Player Matchup

Bakasura
Bakasura
FluffMyBiscuits
Bakasura
Level 62
God Stats
0W - 1L
1,553 SR
Queue Stats
74W - 81L
1,498 Elo+
Party 1
Agni
Agni
SUGMAYAGA
Agni
Level 52
God Stats
3W - 3L
1,498 SR
Queue Stats
55W - 72L
1,428 Elo+
Party 1
Hera
Hera
Sanchez3090
Hera
Level 92
God Stats
3W - 3L
1,441 SR
Queue Stats
46W - 37L
1,555 Elo+
Party 1
Chernobog
Chernobog
SkinCricket
Chernobog
Level 22
God Stats
4W - 2L
1,789 SR
Queue Stats
77W - 85L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
mysterytaco1
Jing Wei
Level 62
God Stats
4W - 3L
1,524 SR
Queue Stats
10W - 18L
1,430 Elo+
Party 1
Team Averages
Level 58
1,561 SR
1,472 Elo+

VS

Team Averages
Level 100
1,478 SR
1,487 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DethDemono
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,484 Elo+
Solo
Hel
Hel
Kuizel
Hel
Level 89
God Stats
28W - 33L
1,479 SR
Queue Stats
187W - 201L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kázzualty
Kumbhakarna
Level 62
God Stats
8W - 18L
1,413 SR
Queue Stats
84W - 85L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeckooJM
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 8 / 2
9,974
997
9,883
19,581
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
15
1 / 6 / 5
10,177
1,018
15,916
13,591
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 4
10,481
1,048
17,561
12,150
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SkinCricket
Chernobog
15
4 / 4 / 1
10,880
1,088
12,851
17,297
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
mysterytaco1
Jing Wei
15
0 / 2 / 1
8,724
872
3,446
5,388
2,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

160

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 1 / 14
10,719
1,072
12,416
8,909
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DethDemono
Cernunnos
17
6 / 0 / 11
11,429
1,143
17,043
9,817
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
Kuizel
Hel
17
2 / 2 / 16
11,590
1,159
11,181
13,978
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Kázzualty
Kumbhakarna
17
1 / 1 / 12
10,032
1,003
4,184
16,669
17,402
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LeckooJM
Tsukuyomi
17
12 / 4 / 7
12,221
1,222
20,038
16,176
7,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
8
Kills
24
24
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
14
10
W
Cernunnos
DethDemono
Cernunnos
6
0
11
11.5
L
Bakasura
2
8
2
0.38
W
Hel
Kuizel
Hel
2
2
16
5
W
Kumbhakarna
Kázzualty
Kumbhakarna
1
1
12
7
W
Tsukuyomi
LeckooJM
Tsukuyomi
12
4
7
3.88
L
Agni
1
6
5
0.58
L
1
4
4
0.75
L
Chernobog
SkinCricket
Chernobog
4
4
1
1.13
L
Jing Wei
mysterytaco1
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,657
Damage
64,862
68,007
Taken
65,549
29,276
Mitigated
45,224
3,517
Healing
29,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,416
3,226
621
1,028
8,909
4,222
0
3,845
4,953
36,873
0
W
Cernunnos
DethDemono
Cernunnos
17,043
10,561
0
4,190
9,817
5,271
0
5,078
4,687
0
44,700
L
Bakasura
9,883
6,110
0
1,317
19,581
8,754
0
6,990
12,591
0
17,465
W
Hel
Kuizel
Hel
11,181
274
12,494
8,481
13,978
11,288
0
7,437
6,071
27,363
0
W
Kumbhakarna
Kázzualty
Kumbhakarna
4,184
364
0
0
16,669
17,402
0
9,926
6,498
10,151
0
W
Tsukuyomi
LeckooJM
Tsukuyomi
20,038
5,262
0
2,250
16,176
7,041
0
6,491
7,907
0
33,207
L
Agni
15,916
1,951
0
0
13,591
5,207
0
5,040
8,551
34,347
0
L
17,561
3,097
64
1,026
12,150
5,397
0
6,838
5,312
50,031
0
L
Chernobog
SkinCricket
Chernobog
12,851
6,692
0
1,110
17,297
7,706
0
6,470
10,827
0
33,626
L
Jing Wei
mysterytaco1
Jing Wei
3,446
2,838
0
0
5,388
2,212
0
2,443
2,945
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
55,991
181
Minions Killed
192
6
Camps Cleared
6
772,460
Distance Traveled
1,001,842
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,719
1,072
55
6
1
179,129
0
W
Cernunnos
11,429
1,143
70
7
4
178,778
0
L
Bakasura
9,974
997
25
3
4
170,772
0
W
Hel
11,590
1,159
32
3
1
211,853
1
W
Kumbhakarna
10,032
1,003
9
1
0
224,353
0
W
Tsukuyomi
12,221
1,222
26
3
0
207,729
0
L
Agni
10,177
1,018
43
4
1
165,207
0
L
Hera
10,481
1,048
66
7
0
189,188
1
L
Chernobog
10,880
1,088
42
4
1
162,732
0
L
Jing Wei
8,724
872
5
1
0
84,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role