Player Matchup

Fafnir
Fafnir
GritzDaGankster
Fafnir
Level 159
God Stats
3W - 3L
1,455 SR
Queue Stats
270W - 260L
1,481 Elo+
Party 3
Poseidon
Poseidon
KriptekChronic
Poseidon
Level 143
God Stats
3W - 2L
1,567 SR
Queue Stats
141W - 125L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
MLKTOOKMYSPEECH
Hou Yi
Level 147
God Stats
5W - 2L
1,828 SR
Queue Stats
165W - 143L
1,515 Elo+
Party 3
Sol
Sol
XaviSnow
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Party 1
Pele
Pele
xDaveyWavey
Pele
Level 102
God Stats
5W - 5L
1,604 SR
Queue Stats
99W - 97L
1,484 Elo+
Party 3
Team Averages
Level 114
1,591 SR
1,528 Elo+

VS

Team Averages
Level 110
1,639 SR
1,548 Elo+
Ravana
Ravana
BigDealious
Ravana
Level 106
God Stats
11W - 6L
1,689 SR
Queue Stats
207W - 172L
1,477 Elo+
Party 2
Ra
Ra
CatchAVib3
Ra
Level 155
God Stats
7W - 4L
1,949 SR
Queue Stats
172W - 149L
1,553 Elo+
Party 2
Jing Wei
Jing Wei
N0vha
Jing Wei
Level 127
God Stats
14W - 8L
1,623 SR
Queue Stats
159W - 147L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
beastiegoon
Cthulhu
Level 41
God Stats
2W - 3L
1,432 SR
Queue Stats
39W - 46L
1,549 Elo+
Party 4
Chernobog
Chernobog
corgiparty
Chernobog
Level 121
God Stats
7W - 1L
1,500 SR
Queue Stats
140W - 142L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,840
489
4,325
9,924
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
12
1 / 8 / 0
7,152
511
5,686
11,560
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
6,406
458
7,909
9,797
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 0
6,039
431
4,804
11,185
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
6,805
486
5,017
11,704
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 0 / 1
7,376
527
5,838
9,524
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 2
8,758
626
8,729
8,685
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
N0vha
Jing Wei
13
2 / 1 / 2
7,526
538
5,410
7,548
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
beastiegoon
Cthulhu
11
1 / 1 / 5
7,024
502
6,122
11,986
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
corgiparty
Chernobog
14
9 / 1 / 1
9,211
658
11,322
8,432
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
22
22
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
0
1
3.5
W
7
1
2
8
L
1
2
1
0.75
L
Poseidon
1
8
0
0.13
L
1
4
1
0.38
W
Jing Wei
N0vha
Jing Wei
2
1
2
3
L
0
4
0
0
W
Cthulhu
beastiegoon
Cthulhu
1
1
5
3.5
W
Chernobog
corgiparty
Chernobog
9
1
1
9.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
37,421
54,170
Taken
46,175
25,009
Mitigated
24,477
9,367
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,838
1,518
0
1,024
9,524
3,493
187
947
8,577
0
58,279
W
8,729
1,630
432
3,649
8,685
4,197
29
3,337
5,348
69,977
0
L
4,325
1,392
0
3,129
9,924
9,191
5
4,761
5,163
15,049
0
L
Poseidon
5,686
930
0
450
11,560
3,804
0
0
11,560
50,470
0
L
7,909
3,927
0
2,778
9,797
4,045
849
3,332
6,465
0
45,655
W
Jing Wei
N0vha
Jing Wei
5,410
3,831
0
3,129
7,548
2,796
429
1,126
6,422
0
50,267
L
4,804
1,843
0
1,974
11,185
3,842
1,644
4,919
6,266
44,531
0
W
Cthulhu
beastiegoon
Cthulhu
6,122
1,201
314
2,540
11,986
10,288
333
3,719
8,267
24,506
0
W
Chernobog
corgiparty
Chernobog
11,322
7,424
0
1,755
8,432
3,703
3,534
5,686
2,746
0
56,645
L
5,017
1,118
0
1,036
11,704
4,127
0
1,839
9,865
0
45,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
39,895
318
Minions Killed
411
0
Camps Cleared
0
1,221,397
Distance Traveled
1,364,104
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,376
527
82
6
0
302,388
1
W
Ra
8,758
626
117
8
0
273,692
4
L
Fafnir
6,840
489
19
1
0
247,117
2
L
Poseidon
7,152
511
89
6
0
226,682
4
L
Hou Yi
6,406
458
75
5
0
227,291
1
W
Jing Wei
7,526
538
88
6
0
270,027
6
L
Sol
6,039
431
61
4
0
226,743
0
W
Cthulhu
7,024
502
30
2
0
258,725
0
W
Chernobog
9,211
658
94
7
0
259,272
3
L
Pele
6,805
486
74
5
0
293,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role