Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Brezzedyret
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Rama
Rama
MimikX0
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,389 Elo+
Solo
Yu Huang
Yu Huang
Noozpick
Yu Huang
Level 149
God Stats
6W - 5L
1,452 SR
Queue Stats
335W - 348L
1,345 Elo+
Solo
Cthulhu
Cthulhu
PedeA92
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,280 Elo+

VS

Team Averages
Level 66
1,579 SR
1,398 Elo+
Neith
Neith
BoZhEnA 72r
Neith
Level 40
God Stats
9W - 3L
1,679 SR
Queue Stats
399W - 441L
1,447 Elo+
Solo
Thor
Thor
DeAdZeRoZz
Thor
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
68W - 75L
1,325 Elo+
Solo
Yemoja
Yemoja
Firely7
Yemoja
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,408 Elo+
Solo
Cerberus
Cerberus
Trishix
Cerberus
Level 84
God Stats
12W - 7L
1,549 SR
Queue Stats
218W - 232L
1,471 Elo+
Solo
Sol
Sol
yukinat
Sol
Level 99
God Stats
2W - 1L
1,333 SR
Queue Stats
235W - 288L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 7 / 10
11,376
599
16,953
21,868
14,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Brezzedyret
Cabrakan
19
4 / 6 / 11
12,176
641
13,633
30,376
49,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
MimikX0
Rama
19
3 / 6 / 10
11,137
586
22,989
18,722
12,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Noozpick
Yu Huang
20
3 / 3 / 8
12,361
651
27,832
16,187
11,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cthulhu
PedeA92
Cthulhu
19
3 / 5 / 10
11,143
586
37,471
27,189
34,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 12
14,853
782
42,355
30,934
18,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 10 / 7
12,166
640
15,394
28,821
15,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Firely7
Yemoja
20
1 / 1 / 15
13,707
721
15,642
22,252
26,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Trishix
Cerberus
20
5 / 3 / 13
14,318
754
12,352
41,419
52,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
20
4 / 2 / 11
12,567
661
19,129
21,638
11,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
85
17
Kills
27
27
Deaths
19
49
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
7
10
1.29
W
11
3
12
5.67
L
Cabrakan
Brezzedyret
Cabrakan
4
6
11
1.58
W
6
10
7
0.95
W
Yemoja
Firely7
Yemoja
1
1
15
8.5
L
Rama
MimikX0
Rama
3
6
10
1.33
L
Yu Huang
Noozpick
Yu Huang
3
3
8
2.33
L
Cthulhu
PedeA92
Cthulhu
3
5
10
1.6
W
Cerberus
Trishix
Cerberus
5
3
13
3.83
W
Sol
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,878
Damage
104,872
114,342
Taken
145,064
121,434
Mitigated
124,578
43,743
Healing
69,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,953
5,471
7,948
8,016
21,868
14,073
618
10,204
11,664
25,918
0
W
42,355
16,704
2,838
12,252
30,934
18,619
2,696
23,873
7,061
0
99,394
L
Cabrakan
Brezzedyret
Cabrakan
13,633
1,200
3,151
8,586
30,376
49,281
38
11,675
18,701
22,024
0
W
15,394
2,333
1,255
4,665
28,821
15,269
1,025
17,137
11,684
0
21,274
W
Yemoja
Firely7
Yemoja
15,642
1,505
15,855
7,309
22,252
26,623
1,385
15,720
6,532
27,390
0
L
Rama
MimikX0
Rama
22,989
21,427
176
1,766
18,722
12,271
400
8,631
10,091
0
38,781
L
Yu Huang
Noozpick
Yu Huang
27,832
1,014
2,846
1,239
16,187
11,541
60
6,242
9,945
64,330
0
L
Cthulhu
PedeA92
Cthulhu
37,471
835
3,893
6,122
27,189
34,268
52
10,371
16,818
58,461
0
W
Cerberus
Trishix
Cerberus
12,352
878
3,012
13,017
41,419
52,208
451
23,427
17,992
35,857
0
W
Sol
19,129
3,249
1,552
7,588
21,638
11,859
2,449
15,732
5,906
49,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
67,611
194
Minions Killed
271
0
Camps Cleared
0
1,606,739
Distance Traveled
1,784,297
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,376
599
19
1
0
273,195
2
W
Neith
14,853
782
122
6
0
331,342
1
L
Cabrakan
12,176
641
16
1
0
328,412
0
W
Thor
12,166
640
6
0
0
345,131
0
W
Yemoja
13,707
721
19
1
0
383,432
0
L
Rama
11,137
586
46
2
0
289,370
0
L
Yu Huang
12,361
651
72
4
0
371,733
0
L
Cthulhu
11,143
586
41
2
0
344,029
0
W
Cerberus
14,318
754
65
3
0
405,019
0
W
Sol
12,567
661
59
3
0
319,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role