Player Matchup

Discordia
Discordia
AnaMaria1998
Discordia
Level 44
God Stats
8W - 6L
1,434 SR
Queue Stats
78W - 77L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
HellSheim
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
HourLiar
Artemis
Level 109
God Stats
23W - 38L
1,425 SR
Queue Stats
82W - 109L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
MarkusVirus
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 100L
1,455 Elo+
Party 3
Ares
Ares
xqtrak
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,327 Elo+
Party 1
Team Averages
Level 63
1,472 SR
1,414 Elo+

VS

Team Averages
Level 44
1,579 SR
1,435 Elo+
Kali
Kali
Eicosa
Kali
Level 65
God Stats
11W - 7L
1,602 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 2
Charybdis
Charybdis
MettigelOboro
Charybdis
Level 16
God Stats
2W - 2L
1,699 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 2
He Bo
He Bo
Tvord
He Bo
Level 49
God Stats
2W - 2L
1,815 SR
Queue Stats
97W - 105L
1,432 Elo+
Solo
Ares
Ares
survivalmask
Ares
Level 41
God Stats
1W - 4L
1,281 SR
Queue Stats
52W - 74L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Полвагонаанаши
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnaMaria1998
Discordia
18
6 / 1 / 18
11,829
1,183
21,625
7,717
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
HellSheim
Kukulkan
17
7 / 2 / 9
11,553
1,155
16,961
6,343
3,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
HourLiar
Artemis
17
3 / 1 / 11
10,589
1,059
11,983
8,857
4,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MarkusVirus
Sun Wukong
17
4 / 1 / 16
11,039
1,104
11,473
11,928
15,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
xqtrak
Ares
17
5 / 0 / 15
11,403
1,140
12,612
10,129
14,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

281

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Eicosa
Kali
15
1 / 5 / 2
9,486
949
4,189
17,483
10,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MettigelOboro
Charybdis
15
3 / 5 / 1
10,428
1,043
15,580
16,195
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Tvord
He Bo
15
1 / 7 / 4
9,783
978
9,955
15,650
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 3
9,707
971
4,294
18,108
18,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 5 / 2
9,417
942
7,133
11,745
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
25
Kills
5
5
Deaths
25
69
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnaMaria1998
Discordia
6
1
18
15
L
Kali
Eicosa
Kali
1
5
2
0.4
W
Kukulkan
HellSheim
Kukulkan
7
2
9
5.75
W
Artemis
HourLiar
Artemis
3
1
11
8.5
W
Sun Wukong
MarkusVirus
Sun Wukong
4
1
16
12
L
Charybdis
MettigelOboro
Charybdis
3
5
1
0.7
L
He Bo
Tvord
He Bo
1
7
4
0.43
L
0
3
3
0.5
W
Ares
xqtrak
Ares
5
0
15
12.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,654
Damage
41,151
44,974
Taken
79,181
42,233
Mitigated
51,793
5,729
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnaMaria1998
Discordia
21,625
1,719
661
1,951
7,717
3,783
0
3,162
4,555
36,083
0
L
Kali
Eicosa
Kali
4,189
1,791
0
860
17,483
10,978
0
10,056
7,427
0
20,163
W
Kukulkan
HellSheim
Kukulkan
16,961
899
0
250
6,343
3,335
0
3,044
3,299
46,554
0
W
Artemis
HourLiar
Artemis
11,983
5,381
0
0
8,857
4,365
0
3,699
5,158
0
28,366
W
Sun Wukong
MarkusVirus
Sun Wukong
11,473
1,516
0
1,675
11,928
15,756
0
5,700
6,228
0
23,274
L
Charybdis
MettigelOboro
Charybdis
15,580
9,102
0
4,228
16,195
8,525
0
9,488
6,707
0
43,284
L
He Bo
Tvord
He Bo
9,955
791
97
348
15,650
8,128
0
11,486
4,164
26,244
0
L
4,294
520
3,360
2,482
18,108
18,315
0
12,108
6,000
11,877
0
W
Ares
xqtrak
Ares
12,612
646
0
1,192
10,129
14,994
0
5,777
4,352
16,255
0
L
7,133
428
0
1,349
11,745
5,847
0
8,060
3,685
22,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
48,821
176
Minions Killed
174
8
Camps Cleared
7
891,386
Distance Traveled
933,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,829
1,183
31
3
1
180,024
0
L
Kali
9,486
949
38
4
1
209,668
0
W
Kukulkan
11,553
1,155
68
7
1
155,875
0
W
Artemis
10,589
1,059
46
5
4
165,770
1
W
Sun Wukong
11,039
1,104
24
2
2
216,422
3
L
Charybdis
10,428
1,043
68
7
3
161,569
4
L
He Bo
9,783
978
22
2
3
200,587
2
L
Ares
9,707
971
7
1
0
173,424
2
W
Ares
11,403
1,140
7
1
0
173,295
0
L
Baba Yaga
9,417
942
39
4
0
188,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role