Player Matchup

Ymir
Ymir
Crispy__Kris
Ymir
Level 160
God Stats
6W - 2L
1,527 SR
Queue Stats
124W - 141L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
Hart2Hart30
Aphrodite
Level 17
God Stats
6W - 2L
1,694 SR
Queue Stats
91W - 104L
1,504 Elo+
Party 1
Awilix
Awilix
HauntedDonuts
Awilix
Level 69
God Stats
32W - 48L
1,418 SR
Queue Stats
597W - 684L
1,473 Elo+
Party 1
Rama
Rama
HrBrodersen
Rama
Level 82
God Stats
5W - 2L
1,437 SR
Queue Stats
81W - 88L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
NSWDGB
Kukulkan
Level 80
God Stats
6W - 6L
1,189 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 3
Team Averages
Level 82
1,453 SR
1,462 Elo+

VS

Team Averages
Level 35
1,529 SR
1,473 Elo+
Anubis
Anubis
Blazin_a_Burin
Anubis
Level 29
God Stats
5W - 4L
1,613 SR
Queue Stats
13W - 9L
1,617 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DoYaLuvMe
Ah Muzen Cab
Level 48
God Stats
12W - 14L
1,433 SR
Queue Stats
78W - 81L
1,396 Elo+
Solo
Fenrir
Fenrir
Dragunx1x
Fenrir
Level 39
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 13L
1,562 Elo+
Party 2
Tiamat
Tiamat
FaZe_Keydso
Tiamat
Level 39
God Stats
7W - 7L
1,475 SR
Queue Stats
150W - 168L
1,340 Elo+
Solo
Cerberus
Cerberus
grimm_nyc
Cerberus
Level 18
God Stats
2W - 3L
1,620 SR
Queue Stats
7W - 10L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 13
9,639
964
5,870
15,471
15,643
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Hart2Hart30
Aphrodite
16
0 / 0 / 12
9,529
953
8,243
9,852
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 9
10,231
1,023
9,227
11,008
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 2 / 7
11,445
1,145
21,100
12,765
6,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NSWDGB
Kukulkan
16
5 / 3 / 8
11,435
1,144
11,238
5,520
2,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

270

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,467
947
6,898
7,226
4,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DoYaLuvMe
Ah Muzen Cab
16
1 / 2 / 6
10,419
1,042
11,958
10,213
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Dragunx1x
Fenrir
16
4 / 3 / 5
10,839
1,084
12,763
15,476
7,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
1 / 4 / 4
9,418
942
9,671
9,325
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
grimm_nyc
Cerberus
15
1 / 4 / 8
9,757
976
9,441
17,527
19,038
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
16
Kills
9
9
Deaths
16
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
0
1
13
6.5
L
Ah Muzen Cab
DoYaLuvMe
Ah Muzen Cab
1
2
6
2
L
Fenrir
Dragunx1x
Fenrir
4
3
5
2.17
L
Tiamat
1
4
4
0.75
W
Aphrodite
Hart2Hart30
Aphrodite
0
0
12
6
W
3
3
9
2.5
W
8
2
7
5.75
W
Kukulkan
NSWDGB
Kukulkan
5
3
8
3
L
Cerberus
grimm_nyc
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,678
Damage
50,731
54,616
Taken
59,767
34,942
Mitigated
43,928
14,695
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,898
34
196
580
7,226
4,641
0
2,196
5,030
16,573
0
W
5,870
910
152
1,190
15,471
15,643
0
6,758
8,713
8,731
0
L
Ah Muzen Cab
DoYaLuvMe
Ah Muzen Cab
11,958
5,918
0
2,742
10,213
5,080
0
4,964
5,249
0
54,751
L
Fenrir
Dragunx1x
Fenrir
12,763
3,572
0
987
15,476
7,859
0
6,324
9,152
0
20,980
L
Tiamat
9,671
544
40
904
9,325
7,310
0
3,161
6,164
19,781
0
W
Aphrodite
Hart2Hart30
Aphrodite
8,243
949
5,036
5,574
9,852
6,442
0
6,245
3,607
15,626
0
W
9,227
2,873
0
239
11,008
4,432
0
4,658
6,350
0
16,588
W
21,100
14,600
0
1,848
12,765
6,056
0
6,488
6,277
0
37,049
W
Kukulkan
NSWDGB
Kukulkan
11,238
281
601
55
5,520
2,369
0
1,861
3,659
51,268
0
L
Cerberus
grimm_nyc
Cerberus
9,441
418
0
3,025
17,527
19,038
0
8,706
8,821
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
49,900
213
Minions Killed
183
4
Camps Cleared
9
993,211
Distance Traveled
785,438
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,467
947
13
1
0
94,265
0
W
Ymir
9,639
964
5
1
1
202,190
0
L
Ah Muzen Cab
10,419
1,042
93
9
7
176,456
0
L
Fenrir
10,839
1,084
18
2
2
199,436
0
L
Tiamat
9,418
942
30
3
0
132,819
2
W
Aphrodite
9,529
953
23
2
0
208,061
0
W
Awilix
10,231
1,023
21
2
0
196,831
0
W
Rama
11,445
1,145
49
5
2
189,877
0
W
Kukulkan
11,435
1,144
115
12
1
196,252
0
L
Cerberus
9,757
976
29
3
0
182,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role