Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JURΣK
Arachne
Level 129
God Stats
0W - 3L
1,215 SR
Queue Stats
51W - 56L
1,425 Elo+
Solo
Anhur
Anhur
Shanomac
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,197 Elo+
Party 1
Khepri
Khepri
soakahtoa
Khepri
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 31L
1,262 Elo+
Party 1
Team Averages
Level 101
1,443 SR
1,377 Elo+

VS

Team Averages
Level 55
1,423 SR
1,405 Elo+
Kali
Kali
 
Kali
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ALKAPONE4940
Skadi
Level 42
God Stats
8W - 4L
1,500 SR
Queue Stats
103W - 144L
1,267 Elo+
Party 3
Ymir
Ymir
KingLEGOLAS23
Ymir
Level 16
God Stats
1W - 2L
1,151 SR
Queue Stats
15W - 23L
1,372 Elo+
Party 3
Nu Wa
Nu Wa
ThePeyPey
Nu Wa
Level 106
God Stats
12W - 17L
1,466 SR
Queue Stats
261W - 237L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
y R0ncoVisk
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 173L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 0
8,881
592
7,239
9,477
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
1
0 / 0 / 0
4,359
291
0
1,234
332
Arachne
JURΣK
Arachne
15
0 / 3 / 0
8,073
538
1,741
15,344
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Shanomac
Anhur
12
3 / 2 / 2
7,253
484
12,331
10,806
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
soakahtoa
Khepri
12
2 / 5 / 2
7,483
499
6,327
21,500
16,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 0 / 3
8,154
544
3,510
10,634
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 3
7,508
501
12,013
12,003
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 4
7,440
496
6,596
10,625
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
ThePeyPey
Nu Wa
15
4 / 0 / 0
8,869
591
10,182
1,388
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
y R0ncoVisk
Sun Wukong
15
0 / 0 / 0
8,384
559
2,946
10,592
9,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Janus
 
Janus
0
0
0
0
W
Kali
 
Kali
2
0
3
3.5
W
3
4
3
1.13
L
Arachne
JURΣK
Arachne
0
3
0
0
W
1
2
4
1.5
L
Anhur
Shanomac
Anhur
3
2
2
2
W
Nu Wa
ThePeyPey
Nu Wa
4
0
0
4
L
Khepri
soakahtoa
Khepri
2
5
2
0.6
W
Sun Wukong
y R0ncoVisk
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
35,247
58,361
Taken
45,242
34,489
Mitigated
27,752
21,085
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,239
3,337
0
4,944
9,477
7,295
0
2,309
6,884
0
81,562
L
Janus
 
Janus
0
0
0
0
1,234
332
0
1,000
0
0
0
W
Kali
 
Kali
3,510
1,891
0
1,942
10,634
4,847
0
0
10,634
0
78,701
W
12,013
7,741
348
4,014
12,003
3,402
841
2,553
9,450
0
47,281
L
Arachne
JURΣK
Arachne
1,741
1,055
0
7,461
15,344
6,535
0
3,022
11,960
0
59,162
W
6,596
1,879
239
3,494
10,625
9,807
383
3,774
6,851
30,510
0
L
Anhur
Shanomac
Anhur
12,331
4,374
0
1,711
10,806
4,189
0
3,581
6,951
0
50,267
W
Nu Wa
ThePeyPey
Nu Wa
10,182
799
0
329
1,388
503
158
0
1,388
69,257
0
L
Khepri
soakahtoa
Khepri
6,327
1,508
1,966
5,003
21,500
16,138
0
5,438
15,788
27,245
0
W
Sun Wukong
y R0ncoVisk
Sun Wukong
2,946
850
0
4,534
10,592
9,193
0
0
10,592
0
69,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
40,355
386
Minions Killed
517
0
Camps Cleared
0
1,136,795
Distance Traveled
1,454,938
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,881
592
170
11
0
318,536
4
L
Janus
4,359
291
0
0
0
0
0
W
Kali
8,154
544
133
9
0
384,390
5
W
Skadi
7,508
501
59
4
0
239,609
7
L
Arachne
8,073
538
107
7
0
282,849
4
W
Ymir
7,440
496
35
2
0
259,131
4
L
Anhur
7,253
484
78
5
0
259,954
1
W
Nu Wa
8,869
591
135
9
0
300,439
1
L
Khepri
7,483
499
31
2
0
275,456
4
W
Sun Wukong
8,384
559
155
10
0
271,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role