Player Matchup

Apollo
Apollo
LostIzalith
Apollo
Level 66
God Stats
2W - 6L
1,354 SR
Queue Stats
89W - 104L
1,441 Elo+
Solo
Aphrodite
Aphrodite
SaykaNosferatu
Aphrodite
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 20L
1,580 Elo+
Solo
Anhur
Anhur
VaLeTecK
Anhur
Level 65
God Stats
3W - 5L
1,400 SR
Queue Stats
50W - 50L
1,463 Elo+
Solo
Hades
Hades
loveandkill07
Hades
Level 117
God Stats
32W - 27L
1,665 SR
Queue Stats
209W - 232L
1,446 Elo+
Party 2
Nemesis
Nemesis
skybab
Nemesis
Level 67
God Stats
24W - 15L
1,568 SR
Queue Stats
143W - 154L
1,458 Elo+
Party 2
Team Averages
Level 75
1,497 SR
1,478 Elo+

VS

Team Averages
Level 75
1,452 SR
1,351 Elo+
Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DudsterJ
Chronos
Level 114
God Stats
4W - 7L
1,255 SR
Queue Stats
338W - 397L
1,368 Elo+
Party 1
Ra
Ra
Equal4nick
Ra
Level 60
God Stats
6W - 10L
1,409 SR
Queue Stats
90W - 125L
1,358 Elo+
Party 1
Bastet
Bastet
MeKarih
Bastet
Level 37
God Stats
5W - 2L
1,667 SR
Queue Stats
124W - 139L
1,097 Elo+
Solo
Apollo
Apollo
Shinichi404
Apollo
Level 49
God Stats
28W - 29L
1,429 SR
Queue Stats
85W - 92L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 3 / 2
6,762
451
6,324
12,901
4,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SaykaNosferatu
Aphrodite
10
1 / 2 / 0
6,689
446
5,479
8,597
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
VaLeTecK
Anhur
11
1 / 9 / 0
6,832
455
4,902
12,742
3,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 1
6,851
457
10,404
17,195
9,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
skybab
Nemesis
10
3 / 3 / 3
7,133
476
4,679
10,104
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 1 / 6
9,096
606
7,603
14,209
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
DudsterJ
Chronos
13
0 / 0 / 7
8,464
564
4,769
11,995
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 10
8,269
551
7,855
7,395
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
MeKarih
Bastet
15
5 / 4 / 6
9,125
608
8,197
15,563
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
14
9 / 2 / 5
9,637
642
11,592
13,191
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
21
22
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
1
6
9
W
Chronos
DudsterJ
Chronos
0
0
7
3.5
W
1
0
10
6
L
Apollo
1
3
2
0.67
W
Bastet
MeKarih
Bastet
5
4
6
2
L
Aphrodite
SaykaNosferatu
Aphrodite
1
2
0
0.5
W
Apollo
9
2
5
5.75
L
Anhur
VaLeTecK
Anhur
1
9
0
0.11
L
1
5
1
0.3
L
Nemesis
skybab
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
40,016
61,539
Taken
62,353
25,544
Mitigated
29,654
19,235
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,603
2,386
0
2,322
14,209
10,375
0
5,216
8,993
0
31,401
W
Chronos
DudsterJ
Chronos
4,769
1,760
0
5,302
11,995
4,820
1,922
6,159
5,836
57,478
0
W
7,855
1,148
3,011
2,608
7,395
3,117
0
3,062
4,333
56,429
0
L
Apollo
6,324
3,749
0
3,840
12,901
4,207
930
3,279
9,486
0
39,371
W
Bastet
MeKarih
Bastet
8,197
3,184
0
3,507
15,563
5,390
78
1,115
14,448
0
70,336
L
Aphrodite
SaykaNosferatu
Aphrodite
5,479
1,051
3,326
4,971
8,597
4,573
304
1,487
7,110
28,966
0
W
Apollo
11,592
6,435
0
4,310
13,191
5,952
1,745
2,958
10,233
0
64,505
L
Anhur
VaLeTecK
Anhur
4,902
1,448
0
1,087
12,742
3,662
448
1,773
10,969
0
34,999
L
10,404
682
0
5,017
17,195
9,601
0
4,962
12,098
50,904
0
L
Nemesis
skybab
Nemesis
4,679
2,170
0
994
10,104
3,501
0
1,123
8,909
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
44,591
279
Minions Killed
390
0
Camps Cleared
0
1,320,656
Distance Traveled
1,536,697
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,096
606
39
3
0
312,696
4
W
Chronos
8,464
564
90
6
0
287,934
3
W
Ra
8,269
551
78
5
0
307,822
4
L
Apollo
6,762
451
48
3
0
301,173
3
W
Bastet
9,125
608
104
7
0
327,118
2
L
Aphrodite
6,689
446
50
3
0
260,050
6
W
Apollo
9,637
642
79
5
0
301,127
1
L
Anhur
6,832
455
56
4
0
256,568
2
L
Hades
6,851
457
65
4
0
249,032
3
L
Nemesis
7,133
476
60
4
0
253,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role