Player Matchup

Susano
Susano
 
Susano
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Geekster101
Apollo
Level 157
God Stats
4W - 5L
1,553 SR
Queue Stats
275W - 266L
1,432 Elo+
Solo
Bellona
Bellona
Nylahjames
Bellona
Level 87
God Stats
42W - 38L
1,485 SR
Queue Stats
96W - 96L
1,402 Elo+
Party 1
Merlin
Merlin
XkingSoul
Merlin
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 159L
1,419 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,451 Elo+

VS

Team Averages
Level 115
1,677 SR
1,494 Elo+
Ra
Ra
BIGBARRY205
Ra
Level 126
God Stats
2W - 2L
1,696 SR
Queue Stats
316W - 308L
1,483 Elo+
Solo
Izanami
Izanami
Its D Bone
Izanami
Level 75
God Stats
9W - 12L
1,574 SR
Queue Stats
84W - 76L
1,463 Elo+
Solo
Khepri
Khepri
MyCatDiedLol
Khepri
Level 159
God Stats
2W - 1L
1,962 SR
Queue Stats
93W - 88L
1,554 Elo+
Solo
Arachne
Arachne
RandomPeople7
Arachne
Level 106
God Stats
26W - 14L
1,677 SR
Queue Stats
419W - 384L
1,479 Elo+
Solo
Merlin
Merlin
xGODxALPHAx
Merlin
Level 109
God Stats
8W - 9L
1,476 SR
Queue Stats
156W - 145L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 4 / 1
8,085
449
5,459
13,786
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
12
0 / 1 / 4
7,825
435
6,500
14,888
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
4 / 4 / 1
8,773
487
10,418
12,304
5,282
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Nylahjames
Bellona
15
1 / 2 / 0
9,315
518
8,454
18,949
20,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
XkingSoul
Merlin
14
2 / 4 / 2
8,596
478
10,590
11,489
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,425
579
10,153
14,005
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Its D Bone
Izanami
13
2 / 5 / 3
8,390
466
9,828
14,730
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
13
1 / 1 / 6
8,765
487
4,910
11,530
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
17
7 / 1 / 1
10,403
578
8,425
16,041
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
18
3 / 1 / 0
10,983
610
13,773
12,716
6,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
15
15
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
1
0.88
L
Sylvanus
 
Sylvanus
0
1
4
2
W
2
2
7
2.75
L
Apollo
4
4
1
1.13
W
Izanami
Its D Bone
Izanami
2
5
3
0.7
W
Khepri
1
1
6
4
L
Bellona
Nylahjames
Bellona
1
2
0
0.5
W
Arachne
7
1
1
7.5
L
Merlin
XkingSoul
Merlin
2
4
2
0.75
W
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
47,089
71,416
Taken
69,022
51,459
Mitigated
37,989
22,659
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,459
1,226
0
4,366
13,786
5,940
196
2,825
10,961
0
48,968
L
Sylvanus
 
Sylvanus
6,500
2,044
1,896
6,959
14,888
15,231
265
5,388
9,500
31,977
0
W
10,153
513
704
5,815
14,005
6,403
340
8,118
5,887
96,189
0
L
Apollo
10,418
5,162
0
1,957
12,304
5,282
624
2,708
9,596
0
71,711
W
Izanami
Its D Bone
Izanami
9,828
6,973
0
4,129
14,730
6,285
2,942
3,422
11,308
0
68,724
W
Khepri
4,910
1,107
61
1,609
11,530
10,222
516
3,257
8,273
24,897
0
L
Bellona
Nylahjames
Bellona
8,454
1,498
0
6,341
18,949
20,142
0
12,982
5,967
0
79,036
W
Arachne
8,425
4,172
0
9,902
16,041
8,730
0
2,841
13,200
0
87,774
L
Merlin
XkingSoul
Merlin
10,590
1,063
0
1,140
11,489
4,864
0
4,933
6,556
80,025
0
W
Merlin
13,773
2,316
0
7,239
12,716
6,349
220
563
12,153
100,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
48,966
562
Minions Killed
601
0
Camps Cleared
0
1,639,670
Distance Traveled
1,691,504
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,085
449
97
5
0
356,077
0
L
Sylvanus
7,825
435
32
2
0
319,823
7
W
Ra
10,425
579
145
8
0
365,613
0
L
Apollo
8,773
487
126
7
0
329,158
3
W
Izanami
8,390
466
112
6
0
287,753
5
W
Khepri
8,765
487
33
2
0
341,610
0
L
Bellona
9,315
518
173
10
0
316,644
0
W
Arachne
10,403
578
141
8
0
410,080
5
L
Merlin
8,596
478
134
7
0
317,968
4
W
Merlin
10,983
610
170
9
0
286,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role