Player Matchup

Ne Zha
Ne Zha
ODStinky
Ne Zha
Level 64
God Stats
4W - 1L
1,878 SR
Queue Stats
7W - 10L
1,312 Elo+
Party 1
Tiamat
Tiamat
TRUMP V0TER
Tiamat
Level 59
God Stats
9W - 5L
1,691 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 1
Vamana
Vamana
jABo_oFFiciAl
Vamana
Level 44
God Stats
2W - 0L
1,498 SR
Queue Stats
25W - 33L
1,296 Elo+
Solo
Team Averages
Level 56
1,689 SR
1,376 Elo+

VS

Team Averages
Level 71
1,513 SR
1,298 Elo+
Terra
Terra
CatWhisperer97
Terra
Level 52
God Stats
36W - 39L
1,456 SR
Queue Stats
122W - 145L
1,333 Elo+
Solo
Chaac
Chaac
FloydThrasherX
Chaac
Level 59
God Stats
1W - 1L
1,675 SR
Queue Stats
5W - 24L
1,266 Elo+
Solo
Nu Wa
Nu Wa
Nynaeve xx
Nu Wa
Level 103
God Stats
22W - 29L
1,407 SR
Queue Stats
63W - 93L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ODStinky
Ne Zha
14
7 / 1 / 2
9,697
746
10,830
9,760
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
15
3 / 1 / 6
9,368
721
15,875
9,467
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 9
8,223
633
12,718
13,147
9,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,988
614
4,609
22,617
20,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
7,724
594
9,607
15,600
9,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
14
2 / 1 / 0
8,799
677
11,573
9,611
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
4
1
0.13
L
Nu Wa
2
1
0
2
W
Ne Zha
ODStinky
Ne Zha
7
1
2
8
W
Tiamat
3
1
6
6
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
25,789
32,374
Taken
47,828
19,222
Mitigated
33,139
9,458
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,609
1,093
3,928
7,528
22,617
20,196
434
6,844
15,773
15,960
0
L
9,607
2,614
0
2,204
15,600
9,547
360
5,616
9,984
0
28,033
L
Nu Wa
11,573
5,062
261
1,982
9,611
3,396
280
4,132
5,479
43,946
0
W
Ne Zha
ODStinky
Ne Zha
10,830
3,365
0
724
9,760
3,732
0
5,815
3,945
0
27,652
W
Tiamat
15,875
2,177
988
4,032
9,467
6,388
0
5,113
4,354
53,025
0
W
12,718
7,035
0
3,714
13,147
9,102
39
5,795
7,352
0
41,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
24,511
168
Minions Killed
146
5
Camps Cleared
6
757,925
Distance Traveled
655,715
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,988
614
30
2
0
224,551
3
L
Chaac
7,724
594
37
3
5
231,020
2
L
Nu Wa
8,799
677
79
6
1
200,144
0
W
Ne Zha
9,697
746
27
2
1
227,332
2
W
Tiamat
9,368
721
78
6
2
250,327
3
W
Vamana
8,223
633
63
5
2
280,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role