Player Matchup

Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChakalRS
Shiva
Level 103
God Stats
2W - 1L
1,801 SR
Queue Stats
129W - 205L
1,372 Elo+
Party 1
Poseidon
Poseidon
Flashmaker_Br
Poseidon
Level 80
God Stats
4W - 7L
1,448 SR
Queue Stats
93W - 155L
1,343 Elo+
Party 1
Ares
Ares
Ryloth1
Ares
Level 68
God Stats
2W - 1L
1,588 SR
Queue Stats
13W - 25L
1,231 Elo+
Solo
Thor
Thor
SonDen
Thor
Level 124
God Stats
2W - 5L
1,266 SR
Queue Stats
69W - 91L
1,448 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,379 Elo+

VS

Team Averages
Level 92
1,421 SR
1,434 Elo+
Discordia
Discordia
Glaess
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,270 Elo+
Party 2
Vulcan
Vulcan
SrSaitoo
Vulcan
Level 149
God Stats
1W - 0L
1,311 SR
Queue Stats
62W - 81L
1,429 Elo+
Solo
Vamana
Vamana
TremeParkson
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
henriqueZDM
Olorun
Level 117
God Stats
1W - 1L
1,304 SR
Queue Stats
57W - 64L
1,480 Elo+
Party 2
Bacchus
Bacchus
joaozinhojpg
Bacchus
Level 144
God Stats
11W - 11L
1,491 SR
Queue Stats
522W - 581L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 0 / 5
10,499
618
10,317
9,429
4,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
ChakalRS
Shiva
17
5 / 8 / 5
11,688
688
15,266
24,564
28,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Flashmaker_Br
Poseidon
19
2 / 5 / 8
11,222
660
18,276
16,045
8,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Ryloth1
Ares
17
2 / 5 / 7
10,459
615
10,488
18,354
24,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
SonDen
Thor
17
4 / 10 / 3
10,334
608
10,896
18,884
8,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glaess
Discordia
20
3 / 2 / 14
11,499
676
13,741
11,501
5,803
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
SrSaitoo
Vulcan
18
3 / 3 / 16
11,863
698
24,967
12,867
7,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
19
7 / 5 / 14
12,602
741
14,715
25,856
20,593
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
20
11 / 3 / 10
12,575
740
14,340
17,694
11,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
joaozinhojpg
Bacchus
17
4 / 3 / 14
10,981
646
6,586
19,315
26,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
15
Kills
28
28
Deaths
16
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
0
5
4.5
L
Shiva
ChakalRS
Shiva
5
8
5
0.94
L
Poseidon
Flashmaker_Br
Poseidon
2
5
8
1.2
W
Discordia
Glaess
Discordia
3
2
14
5
L
Ares
Ryloth1
Ares
2
5
7
1.1
L
Thor
SonDen
Thor
4
10
3
0.55
W
Vulcan
SrSaitoo
Vulcan
3
3
16
3.67
W
Vamana
7
5
14
2.8
W
Olorun
11
3
10
5.33
W
Bacchus
joaozinhojpg
Bacchus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,243
Damage
74,349
87,276
Taken
87,233
75,445
Mitigated
71,375
23,156
Healing
43,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,317
1,364
2,578
4,737
9,429
4,963
231
5,818
3,611
0
37,655
L
Shiva
ChakalRS
Shiva
15,266
1,841
4,757
4,048
24,564
28,839
52
14,747
9,817
0
29,657
L
Poseidon
Flashmaker_Br
Poseidon
18,276
2,108
1,246
2,144
16,045
8,368
205
12,114
3,931
46,785
0
W
Discordia
Glaess
Discordia
13,741
694
911
1,542
11,501
5,803
1,095
5,175
6,326
30,054
0
L
Ares
Ryloth1
Ares
10,488
322
624
1,084
18,354
24,279
0
12,453
5,901
13,658
0
L
Thor
SonDen
Thor
10,896
2,393
1,026
912
18,884
8,996
74
14,502
4,382
0
17,331
W
Vulcan
SrSaitoo
Vulcan
24,967
11,531
121
1,090
12,867
7,413
542
3,594
9,273
49,150
0
W
Vamana
14,715
7,214
3,360
8,252
25,856
20,593
1,661
9,788
16,068
0
25,498
W
Olorun
14,340
8,648
9,001
8,890
17,694
11,163
4,107
4,815
12,717
37,603
0
W
Bacchus
joaozinhojpg
Bacchus
6,586
751
5,396
4,764
19,315
26,403
336
5,392
13,923
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
59,520
156
Minions Killed
157
0
Camps Cleared
0
1,387,917
Distance Traveled
1,629,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,499
618
63
4
0
234,205
1
L
Shiva
11,688
688
27
2
0
270,581
3
L
Poseidon
11,222
660
41
2
0
324,953
1
W
Discordia
11,499
676
40
2
0
323,819
0
L
Ares
10,459
615
5
0
0
302,293
0
L
Thor
10,334
608
20
1
0
255,885
2
W
Vulcan
11,863
698
49
3
0
348,991
1
W
Vamana
12,602
741
19
1
0
314,002
3
W
Olorun
12,575
740
44
3
0
323,287
1
W
Bacchus
10,981
646
5
0
0
319,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role