Player Matchup

Izanami
Izanami
Asixro
Izanami
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,448 Elo+
Party 3
Cerberus
Cerberus
Barquiel
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Shiva
Shiva
JayDawg9251
Shiva
Level 81
God Stats
5W - 4L
1,829 SR
Queue Stats
34W - 34L
1,424 Elo+
Solo
Da Ji
Da Ji
Reckllys
Da Ji
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 3
Zeus
Zeus
joacodrecher
Zeus
Level 48
God Stats
2W - 0L
1,701 SR
Queue Stats
75W - 93L
1,444 Elo+
Solo
Team Averages
Level 40
1,606 SR
1,446 Elo+

VS

Team Averages
Level 78
1,594 SR
1,620 Elo+
Aphrodite
Aphrodite
BlindEagles
Aphrodite
Level 114
God Stats
8W - 4L
1,678 SR
Queue Stats
311W - 277L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
CMoneyGman
Danzaburou
Level 68
God Stats
6W - 8L
1,631 SR
Queue Stats
63W - 73L
1,540 Elo+
Party 1
Chaac
Chaac
Grandelf66
Chaac
Level 32
God Stats
15W - 10L
1,659 SR
Queue Stats
232W - 216L
1,601 Elo+
Party 1
He Bo
He Bo
MD Daxsun
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 2
Athena
Athena
xxmegaspectroxx
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asixro
Izanami
11
3 / 1 / 1
6,937
578
4,583
7,265
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Barquiel
Cerberus
9
1 / 0 / 6
6,333
528
2,847
7,521
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 2
7,428
619
4,419
7,480
4,442
Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Reckllys
Da Ji
10
0 / 1 / 0
5,757
480
1,787
8,313
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,829
569
8,424
6,625
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlindEagles
Aphrodite
8
0 / 2 / 1
5,097
425
3,509
6,596
2,259
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CMoneyGman
Danzaburou
9
0 / 2 / 0
5,287
441
4,804
7,194
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 1 / 0
5,624
469
3,641
7,604
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
MD Daxsun
He Bo
10
1 / 1 / 1
5,894
491
4,364
5,938
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 1
5,867
489
5,013
10,695
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asixro
Izanami
3
1
1
3.5
W
Cerberus
Barquiel
Cerberus
1
0
6
4
L
Aphrodite
BlindEagles
Aphrodite
0
2
1
0.25
L
Danzaburou
CMoneyGman
Danzaburou
0
2
0
0
L
Chaac
0
1
0
0
W
2
0
2
3
L
He Bo
MD Daxsun
He Bo
1
1
1
1.5
W
Da Ji
Reckllys
Da Ji
0
1
0
0
W
2
1
3
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
21,331
37,204
Taken
38,027
17,470
Mitigated
17,714
10,536
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asixro
Izanami
4,583
3,890
0
2,752
7,265
2,597
1,050
1,977
5,288
0
53,949
W
Cerberus
Barquiel
Cerberus
2,847
357
0
1,972
7,521
4,618
0
2,492
5,029
9,658
0
L
Aphrodite
BlindEagles
Aphrodite
3,509
829
1,144
2,726
6,596
2,259
0
2,412
4,184
29,023
0
L
Danzaburou
CMoneyGman
Danzaburou
4,804
2,054
0
1,925
7,194
2,059
0
1,258
5,936
0
30,309
L
Chaac
3,641
492
0
4,139
7,604
6,713
0
636
6,968
0
32,327
W
4,419
1,500
43
1,559
7,480
4,442
128
810
6,234
0
49,984
L
He Bo
MD Daxsun
He Bo
4,364
143
0
457
5,938
1,994
0
2,913
3,025
36,394
0
W
Da Ji
Reckllys
Da Ji
1,787
300
0
3,086
8,313
3,287
0
3,324
4,954
0
31,892
W
8,424
804
0
1,124
6,625
2,526
0
4,283
2,342
47,724
0
L
5,013
1,161
0
4,100
10,695
4,689
0
4,052
6,643
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
27,769
357
Minions Killed
272
0
Camps Cleared
0
1,133,516
Distance Traveled
1,171,689
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,937
578
101
8
0
180,553
0
W
Cerberus
6,333
528
14
1
0
229,098
0
L
Aphrodite
5,097
425
37
3
0
233,036
1
L
Danzaburou
5,287
441
53
4
0
226,171
0
L
Chaac
5,624
469
54
5
0
215,031
3
W
Shiva
7,428
619
99
8
0
252,948
5
L
He Bo
5,894
491
62
5
0
247,835
3
W
Da Ji
5,757
480
64
5
0
247,680
1
W
Zeus
6,829
569
79
7
0
223,237
3
L
Athena
5,867
489
66
6
0
249,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role