Player Matchup

Jormungandr
Jormungandr
DCPT_OCTANE
Jormungandr
Level 89
God Stats
5W - 7L
1,450 SR
Queue Stats
43W - 63L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Paptimus80
Danzaburou
Level 5
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 1
Fenrir
Fenrir
Psyco1999
Fenrir
Level 43
God Stats
3W - 4L
1,518 SR
Queue Stats
40W - 41L
1,419 Elo+
Solo
Ares
Ares
Shindero666
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
christophemayor0
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Party 1
Team Averages
Level 29
1,490 SR
1,298 Elo+

VS

Team Averages
Level 40
1,517 SR
1,282 Elo+
Mercury
Mercury
GhostMan1965
Mercury
Level 35
God Stats
6W - 6L
1,469 SR
Queue Stats
57W - 65L
1,305 Elo+
Solo
Jormungandr
Jormungandr
Remizoff162001
Jormungandr
Level 40
God Stats
8W - 4L
1,440 SR
Queue Stats
25W - 23L
1,347 Elo+
Party 2
Anubis
Anubis
airton2005
Anubis
Level 47
God Stats
1W - 1L
1,438 SR
Queue Stats
6W - 17L
1,188 Elo+
Solo
Hou Yi
Hou Yi
h00k1etta
Hou Yi
Level 28
God Stats
4W - 3L
1,385 SR
Queue Stats
16W - 13L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
opieeee
Cthulhu
Level 49
God Stats
1W - 2L
1,853 SR
Queue Stats
32W - 41L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DCPT_OCTANE
Jormungandr
12
5 / 1 / 0
7,886
657
6,050
8,244
6,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Paptimus80
Danzaburou
9
1 / 3 / 0
4,986
416
2,780
5,562
2,407
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Psyco1999
Fenrir
10
1 / 3 / 1
6,355
530
3,885
11,585
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 0
4,638
387
223
6,725
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
christophemayor0
Morgan Le Fay
9
1 / 5 / 0
5,412
451
1,552
6,202
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GhostMan1965
Mercury
13
5 / 1 / 2
7,473
623
6,852
8,930
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Remizoff162001
Jormungandr
10
2 / 0 / 4
6,773
564
3,776
7,227
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
airton2005
Anubis
12
4 / 2 / 1
7,006
584
3,001
5,735
2,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
h00k1etta
Hou Yi
10
5 / 2 / 1
6,534
545
5,083
6,640
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
opieeee
Cthulhu
10
0 / 3 / 1
6,030
503
3,474
7,288
5,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
8
Kills
16
16
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DCPT_OCTANE
Jormungandr
5
1
0
5
W
Mercury
GhostMan1965
Mercury
5
1
2
6
L
Danzaburou
Paptimus80
Danzaburou
1
3
0
0.33
L
Fenrir
Psyco1999
Fenrir
1
3
1
0.5
W
Jormungandr
Remizoff162001
Jormungandr
2
0
4
4
L
0
4
0
0
W
Anubis
airton2005
Anubis
4
2
1
2.25
L
Morgan Le Fay
christophemayor0
Morgan Le Fay
1
5
0
0.2
W
Hou Yi
h00k1etta
Hou Yi
5
2
1
2.75
W
Cthulhu
opieeee
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
22,186
38,318
Taken
35,820
19,115
Mitigated
18,680
6,573
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DCPT_OCTANE
Jormungandr
6,050
2,994
0
1,555
8,244
6,513
531
2,959
5,285
49,078
0
W
Mercury
GhostMan1965
Mercury
6,852
4,241
0
350
8,930
3,530
0
2,124
6,806
0
58,898
L
Danzaburou
Paptimus80
Danzaburou
2,780
1,757
0
869
5,562
2,407
0
1,049
4,513
0
15,378
L
Fenrir
Psyco1999
Fenrir
3,885
1,280
0
3,413
11,585
4,715
639
2,203
9,382
0
42,982
W
Jormungandr
Remizoff162001
Jormungandr
3,776
902
1,179
1,981
7,227
4,614
154
360
6,867
28,205
0
L
223
28
0
546
6,725
3,343
0
1,810
4,915
1,368
0
W
Anubis
airton2005
Anubis
3,001
127
0
1,649
5,735
2,718
1,453
2,139
3,596
36,145
0
L
Morgan Le Fay
christophemayor0
Morgan Le Fay
1,552
394
0
190
6,202
2,137
0
2,230
3,972
15,503
0
W
Hou Yi
h00k1etta
Hou Yi
5,083
3,285
0
1,168
6,640
2,547
365
127
6,513
0
33,062
W
Cthulhu
opieeee
Cthulhu
3,474
101
95
500
7,288
5,271
0
3,075
4,213
33,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
33,816
217
Minions Killed
326
0
Camps Cleared
0
894,288
Distance Traveled
1,140,261
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,886
657
100
8
0
225,518
4
W
Mercury
7,473
623
92
8
0
283,907
1
L
Danzaburou
4,986
416
16
1
0
194,538
0
L
Fenrir
6,355
530
79
7
0
207,739
2
W
Jormungandr
6,773
564
54
5
0
235,084
1
L
Ares
4,638
387
4
0
0
95,988
0
W
Anubis
7,006
584
67
6
0
195,366
5
L
Morgan Le Fay
5,412
451
18
2
0
170,505
0
W
Hou Yi
6,534
545
53
4
0
208,736
2
W
Cthulhu
6,030
503
60
5
0
217,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role