Player Matchup

Janus
Janus
Yesae
Janus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 75L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
iTz MLG EPic
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 371L
1,569 Elo+
Party 2
Cliodhna
Cliodhna
ryanc13
Cliodhna
Level 126
God Stats
7W - 2L
2,099 SR
Queue Stats
140W - 100L
1,686 Elo+
Party 2
Team Averages
Level 111
1,700 SR
1,632 Elo+

VS

Team Averages
Level 101
1,685 SR
1,701 Elo+
Fenrir
Fenrir
HercOffAPerc
Fenrir
Level 39
God Stats
1W - 1L
1,851 SR
Queue Stats
29W - 9L
1,777 Elo+
Party 1
Neith
Neith
Knight of Erin
Neith
Level 136
God Stats
3W - 6L
1,704 SR
Queue Stats
90W - 60L
1,783 Elo+
Party 1
Sol
Sol
XxDET987xX
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Yesae
Janus
20
3 / 8 / 14
16,344
681
21,437
21,207
6,163
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
iTz MLG EPic
Sun Wukong
20
5 / 5 / 15
16,754
698
28,925
35,169
44,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
ryanc13
Cliodhna
20
14 / 10 / 7
18,542
773
36,401
38,276
23,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 8 / 6
16,863
703
19,365
42,286
39,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 10 / 11
16,782
699
35,132
34,096
17,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 4 / 13
17,082
712
25,054
25,479
11,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
22
Kills
23
23
Deaths
22
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
8
6
1.88
L
8
10
11
1.35
L
3
4
13
2.38
W
Janus
Yesae
Janus
3
8
14
1.25
W
Sun Wukong
iTz MLG EPic
Sun Wukong
5
5
15
2.5
W
Cliodhna
ryanc13
Cliodhna
14
10
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,763
Damage
79,551
94,652
Taken
101,861
73,896
Mitigated
69,807
26,761
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
19,365
8,283
200
7,910
42,286
39,970
633
11,743
28,856
0
57,093
L
35,132
15,002
0
8,801
34,096
17,986
1,196
7,835
25,135
778
92,464
L
25,054
6,172
0
8,201
25,479
11,851
1,469
4,899
20,087
94,510
4,999
W
Janus
Yesae
Janus
21,437
1,973
0
2,503
21,207
6,163
611
2,652
18,168
79,464
0
W
Sun Wukong
iTz MLG EPic
Sun Wukong
28,925
6,204
508
10,646
35,169
44,165
114
12,861
22,097
6,695
60,639
W
Cliodhna
ryanc13
Cliodhna
36,401
8,909
0
13,104
38,276
23,568
1,773
8,990
28,789
0
78,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
50,727
217
Minions Killed
268
6
Camps Cleared
13
1,187,985
Distance Traveled
1,160,514
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,863
703
51
2
6
401,044
3
L
Neith
16,782
699
103
4
4
341,678
2
L
Sol
17,082
712
114
5
3
417,792
2
W
Janus
16,344
681
84
4
3
390,197
0
W
Sun Wukong
16,754
698
71
3
1
402,061
1
W
Cliodhna
18,542
773
62
3
2
395,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role