Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MiruMats
Amaterasu
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
33W - 35L
1,567 Elo+
Party 1
Medusa
Medusa
SeatSwat347
Medusa
Level 37
God Stats
61W - 62L
1,560 SR
Queue Stats
61W - 63L
1,523 Elo+
Solo
Fenrir
Fenrir
iGotchuPregnant
Fenrir
Level 18
God Stats
1W - 0L
1,698 SR
Queue Stats
13W - 1L
1,821 Elo+
Solo
Team Averages
Level 72
1,588 SR
1,582 Elo+

VS

Team Averages
Level 63
1,604 SR
1,494 Elo+
Tyr
Tyr
Arealz
Tyr
Level 34
God Stats
0W - 1L
1,739 SR
Queue Stats
22W - 14L
1,589 Elo+
Solo
Danzaburou
Danzaburou
BrutalEssin
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,450 Elo+
Party 2
Medusa
Medusa
CptTipsy
Medusa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 91L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
Cryojudgement
Kuzenbo
Level 8
God Stats
12W - 10L
1,533 SR
Queue Stats
13W - 13L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Goldok13
Morgan Le Fay
Level 78
God Stats
2W - 1L
1,748 SR
Queue Stats
195W - 180L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 3 / 8
8,459
769
8,619
11,689
8,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
 
Discordia
15
2 / 3 / 7
8,310
755
7,751
6,165
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MiruMats
Amaterasu
14
4 / 0 / 4
8,247
750
5,260
7,910
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
0 / 3 / 4
7,938
722
6,031
7,467
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 5 / 4
9,172
834
14,403
12,859
15,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Arealz
Tyr
14
3 / 3 / 5
8,050
732
7,890
12,344
11,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
BrutalEssin
Danzaburou
14
1 / 3 / 8
7,879
716
4,477
10,420
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
CptTipsy
Medusa
15
6 / 2 / 6
8,947
813
16,364
12,376
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
15
3 / 4 / 6
8,031
730
5,610
12,838
13,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
Goldok13
Morgan Le Fay
12
1 / 3 / 4
7,395
672
2,944
7,146
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
15
Kills
14
14
Deaths
15
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
8
2
W
Discordia
 
Discordia
2
3
7
1.83
L
Tyr
Arealz
Tyr
3
3
5
1.83
L
Danzaburou
BrutalEssin
Danzaburou
1
3
8
1.67
L
Medusa
CptTipsy
Medusa
6
2
6
4.5
L
Kuzenbo
3
4
6
1.5
L
Morgan Le Fay
Goldok13
Morgan Le Fay
1
3
4
1
W
Amaterasu
MiruMats
Amaterasu
4
0
4
6
W
Medusa
0
3
4
0.67
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
37,285
46,090
Taken
55,124
36,986
Mitigated
40,010
9,381
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,619
860
0
5,071
11,689
8,638
0
2,231
9,458
36,510
0
W
Discordia
 
Discordia
7,751
169
0
0
6,165
2,334
0
1,055
5,110
26,746
0
L
Tyr
Arealz
Tyr
7,890
1,494
0
2,109
12,344
11,460
0
2,889
9,415
0
28,548
L
Danzaburou
BrutalEssin
Danzaburou
4,477
1,819
0
2,389
10,420
5,411
60
2,256
7,970
0
19,188
L
Medusa
CptTipsy
Medusa
16,364
8,739
0
3,499
12,376
7,001
43
4,857
7,372
0
36,145
L
Kuzenbo
5,610
3,082
0
208
12,838
13,091
355
4,623
8,067
18,566
0
L
Morgan Le Fay
Goldok13
Morgan Le Fay
2,944
465
0
130
7,146
3,047
42
1,745
5,225
11,912
0
W
Amaterasu
MiruMats
Amaterasu
5,260
1,253
0
1,305
7,910
7,461
951
1,078
6,832
0
19,911
W
Medusa
6,031
2,053
0
1,177
7,467
3,333
0
858
6,609
0
37,305
W
14,403
3,152
0
1,828
12,859
15,220
0
3,332
9,527
0
24,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
40,302
238
Minions Killed
181
0
Camps Cleared
0
1,150,500
Distance Traveled
1,005,043
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,459
769
62
6
0
231,109
4
W
Discordia
8,310
755
48
4
0
234,888
4
L
Tyr
8,050
732
41
4
0
235,493
2
L
Danzaburou
7,879
716
33
3
0
206,942
2
L
Medusa
8,947
813
53
5
0
216,251
5
L
Kuzenbo
8,031
730
33
3
0
219,118
1
L
Morgan Le Fay
7,395
672
21
2
0
127,239
0
W
Amaterasu
8,247
750
41
4
0
235,464
3
W
Medusa
7,938
722
61
6
0
218,901
0
W
Fenrir
9,172
834
26
2
0
230,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role