Player Matchup

Charybdis
Charybdis
CrookedkcaJ
Charybdis
Level 148
God Stats
6W - 6L
1,672 SR
Queue Stats
104W - 109L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
ExperiencePain
Ah Puch
Level 149
God Stats
5W - 3L
1,872 SR
Queue Stats
26W - 30L
1,599 Elo+
Party 2
Pele
Pele
Joker38127333
Pele
Level 144
God Stats
1W - 2L
1,719 SR
Queue Stats
143W - 155L
1,556 Elo+
Solo
Bastet
Bastet
LastKrieger
Bastet
Level 141
God Stats
9W - 5L
1,621 SR
Queue Stats
126W - 126L
1,598 Elo+
Party 2
Artio
Artio
SquidEmperor
Artio
Level 126
God Stats
10W - 9L
1,459 SR
Queue Stats
58W - 54L
1,584 Elo+
Party 2
Team Averages
Level 142
1,669 SR
1,575 Elo+

VS

Team Averages
Level 146
1,630 SR
1,606 Elo+
Eset
Eset
AxcelGood
Eset
Level 155
God Stats
3W - 2L
1,611 SR
Queue Stats
47W - 39L
1,581 Elo+
Solo
Cupid
Cupid
Bblazed
Cupid
Level 147
God Stats
2W - 1L
1,539 SR
Queue Stats
39W - 41L
1,624 Elo+
Solo
Mulan
Mulan
IIISquidIII
Mulan
Level 147
God Stats
11W - 6L
1,695 SR
Queue Stats
159W - 93L
1,664 Elo+
Party 1
Neith
Neith
david20001947
Neith
Level 126
God Stats
4W - 2L
1,643 SR
Queue Stats
35W - 39L
1,523 Elo+
Solo
Ra
Ra
pestnews101
Ra
Level 156
God Stats
20W - 10L
1,663 SR
Queue Stats
337W - 274L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrookedkcaJ
Charybdis
10
0 / 3 / 1
5,814
485
1,329
6,480
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 0
5,950
496
7,020
5,860
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 0
6,415
535
6,445
12,913
7,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
7
0 / 3 / 2
5,161
430
2,806
10,088
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,096
425
1,766
10,521
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
1 / 2 / 4
6,199
517
3,921
7,455
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cupid
Bblazed
Cupid
10
0 / 1 / 2
5,520
460
3,814
8,227
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 0
8,284
690
10,782
10,926
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 0 / 2
7,249
604
6,389
2,615
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 0 / 0
6,454
538
1,120
4,790
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
1
2
4
1.5
W
Cupid
Bblazed
Cupid
0
1
2
1
L
Charybdis
CrookedkcaJ
Charybdis
0
3
1
0.17
L
2
1
0
2
W
6
0
0
6
L
0
5
0
0
L
Bastet
0
3
2
0.33
L
0
1
0
0
W
3
0
2
4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
26,026
45,862
Taken
34,013
21,536
Mitigated
16,880
16,936
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
3,921
574
1,254
2,028
7,455
4,710
0
3,083
4,372
18,819
0
W
Cupid
Bblazed
Cupid
3,814
1,979
249
4,001
8,227
2,812
0
2,704
5,523
0
27,542
L
Charybdis
CrookedkcaJ
Charybdis
1,329
815
0
1,389
6,480
1,842
0
840
5,640
0
37,631
L
7,020
198
0
2,359
5,860
2,351
0
1,192
4,668
50,513
0
W
10,782
3,960
0
8,207
10,926
6,212
0
0
10,926
0
65,243
L
6,445
2,597
0
2,835
12,913
7,846
0
0
12,913
0
51,247
L
Bastet
2,806
807
0
5,027
10,088
3,467
0
1,297
8,791
0
22,875
L
1,766
335
338
4,988
10,521
6,030
0
1,712
8,809
18,377
0
W
6,389
2,785
0
1,060
2,615
1,149
1,420
246
2,369
0
58,932
W
1,120
37
265
2,026
4,790
1,997
0
2,753
2,037
56,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
33,706
320
Minions Killed
432
0
Camps Cleared
0
1,079,615
Distance Traveled
1,143,207
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,199
517
20
2
0
226,863
6
W
Cupid
5,520
460
65
5
0
231,620
2
L
Charybdis
5,814
485
78
7
0
196,627
3
L
Ah Puch
5,950
496
77
6
0
223,838
2
W
Mulan
8,284
690
117
10
0
250,232
5
L
Pele
6,415
535
98
8
0
218,669
3
L
Bastet
5,161
430
48
4
0
190,037
2
L
Artio
5,096
425
19
2
0
250,444
4
W
Neith
7,249
604
105
9
0
206,983
1
W
Ra
6,454
538
125
10
0
227,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role