Player Matchup

Vamana
Vamana
PluccMyChicken
Vamana
Level 67
God Stats
4W - 11L
1,416 SR
Queue Stats
156W - 259L
1,336 Elo+
Party 2
Loki
Loki
TrebleCleff
Loki
Level 58
God Stats
2W - 2L
1,598 SR
Queue Stats
102W - 109L
1,315 Elo+
Solo
Poseidon
Poseidon
Veleena
Poseidon
Level 69
God Stats
3W - 4L
1,499 SR
Queue Stats
77W - 150L
1,267 Elo+
Party 2
Heimdallr
Heimdallr
XMETALJESTERX
Heimdallr
Level 25
God Stats
1W - 3L
1,396 SR
Queue Stats
2W - 8L
1,235 Elo+
Party 2
Cerberus
Cerberus
siloide
Cerberus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 318L
1,329 Elo+
Party 2
Team Averages
Level 65
1,482 SR
1,296 Elo+

VS

Team Averages
Level 78
1,568 SR
1,435 Elo+
Rama
Rama
Levisito2
Rama
Level 66
God Stats
2W - 1L
1,914 SR
Queue Stats
93W - 88L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
MechanizedSatyr
Jormungandr
Level 89
God Stats
10W - 11L
1,455 SR
Queue Stats
154W - 175L
1,359 Elo+
Solo
Merlin
Merlin
deciiphered
Merlin
Level 82
God Stats
8W - 8L
1,533 SR
Queue Stats
59W - 52L
1,409 Elo+
Party 3
Pele
Pele
tesacolaputa
Pele
Level 88
God Stats
7W - 1L
1,506 SR
Queue Stats
56W - 39L
1,586 Elo+
Party 1
Ymir
Ymir
thepunchy24
Ymir
Level 65
God Stats
22W - 25L
1,431 SR
Queue Stats
30W - 37L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,972
367
3,790
14,556
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 6 / 1
8,501
447
6,749
15,222
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Veleena
Poseidon
11
0 / 3 / 0
6,576
346
5,011
10,437
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
XMETALJESTERX
Heimdallr
13
2 / 5 / 1
7,858
414
9,614
13,643
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
siloide
Cerberus
11
0 / 5 / 2
7,690
405
4,947
20,756
18,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 3 / 7
9,520
501
14,378
12,190
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
MechanizedSatyr
Jormungandr
16
4 / 1 / 3
10,325
543
10,933
8,496
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
7 / 1 / 6
10,976
578
16,146
8,207
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 5
11,366
598
9,076
16,322
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 11
9,544
502
7,018
10,588
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
23
23
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
5
3
7
2.83
W
Jormungandr
MechanizedSatyr
Jormungandr
4
1
3
5.5
L
0
4
1
0.13
L
3
6
1
0.58
L
Poseidon
Veleena
Poseidon
0
3
0
0
L
Heimdallr
XMETALJESTERX
Heimdallr
2
5
1
0.5
W
Merlin
7
1
6
10
L
Cerberus
siloide
Cerberus
0
5
2
0.2
W
4
1
5
6.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
57,551
74,614
Taken
55,803
45,791
Mitigated
33,319
16,674
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
14,378
10,905
0
2,735
12,190
5,768
2,140
2,608
9,526
0
61,858
W
Jormungandr
MechanizedSatyr
Jormungandr
10,933
2,458
0
1,080
8,496
4,637
2,850
801
7,276
71,555
0
L
3,790
2,128
0
3,891
14,556
10,660
0
10,705
3,851
0
35,094
L
6,749
2,047
0
3,703
15,222
5,945
0
6,030
9,192
0
52,583
L
Poseidon
Veleena
Poseidon
5,011
744
0
1,377
10,437
3,867
0
6,623
3,814
38,665
0
L
Heimdallr
XMETALJESTERX
Heimdallr
9,614
3,606
0
1,191
13,643
6,934
15
4,691
8,952
0
43,759
W
Merlin
16,146
1,039
0
1,412
8,207
3,978
792
1,090
6,969
90,814
0
L
Cerberus
siloide
Cerberus
4,947
310
2,062
4,450
20,756
18,385
0
6,048
14,708
35,337
0
W
9,076
1,977
0
10,554
16,322
7,549
2,249
2,513
13,727
0
109,173
W
7,018
558
0
1,825
10,588
11,387
0
2,554
7,912
31,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
51,731
346
Minions Killed
557
0
Camps Cleared
0
1,644,214
Distance Traveled
1,947,318
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,520
501
84
4
0
334,723
0
W
Jormungandr
10,325
543
130
7
0
382,059
13
L
Vamana
6,972
367
45
2
0
323,798
3
L
Loki
8,501
447
96
5
0
358,323
7
L
Poseidon
6,576
346
62
3
0
364,130
7
L
Heimdallr
7,858
414
56
3
0
264,020
0
W
Merlin
10,976
578
140
7
0
363,077
7
L
Cerberus
7,690
405
87
5
0
333,943
2
W
Pele
11,366
598
167
9
0
438,802
4
W
Ymir
9,544
502
36
2
0
428,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role