Player Matchup

Baron Samedi
Baron Samedi
DakiNe808PuNa
Baron Samedi
Level 52
God Stats
0W - 4L
1,382 SR
Queue Stats
20W - 35L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
LikexWater
Tsukuyomi
Level 160
God Stats
5W - 5L
1,595 SR
Queue Stats
259W - 282L
1,441 Elo+
Solo
Izanami
Izanami
MonarchsLegacy
Izanami
Level 87
God Stats
5W - 4L
1,701 SR
Queue Stats
211W - 219L
1,527 Elo+
Solo
Cthulhu
Cthulhu
infinity122
Cthulhu
Level 133
God Stats
51W - 42L
1,550 SR
Queue Stats
108W - 110L
1,470 Elo+
Solo
Hercules
Hercules
o0Sleeper0o
Hercules
Level 133
God Stats
2W - 2L
1,777 SR
Queue Stats
480W - 464L
1,539 Elo+
Solo
Team Averages
Level 113
1,601 SR
1,458 Elo+

VS

Team Averages
Level 101
1,498 SR
1,453 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ADub4yoBoy
Ymir
Level 55
God Stats
289W - 292L
1,475 SR
Queue Stats
343W - 367L
1,377 Elo+
Party 1
Izanami
Izanami
AlienGod666
Izanami
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
TeoTactico
Ne Zha
Level 123
God Stats
19W - 14L
1,636 SR
Queue Stats
252W - 236L
1,518 Elo+
Party 2
Poseidon
Poseidon
Z-freak-K
Poseidon
Level 108
God Stats
5W - 3L
1,381 SR
Queue Stats
109W - 108L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DakiNe808PuNa
Baron Samedi
17
2 / 12 / 2
10,699
412
9,176
23,793
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LikexWater
Tsukuyomi
20
4 / 7 / 5
12,625
486
16,779
28,797
12,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 6 / 8
12,912
497
24,531
23,089
9,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
infinity122
Cthulhu
16
4 / 7 / 5
11,975
461
21,239
27,851
24,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
o0Sleeper0o
Hercules
18
2 / 7 / 1
11,456
441
11,173
38,283
27,406

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 2 / 12
13,847
533
23,079
23,924
17,323
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

18
4 / 5 / 17
13,081
503
8,884
32,482
45,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
AlienGod666
Izanami
18
3 / 7 / 5
13,096
504
13,726
26,756
12,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TeoTactico
Ne Zha
20
15 / 2 / 10
16,295
627
27,676
29,527
16,344
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Z-freak-K
Poseidon
20
12 / 4 / 16
15,092
580
32,476
19,088
10,240
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
20
Kills
38
39
Deaths
20
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
12
5
W
4
5
17
2.5
W
Izanami
AlienGod666
Izanami
3
7
5
0.79
L
Baron Samedi
DakiNe808PuNa
Baron Samedi
2
12
2
0.25
L
Tsukuyomi
LikexWater
Tsukuyomi
4
7
5
0.93
L
8
6
8
2
W
Ne Zha
TeoTactico
Ne Zha
15
2
10
10
W
Poseidon
Z-freak-K
Poseidon
12
4
16
5
L
Cthulhu
infinity122
Cthulhu
4
7
5
0.93
L
Hercules
o0Sleeper0o
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,898
Damage
105,841
141,813
Taken
131,777
83,806
Mitigated
101,687
40,928
Healing
62,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,079
3,414
4,908
14,936
23,924
17,323
1,552
6,106
17,466
97,096
0
W
8,884
2,029
0
7,258
32,482
45,371
687
10,581
21,504
27,689
0
W
Izanami
AlienGod666
Izanami
13,726
10,314
0
10,006
26,756
12,409
7,526
6,633
20,123
0
114,162
L
Baron Samedi
DakiNe808PuNa
Baron Samedi
9,176
211
880
3,151
23,793
11,169
496
10,699
13,094
71,244
0
L
Tsukuyomi
LikexWater
Tsukuyomi
16,779
3,400
0
10,381
28,797
12,174
361
7,921
20,876
0
111,987
L
24,531
16,629
0
5,977
23,089
9,034
1,684
8,326
14,763
0
106,884
W
Ne Zha
TeoTactico
Ne Zha
27,676
12,211
0
19,582
29,527
16,344
2,725
5,260
23,962
0
159,831
W
Poseidon
Z-freak-K
Poseidon
32,476
6,027
0
5,642
19,088
10,240
1,682
7,153
11,677
136,078
0
L
Cthulhu
infinity122
Cthulhu
21,239
1,378
3,210
3,555
27,851
24,023
216
11,557
16,294
54,616
0
L
Hercules
o0Sleeper0o
Hercules
11,173
3,911
0
13,774
38,283
27,406
0
26,210
12,073
0
82,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,667
Gold Earned
71,411
566
Minions Killed
704
0
Camps Cleared
0
2,139,328
Distance Traveled
2,310,062
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,847
533
135
5
0
444,948
2
W
Ymir
13,081
503
30
1
0
422,238
5
W
Izanami
13,096
504
151
6
0
416,604
5
L
Baron Samedi
10,699
412
77
3
0
386,394
4
L
Tsukuyomi
12,625
486
151
6
0
492,998
6
L
Izanami
12,912
497
133
5
0
414,508
2
W
Ne Zha
16,295
627
194
7
0
523,424
1
W
Poseidon
15,092
580
194
7
0
502,848
2
L
Cthulhu
11,975
461
88
3
0
446,702
1
L
Hercules
11,456
441
117
5
0
398,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role