Player Matchup

Kumbhakarna
Kumbhakarna
DingleMyWingle
Kumbhakarna
Level 105
God Stats
28W - 37L
1,464 SR
Queue Stats
508W - 465L
1,546 Elo+
Party 1
Bellona
Bellona
Maya4a
Bellona
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,502 Elo+
Solo
Awilix
Awilix
Sethodin
Awilix
Level 126
God Stats
7W - 3L
1,760 SR
Queue Stats
289W - 290L
1,458 Elo+
Party 1
Rama
Rama
WrektButWhole
Rama
Level 105
God Stats
18W - 13L
1,565 SR
Queue Stats
275W - 268L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
oklasikosellinas
Zhong Kui
Level 141
God Stats
3W - 7L
1,306 SR
Queue Stats
116W - 129L
1,408 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,478 Elo+

VS

Team Averages
Level 111
1,548 SR
1,544 Elo+
Ares
Ares
GLADIATORVT
Ares
Level 113
God Stats
6W - 9L
1,438 SR
Queue Stats
43W - 41L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Jimlla
Zhong Kui
Level 100
God Stats
3W - 2L
1,802 SR
Queue Stats
83W - 76L
1,536 Elo+
Party 2
He Bo
He Bo
LYSERIO
He Bo
Level 105
God Stats
3W - 2L
1,712 SR
Queue Stats
173W - 149L
1,568 Elo+
Party 2
Poseidon
Poseidon
Oneshotyourface
Poseidon
Level 77
God Stats
5W - 8L
1,437 SR
Queue Stats
170W - 167L
1,493 Elo+
Solo
Jing Wei
Jing Wei
tatout
Jing Wei
Level 160
God Stats
4W - 3L
1,349 SR
Queue Stats
344W - 339L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DingleMyWingle
Kumbhakarna
12
0 / 2 / 2
7,877
438
4,516
16,225
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Maya4a
Bellona
14
0 / 4 / 0
8,583
477
7,037
16,165
15,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
Sethodin
Awilix
14
2 / 6 / 3
8,341
463
7,963
17,042
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 1
8,399
467
7,176
10,794
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
15
4 / 4 / 2
9,513
529
12,252
18,636
14,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,265
515
11,344
15,494
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Jimlla
Zhong Kui
16
4 / 0 / 2
9,764
542
11,342
12,422
8,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
LYSERIO
He Bo
16
4 / 4 / 6
9,815
545
10,435
13,487
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
16
3 / 2 / 5
9,574
532
13,325
11,902
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
tatout
Jing Wei
16
4 / 1 / 3
10,216
568
10,997
12,420
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
18
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DingleMyWingle
Kumbhakarna
0
2
2
0.5
W
3
1
5
5.5
W
Zhong Kui
Jimlla
Zhong Kui
4
0
2
5
W
He Bo
LYSERIO
He Bo
4
4
6
1.75
L
Bellona
Maya4a
Bellona
0
4
0
0
W
Poseidon
3
2
5
2.75
L
Awilix
Sethodin
Awilix
2
6
3
0.58
L
2
2
1
1.25
L
Zhong Kui
4
4
2
1.25
W
Jing Wei
tatout
Jing Wei
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
57,443
78,862
Taken
65,725
57,462
Mitigated
42,038
19,643
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DingleMyWingle
Kumbhakarna
4,516
426
0
3,320
16,225
16,108
0
7,399
8,826
32,753
0
W
11,344
371
496
3,752
15,494
17,214
0
3,651
11,843
29,849
0
W
Zhong Kui
Jimlla
Zhong Kui
11,342
1,816
0
9,761
12,422
8,332
692
990
10,793
64,443
0
W
He Bo
LYSERIO
He Bo
10,435
787
0
3,319
13,487
5,769
524
4,060
9,337
83,518
0
L
Bellona
Maya4a
Bellona
7,037
1,300
0
2,712
16,165
15,076
195
11,730
4,435
0
63,648
W
Poseidon
13,325
3,105
0
1,650
11,902
4,746
753
4,615
7,287
88,655
0
L
Awilix
Sethodin
Awilix
7,963
3,033
0
3,855
17,042
7,366
0
9,445
7,597
0
59,885
L
7,176
5,247
0
3,454
10,794
4,293
50
5,166
5,628
0
62,354
L
Zhong Kui
12,252
2,658
0
6,302
18,636
14,619
0
12,706
5,930
70,008
0
W
Jing Wei
tatout
Jing Wei
10,997
9,323
0
3,233
12,420
5,977
1,001
3,452
8,968
0
100,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
48,634
440
Minions Killed
565
0
Camps Cleared
0
1,694,890
Distance Traveled
1,734,359
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,877
438
36
2
0
354,015
2
W
Ares
9,265
515
26
1
0
351,512
5
W
Zhong Kui
9,764
542
113
6
0
341,313
9
W
He Bo
9,815
545
147
8
0
364,440
0
L
Bellona
8,583
477
100
6
0
333,603
4
W
Poseidon
9,574
532
113
6
0
354,418
3
L
Awilix
8,341
463
79
4
0
379,993
2
L
Rama
8,399
467
118
7
0
317,908
3
L
Zhong Kui
9,513
529
107
6
0
309,371
0
W
Jing Wei
10,216
568
166
9
0
322,676
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role