Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Equalizer
Bacchus
Level 160
God Stats
3W - 0L
1,492 SR
Queue Stats
110W - 31L
1,909 Elo+
Party 1
Ne Zha
Ne Zha
OGPaul
Ne Zha
Level 160
God Stats
10W - 4L
1,622 SR
Queue Stats
595W - 258L
1,837 Elo+
Party 1
Team Averages
Level 159
1,523 SR
1,649 Elo+

VS

Team Averages
Level 119
1,544 SR
1,705 Elo+
Sun Wukong
Sun Wukong
Azkil
Sun Wukong
Level 67
God Stats
1W - 3L
1,527 SR
Queue Stats
180W - 174L
1,671 Elo+
Solo
Sylvanus
Sylvanus
MillionVer
Sylvanus
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 49L
1,619 Elo+
Solo
Artemis
Artemis
Reen69
Artemis
Level 160
God Stats
41W - 12L
1,883 SR
Queue Stats
796W - 268L
1,799 Elo+
Party 2
King Arthur
King Arthur
SmallSparrow
King Arthur
Level 149
God Stats
1W - 7L
1,103 SR
Queue Stats
248W - 280L
1,611 Elo+
Solo
Vulcan
Vulcan
Zavreses
Vulcan
Level 160
God Stats
9W - 5L
1,706 SR
Queue Stats
498W - 121L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 0
7,900
608
4,870
11,553
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
 
Ares
10
3 / 1 / 5
6,622
509
8,240
11,025
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 5
6,446
496
4,467
5,997
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Equalizer
Bacchus
11
1 / 1 / 3
6,438
495
2,484
7,729
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
OGPaul
Ne Zha
15
8 / 0 / 2
8,571
659
12,280
14,880
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azkil
Sun Wukong
9
1 / 3 / 0
5,781
445
3,492
11,547
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
MillionVer
Sylvanus
9
0 / 4 / 2
5,488
422
5,850
10,137
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Reen69
Artemis
13
2 / 1 / 0
7,892
607
9,497
8,581
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SmallSparrow
King Arthur
11
0 / 6 / 0
6,303
485
5,795
10,667
8,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Zavreses
Vulcan
11
0 / 0 / 0
6,019
463
6,312
4,446
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
0
2
W
Ares
 
Ares
3
1
5
5.5
W
Morgan Le Fay
 
Morgan Le Fay
0
0
5
2.5
L
Sun Wukong
Azkil
Sun Wukong
1
3
0
0.33
W
Bacchus
Equalizer
Bacchus
1
1
3
2.5
L
Sylvanus
MillionVer
Sylvanus
0
4
2
0.25
W
Ne Zha
OGPaul
Ne Zha
8
0
2
9
L
Artemis
Reen69
Artemis
2
1
0
2
L
King Arthur
SmallSparrow
King Arthur
0
6
0
0
L
Vulcan
Zavreses
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
30,946
51,184
Taken
45,378
28,325
Mitigated
28,178
20,750
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,870
3,972
0
4,540
11,553
3,311
0
883
10,670
0
63,519
W
Ares
 
Ares
8,240
1,199
0
2,479
11,025
8,926
0
4,051
6,974
21,337
0
W
Morgan Le Fay
 
Morgan Le Fay
4,467
685
0
625
5,997
2,651
0
3,068
2,929
52,136
0
L
Sun Wukong
Azkil
Sun Wukong
3,492
833
0
3,920
11,547
5,543
0
4,461
7,086
0
37,372
W
Bacchus
Equalizer
Bacchus
2,484
812
0
3,512
7,729
5,095
0
1,203
6,526
41,985
0
L
Sylvanus
MillionVer
Sylvanus
5,850
1,976
630
2,846
10,137
8,708
0
5,572
4,565
16,691
6,808
W
Ne Zha
OGPaul
Ne Zha
12,280
5,659
0
9,594
14,880
8,342
504
2,056
12,824
0
69,925
L
Artemis
Reen69
Artemis
9,497
5,103
0
4,554
8,581
3,261
0
1,130
7,451
0
70,023
L
King Arthur
SmallSparrow
King Arthur
5,795
1,116
0
1,115
10,667
8,781
0
1,430
9,237
0
46,862
L
Vulcan
Zavreses
Vulcan
6,312
1,371
0
750
4,446
1,885
0
2,598
1,848
56,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
31,483
454
Minions Killed
403
0
Camps Cleared
0
1,324,647
Distance Traveled
1,234,027
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,900
608
126
10
0
238,639
6
W
Ares
6,622
509
19
1
0
270,545
3
W
Morgan Le Fay
6,446
496
96
7
0
267,445
6
L
Sun Wukong
5,781
445
72
6
0
250,870
6
W
Bacchus
6,438
495
76
6
0
274,519
4
L
Sylvanus
5,488
422
32
2
0
238,626
2
W
Ne Zha
8,571
659
137
11
0
273,499
4
L
Artemis
7,892
607
122
9
0
211,360
7
L
King Arthur
6,303
485
76
6
0
241,264
1
L
Vulcan
6,019
463
101
8
0
291,907
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role