Player Matchup

King Arthur
King Arthur
FlyingCircles1
King Arthur
Level 67
God Stats
18W - 25L
1,404 SR
Queue Stats
212W - 295L
1,323 Elo+
Party 1
Vulcan
Vulcan
MazzleZorph
Vulcan
Level 31
God Stats
12W - 14L
1,383 SR
Queue Stats
18W - 24L
1,229 Elo+
Solo
Ne Zha
Ne Zha
OAO Timo
Ne Zha
Level 154
God Stats
22W - 15L
1,339 SR
Queue Stats
496W - 558L
1,411 Elo+
Party 1
Team Averages
Level 84
1,375 SR
1,321 Elo+

VS

Team Averages
Level 72
1,756 SR
1,629 Elo+
Izanami
Izanami
Kibrald
Izanami
Level 84
God Stats
23W - 11L
1,807 SR
Queue Stats
177W - 133L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Semiton
Cthulhu
Level 66
God Stats
15W - 9L
1,851 SR
Queue Stats
86W - 66L
1,665 Elo+
Party 2
Nox
Nox
neoconker
Nox
Level 67
God Stats
16W - 15L
1,609 SR
Queue Stats
66W - 42L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlyingCircles1
King Arthur
10
1 / 5 / 0
6,917
629
2,992
13,978
11,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
10
0 / 2 / 1
6,447
586
5,750
5,475
2,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
OAO Timo
Ne Zha
12
0 / 2 / 1
6,579
598
8,357
8,383
3,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kibrald
Izanami
12
2 / 1 / 5
7,640
695
7,330
7,138
3,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Semiton
Cthulhu
13
2 / 0 / 7
8,455
769
7,214
6,378
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 4
7,962
724
8,415
7,513
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FlyingCircles1
King Arthur
1
5
0
0.2
W
Izanami
Kibrald
Izanami
2
1
5
4.5
L
Vulcan
0
2
1
0.25
L
Ne Zha
OAO Timo
Ne Zha
0
2
1
0.25
W
Cthulhu
Semiton
Cthulhu
2
0
7
5.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
22,959
27,836
Taken
21,029
17,851
Mitigated
13,497
4,438
Healing
4,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FlyingCircles1
King Arthur
2,992
212
506
1,923
13,978
11,620
0
8,182
5,796
0
13,394
W
Izanami
Kibrald
Izanami
7,330
5,271
0
1,789
7,138
3,101
1,187
2,158
4,980
0
37,539
L
Vulcan
5,750
1,296
0
680
5,475
2,434
0
4,519
956
22,980
0
L
Ne Zha
OAO Timo
Ne Zha
8,357
1,439
0
1,329
8,383
3,797
0
3,595
4,788
0
27,700
W
Cthulhu
Semiton
Cthulhu
7,214
405
79
1,612
6,378
6,768
81
1,949
4,429
20,504
0
W
8,415
322
0
725
7,513
3,628
470
2,102
5,411
19,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
24,057
105
Minions Killed
144
3
Camps Cleared
6
583,246
Distance Traveled
648,423
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,917
629
23
2
0
177,484
4
W
Izanami
7,640
695
88
8
3
203,232
4
L
Vulcan
6,447
586
44
4
1
199,802
4
L
Ne Zha
6,579
598
38
3
2
205,960
3
W
Cthulhu
8,455
769
29
3
2
223,356
3
W
Nox
7,962
724
27
2
1
221,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role