Player Matchup

He Bo
He Bo
BALLZxOFxSTEEL
He Bo
Level 59
God Stats
0W - 3L
1,553 SR
Queue Stats
13W - 10L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
Elodus
Sylvanus
Level 26
God Stats
0W - 2L
1,745 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 2
Yemoja
Yemoja
Galelabas
Yemoja
Level 5
God Stats
2W - 2L
1,631 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 2
Neith
Neith
RemoveSBMM
Neith
Level 22
God Stats
1W - 3L
1,708 SR
Queue Stats
11W - 9L
1,432 Elo+
Party 2
Artemis
Artemis
Tahlaa
Artemis
Level 81
God Stats
10W - 3L
1,605 SR
Queue Stats
39W - 39L
1,458 Elo+
Solo
Team Averages
Level 39
1,648 SR
1,489 Elo+

VS

Team Averages
Level 109
1,637 SR
1,668 Elo+
Merlin
Merlin
Elibrious
Merlin
Level 149
God Stats
7W - 2L
1,821 SR
Queue Stats
180W - 62L
1,841 Elo+
Party 1
Ullr
Ullr
LordDishonored
Ullr
Level 7
God Stats
3W - 0L
1,469 SR
Queue Stats
5W - 1L
1,634 Elo+
Party 1
Ravana
Ravana
RandomHero69
Ravana
Level 147
God Stats
3W - 1L
1,575 SR
Queue Stats
72W - 94L
1,517 Elo+
Party 3
King Arthur
King Arthur
WeeooWoo
King Arthur
Level 154
God Stats
2W - 0L
1,758 SR
Queue Stats
179W - 60L
1,851 Elo+
Party 1
Jormungandr
Jormungandr
lmmortalZodd
Jormungandr
Level 89
God Stats
5W - 2L
1,564 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 2
11,474
637
12,319
20,309
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Elodus
Sylvanus
17
0 / 5 / 2
10,163
565
9,066
20,325
20,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
Galelabas
Yemoja
18
1 / 5 / 2
11,825
657
6,518
25,262
24,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
20
3 / 5 / 2
12,918
718
17,384
21,831
10,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Tahlaa
Artemis
19
2 / 6 / 5
11,688
649
18,351
24,206
11,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elibrious
Merlin
20
11 / 2 / 13
14,691
816
45,231
12,846
6,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 11
12,804
711
8,245
16,226
8,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
6 / 0 / 5
14,295
794
12,905
16,520
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
WeeooWoo
King Arthur
19
4 / 4 / 19
13,128
729
19,222
23,084
28,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
lmmortalZodd
Jormungandr
20
5 / 1 / 11
13,932
774
13,359
22,313
26,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
31
31
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
Merlin
Elibrious
Merlin
11
2
13
8.75
L
Sylvanus
Elodus
Sylvanus
0
5
2
0.2
L
Yemoja
Galelabas
Yemoja
1
5
2
0.4
W
5
2
11
5.25
W
Ravana
6
0
5
8.5
L
Neith
3
5
2
0.8
L
Artemis
Tahlaa
Artemis
2
6
5
0.75
W
King Arthur
WeeooWoo
King Arthur
4
4
19
3.38
W
Jormungandr
lmmortalZodd
Jormungandr
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,638
Damage
98,962
111,933
Taken
90,989
76,793
Mitigated
80,236
25,065
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,319
583
0
432
20,309
9,164
0
9,979
9,802
36,300
0
W
Merlin
Elibrious
Merlin
45,231
2,163
0
2,027
12,846
6,350
2,409
5,282
7,564
102,029
0
L
Sylvanus
Elodus
Sylvanus
9,066
2,786
2,778
3,718
20,325
20,853
0
12,321
7,632
21,478
0
L
Yemoja
Galelabas
Yemoja
6,518
2,011
3,994
4,860
25,262
24,908
0
14,568
9,847
24,533
0
W
8,245
4,766
0
2,866
16,226
8,171
1,610
4,731
11,495
0
25,964
W
Ravana
12,905
2,402
0
5,621
16,520
10,664
3,313
4,419
12,101
0
79,503
L
Neith
17,384
9,151
0
4,542
21,831
10,524
464
11,522
9,827
0
66,633
L
Artemis
Tahlaa
Artemis
18,351
10,548
0
4,741
24,206
11,344
1,062
9,817
13,634
0
50,393
W
King Arthur
WeeooWoo
King Arthur
19,222
1,859
0
2,170
23,084
28,169
535
6,181
16,903
1,070
37,367
W
Jormungandr
lmmortalZodd
Jormungandr
13,359
2,346
0
5,016
22,313
26,882
468
7,290
15,023
41,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
68,850
281
Minions Killed
405
0
Camps Cleared
0
1,553,734
Distance Traveled
1,763,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,474
637
66
4
0
312,908
0
W
Merlin
14,691
816
116
6
0
340,002
0
L
Sylvanus
10,163
565
30
2
0
300,681
0
L
Yemoja
11,825
657
26
1
0
320,983
1
W
Ullr
12,804
711
65
4
0
348,363
0
W
Ravana
14,295
794
116
6
0
377,022
2
L
Neith
12,918
718
100
6
0
321,815
1
L
Artemis
11,688
649
59
3
0
297,347
2
W
King Arthur
13,128
729
48
3
0
393,398
0
W
Jormungandr
13,932
774
60
3
0
305,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role