Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DericusRex
Janus
Level 159
God Stats
9W - 13L
1,500 SR
Queue Stats
445W - 473L
1,467 Elo+
Solo
Hachiman
Hachiman
Narrex32
Hachiman
Level 68
God Stats
6W - 0L
1,561 SR
Queue Stats
223W - 194L
1,541 Elo+
Party 1
Bacchus
Bacchus
rhlursen
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,479 Elo+
Party 1
Fenrir
Fenrir
xXSaberflashXx
Fenrir
Level 85
God Stats
3W - 1L
1,592 SR
Queue Stats
276W - 289L
1,524 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,502 Elo+

VS

Team Averages
Level 114
1,460 SR
1,507 Elo+
Vulcan
Vulcan
Depravity
Vulcan
Level 87
God Stats
0W - 1L
1,567 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 2
Medusa
Medusa
Kingdebane
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,407 Elo+
Party 2
Izanami
Izanami
Mayo81Bacon
Izanami
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
394W - 381L
1,504 Elo+
Solo
Tiamat
Tiamat
Pr0fessor Snake
Tiamat
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,608 Elo+
Solo
Vamana
Vamana
SPOOKIE757
Vamana
Level 158
God Stats
0W - 5L
1,233 SR
Queue Stats
144W - 138L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 0 / 19
9,990
833
10,109
11,220
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
16
7 / 1 / 7
9,889
824
8,696
6,343
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Narrex32
Hachiman
17
9 / 2 / 7
10,407
867
17,286
8,751
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
rhlursen
Bacchus
15
3 / 4 / 13
9,615
801
10,673
15,445
24,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 17
9,252
771
8,234
17,464
11,281
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Depravity
Vulcan
13
1 / 6 / 4
7,727
644
7,003
11,319
6,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kingdebane
Medusa
14
1 / 6 / 3
7,719
643
7,003
12,900
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Mayo81Bacon
Izanami
14
4 / 7 / 3
8,516
710
12,484
11,740
5,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 6
8,159
680
7,780
7,263
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
SPOOKIE757
Vamana
14
2 / 5 / 3
8,065
672
7,759
15,513
16,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
26
Kills
10
11
Deaths
26
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
19
12.5
L
Vulcan
Depravity
Vulcan
1
6
4
0.5
W
Janus
7
1
7
10.5
L
Medusa
Kingdebane
Medusa
1
6
3
0.42
L
Izanami
Mayo81Bacon
Izanami
4
7
3
0.79
W
Hachiman
Narrex32
Hachiman
9
2
7
6.25
L
2
2
6
2.5
L
Vamana
SPOOKIE757
Vamana
2
5
3
0.7
W
Bacchus
rhlursen
Bacchus
3
4
13
2.38
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,998
Damage
42,029
59,223
Taken
58,735
51,825
Mitigated
39,705
22,806
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,109
1,468
1,885
3,729
11,220
8,360
2,039
2,523
8,697
0
21,131
L
Vulcan
Depravity
Vulcan
7,003
1,552
432
922
11,319
6,045
0
3,246
7,800
10,833
0
W
Janus
8,696
85
1,219
1,297
6,343
2,952
407
640
5,703
26,462
0
L
Medusa
Kingdebane
Medusa
7,003
3,085
487
2,345
12,900
5,988
0
3,985
8,563
0
15,277
L
Izanami
Mayo81Bacon
Izanami
12,484
6,330
948
627
11,740
5,447
0
4,275
7,145
0
26,175
W
Hachiman
Narrex32
Hachiman
17,286
7,472
2,672
3,225
8,751
4,416
4,345
2,911
5,840
0
33,594
L
7,780
1,600
841
1,792
7,263
5,430
0
3,460
3,755
14,070
0
L
Vamana
SPOOKIE757
Vamana
7,759
1,995
439
3,126
15,513
16,795
0
4,403
10,591
0
14,382
W
Bacchus
rhlursen
Bacchus
10,673
1,281
1,378
2,047
15,445
24,816
448
5,329
10,116
18,819
0
W
8,234
1,139
599
4,755
17,464
11,281
808
3,380
14,084
0
11,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
40,186
135
Minions Killed
82
0
Camps Cleared
0
1,210,710
Distance Traveled
951,748
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,990
833
37
3
0
257,827
3
L
Vulcan
7,727
644
9
1
0
183,956
0
W
Janus
9,889
824
38
3
0
254,301
0
L
Medusa
7,719
643
22
2
0
188,967
0
L
Izanami
8,516
710
31
3
0
156,337
3
W
Hachiman
10,407
867
41
3
0
230,436
0
L
Tiamat
8,159
680
12
1
0
236,251
1
L
Vamana
8,065
672
8
1
0
186,237
0
W
Bacchus
9,615
801
13
1
0
234,011
0
W
Fenrir
9,252
771
6
1
0
234,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role