Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chiibiusa
Cabrakan
Level 69
God Stats
3W - 2L
1,490 SR
Queue Stats
72W - 110L
1,318 Elo+
Party 2
Ra
Ra
GeW Amarok
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 84L
1,274 Elo+
Party 2
Cernunnos
Cernunnos
GeW Kazuhika
Cernunnos
Level 128
God Stats
2W - 3L
1,502 SR
Queue Stats
216W - 262L
1,292 Elo+
Party 2
Anhur
Anhur
albertitobig
Anhur
Level 59
God Stats
3W - 2L
1,602 SR
Queue Stats
89W - 91L
1,384 Elo+
Solo
Team Averages
Level 66
1,519 SR
1,354 Elo+

VS

Team Averages
Level 72
1,527 SR
1,323 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cat_Boy_Leader
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,057 Elo+
Solo
Da Ji
Da Ji
CrzyCatman
Da Ji
Level 29
God Stats
6W - 6L
1,817 SR
Queue Stats
347W - 405L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
KytaiNoru
Ah Puch
Level 108
God Stats
2W - 4L
1,350 SR
Queue Stats
151W - 168L
1,399 Elo+
Solo
Neith
Neith
missen
Neith
Level 82
God Stats
6W - 9L
1,469 SR
Queue Stats
342W - 393L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 6 / 4
11,437
762
18,339
13,391
9,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Chiibiusa
Cabrakan
14
1 / 10 / 6
9,135
609
10,049
26,206
37,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 6 / 7
9,623
642
14,047
12,903
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
GeW Kazuhika
Cernunnos
18
3 / 7 / 6
9,829
655
21,314
18,227
9,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 4 / 6
8,079
539
3,686
9,252
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 2 / 17
12,126
808
14,030
17,248
9,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
Cat_Boy_Leader
Persephone
19
4 / 1 / 16
11,471
765
10,970
18,182
10,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
15
4 / 6 / 16
10,555
704
6,479
13,668
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
KytaiNoru
Ah Puch
20
5 / 2 / 21
12,104
807
23,402
17,703
9,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
missen
Neith
20
12 / 1 / 13
12,824
855
18,635
15,902
8,043
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
11
Kills
33
33
Deaths
12
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
4
1.17
W
Ra
 
Ra
8
2
17
8.25
W
Persephone
Cat_Boy_Leader
Persephone
4
1
16
12
L
Cabrakan
Chiibiusa
Cabrakan
1
10
6
0.4
W
Da Ji
4
6
16
2
L
2
6
7
0.92
L
Cernunnos
GeW Kazuhika
Cernunnos
3
7
6
0.86
W
Ah Puch
KytaiNoru
Ah Puch
5
2
21
7.75
L
0
4
6
0.75
W
Neith
missen
Neith
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,435
Damage
73,516
79,979
Taken
82,703
68,448
Mitigated
45,223
16,407
Healing
56,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,339
980
1,214
774
13,391
9,683
0
8,143
5,248
47,771
0
W
Ra
 
Ra
14,030
1,304
18,105
9,455
17,248
9,867
1,168
8,634
8,614
38,461
0
W
Persephone
Cat_Boy_Leader
Persephone
10,970
2,552
3,780
3,964
18,182
10,767
2,270
8,194
9,987
23,871
0
L
Cabrakan
Chiibiusa
Cabrakan
10,049
827
881
2,055
26,206
37,340
0
14,703
11,503
18,782
0
W
Da Ji
6,479
639
2,370
1,538
13,668
7,441
0
6,522
7,146
0
11,037
L
14,047
856
5,362
1,904
12,903
6,926
0
9,155
3,748
25,590
0
L
Cernunnos
GeW Kazuhika
Cernunnos
21,314
7,822
1,334
1,855
18,227
9,806
88
10,535
7,692
0
35,819
W
Ah Puch
KytaiNoru
Ah Puch
23,402
2,060
2,877
4,538
17,703
9,105
656
8,986
8,717
49,888
0
L
3,686
891
212
816
9,252
4,693
0
5,866
3,386
0
7,481
W
Neith
missen
Neith
18,635
6,401
3,563
6,066
15,902
8,043
3,734
10,099
5,803
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
59,080
192
Minions Killed
180
0
Camps Cleared
0
1,093,472
Distance Traveled
1,435,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,437
762
72
5
0
229,101
1
W
Ra
12,126
808
62
4
0
274,397
0
W
Persephone
11,471
765
22
1
0
298,602
4
L
Cabrakan
9,135
609
21
1
0
207,272
4
W
Da Ji
10,555
704
3
0
0
259,711
0
L
Ra
9,623
642
32
2
0
251,656
1
L
Cernunnos
9,829
655
58
4
0
231,675
2
W
Ah Puch
12,104
807
44
3
0
302,058
0
L
Anhur
8,079
539
9
1
0
173,768
0
W
Neith
12,824
855
49
3
0
301,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role