
440
42
2
0
321,605
6
W
Tsukuyomi
8,422
495
118
7
0
365,450
5
L
Guan Yu
7,296
429
76
4
0
328,488
2
L
Baba Yaga
8,740
514
120
7
0
327,684
2
W
Ullr
9,275
546
154
9
0
331,736
6
W
Cthulhu
7,995
470
36
2
0
332,251
0
W
Ao Kuang
9,636
567
135
8
0
285,411
3
W
Anhur
7,977
469
103
6
0
284,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role