Player Matchup

Kukulkan
Kukulkan
Laluster
Kukulkan
Level 83
God Stats
1W - 7L
1,407 SR
Queue Stats
9W - 19L
1,343 Elo+
Party 1
Mulan
Mulan
danicocs
Mulan
Level 121
God Stats
26W - 36L
1,492 SR
Queue Stats
463W - 549L
1,494 Elo+
Party 1
Thor
Thor
jeemhammerick
Thor
Level 80
God Stats
4W - 5L
1,540 SR
Queue Stats
30W - 50L
1,418 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,418 Elo+

VS

Team Averages
Level 97
1,376 SR
1,349 Elo+
Bastet
Bastet
Somwukong
Bastet
Level 36
God Stats
2W - 1L
1,187 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 2
Achilles
Achilles
augmented6ixth
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 94L
1,354 Elo+
Party 2
Sol
Sol
xnebula
Sol
Level 128
God Stats
1W - 2L
1,440 SR
Queue Stats
40W - 92L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Laluster
Kukulkan
16
2 / 2 / 1
10,826
677
11,985
10,284
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
danicocs
Mulan
13
0 / 7 / 4
9,223
576
12,744
20,830
22,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 2
9,974
623
10,675
12,207
5,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Somwukong
Bastet
17
7 / 2 / 4
11,567
723
12,100
16,496
7,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
15
3 / 2 / 7
10,499
656
10,095
16,421
16,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
16
2 / 2 / 9
10,808
676
14,288
12,555
4,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
12
12
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Laluster
Kukulkan
2
2
1
1.25
W
Bastet
Somwukong
Bastet
7
2
4
4.5
W
Achilles
3
2
7
3.25
L
Mulan
danicocs
Mulan
0
7
4
0.29
L
4
3
2
1.67
W
Sol
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
36,483
43,321
Taken
45,472
33,075
Mitigated
28,631
6,079
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Laluster
Kukulkan
11,985
353
473
601
10,284
5,139
694
4,192
5,826
51,143
0
W
Bastet
Somwukong
Bastet
12,100
5,495
0
7,427
16,496
7,165
0
4,021
11,994
0
38,162
W
Achilles
10,095
2,920
0
1,396
16,421
16,733
39
4,047
12,032
0
20,019
L
Mulan
danicocs
Mulan
12,744
2,164
0
2,465
20,830
22,334
0
5,365
15,013
0
26,777
L
10,675
1,832
0
2,540
12,207
5,602
800
5,541
6,506
0
31,971
W
Sol
14,288
5,750
0
5,435
12,555
4,733
1,343
4,410
8,109
60,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
32,874
173
Minions Killed
174
7
Camps Cleared
8
819,085
Distance Traveled
913,652
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,826
677
112
7
1
290,090
0
W
Bastet
11,567
723
54
3
2
331,025
1
W
Achilles
10,499
656
24
2
1
309,338
2
L
Mulan
9,223
576
29
2
5
245,896
1
L
Thor
9,974
623
32
2
1
283,099
5
W
Sol
10,808
676
96
6
5
273,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role