Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HSalomCab
Baba Yaga
Level 78
God Stats
6W - 3L
1,474 SR
Queue Stats
121W - 127L
1,441 Elo+
Solo
Apollo
Apollo
Peryth3platapoon
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,401 Elo+
Party 2
Hercules
Hercules
Todayninja
Hercules
Level 57
God Stats
3W - 2L
1,376 SR
Queue Stats
92W - 132L
1,381 Elo+
Solo
Ares
Ares
beastmodepwn
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,422 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,429 Elo+

VS

Team Averages
Level 96
1,551 SR
1,456 Elo+
Neith
Neith
Caue_Haruno70833
Neith
Level 100
God Stats
1W - 2L
1,445 SR
Queue Stats
90W - 102L
1,404 Elo+
Party 1
Nox
Nox
Jouseft89
Nox
Level 88
God Stats
85W - 69L
1,589 SR
Queue Stats
117W - 104L
1,481 Elo+
Solo
Freya
Freya
SoggyWaffle7936
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,460 Elo+
Party 3
Eset
Eset
ThiccMarsbar
Eset
Level 120
God Stats
3W - 2L
1,600 SR
Queue Stats
49W - 57L
1,478 Elo+
Party 3
Da Ji
Da Ji
ltz_leoz
Da Ji
Level 68
God Stats
2W - 1L
1,620 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 0 / 2
10,121
562
10,834
13,819
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
HSalomCab
Baba Yaga
16
4 / 0 / 5
9,463
526
11,742
9,463
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 7
8,579
477
7,051
10,343
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Todayninja
Hercules
14
1 / 2 / 4
8,920
496
9,917
15,035
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 6
8,486
471
5,040
14,348
12,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,195
400
9,524
12,968
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 2
7,493
416
3,947
9,505
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
8,015
445
11,021
13,487
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 0
7,629
424
6,118
9,855
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ltz_leoz
Da Ji
14
2 / 4 / 0
8,204
456
3,991
16,635
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
2
10
L
1
4
3
0.63
W
Baba Yaga
HSalomCab
Baba Yaga
4
0
5
6.5
L
0
2
2
0.5
W
1
2
7
2.25
L
1
3
0
0.33
L
2
4
0
0.5
W
Hercules
Todayninja
Hercules
1
2
4
1.5
W
2
2
6
2.5
L
Da Ji
ltz_leoz
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
34,601
63,008
Taken
62,450
39,245
Mitigated
29,450
24,947
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,834
2,321
0
6,051
13,819
7,175
385
1,723
12,096
0
78,819
L
9,524
2,950
269
3,703
12,968
4,726
760
4,013
8,955
0
50,186
W
Baba Yaga
HSalomCab
Baba Yaga
11,742
696
367
3,123
9,463
4,591
719
3,881
5,582
77,454
0
L
3,947
367
0
1,902
9,505
6,803
940
2,577
6,928
29,458
0
W
7,051
3,529
0
4,056
10,343
4,696
715
1,638
8,705
0
63,963
L
11,021
3,666
0
7,230
13,487
6,507
179
1,122
11,758
47,587
6,132
L
6,118
298
0
1,350
9,855
4,111
0
4,408
5,447
52,056
0
W
Hercules
Todayninja
Hercules
9,917
3,892
0
5,443
15,035
9,910
184
8,892
6,143
0
53,997
W
5,040
168
2,537
3,370
14,348
12,873
283
3,445
10,903
26,609
0
L
Da Ji
ltz_leoz
Da Ji
3,991
596
0
6,206
16,635
7,303
0
4,662
11,891
0
62,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
38,536
498
Minions Killed
397
0
Camps Cleared
0
1,676,086
Distance Traveled
1,489,735
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,121
562
112
6
0
335,022
5
L
Neith
7,195
400
78
4
0
306,051
0
W
Baba Yaga
9,463
526
127
7
0
348,921
4
L
Nox
7,493
416
41
2
0
300,630
1
W
Apollo
8,579
477
115
6
0
342,653
4
L
Freya
8,015
445
85
5
0
278,564
2
L
Eset
7,629
424
86
5
0
255,020
0
W
Hercules
8,920
496
97
5
0
309,591
3
W
Ares
8,486
471
47
3
0
339,899
0
L
Da Ji
8,204
456
107
6
0
349,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role