Player Matchup

Agni
Agni
JeeNoox
Agni
Level 145
God Stats
8W - 13L
1,500 SR
Queue Stats
359W - 434L
1,426 Elo+
Solo
Danzaburou
Danzaburou
ThePunisherCP
Danzaburou
Level 57
God Stats
7W - 5L
1,739 SR
Queue Stats
23W - 26L
1,511 Elo+
Solo
Jormungandr
Jormungandr
topchop10
Jormungandr
Level 105
God Stats
49W - 31L
1,612 SR
Queue Stats
144W - 130L
1,572 Elo+
Solo
Team Averages
Level 102
1,617 SR
1,503 Elo+

VS

Team Averages
Level 69
1,507 SR
1,260 Elo+
Chaac
Chaac
BirdBalls
Chaac
Level 130
God Stats
0W - 2L
1,470 SR
Queue Stats
73W - 57L
1,569 Elo+
Party 1
Hades
Hades
SpidermanTroopp
Hades
Level 65
God Stats
4W - 2L
1,876 SR
Queue Stats
40W - 67L
1,161 Elo+
Party 1
Nu Wa
Nu Wa
Steelers270
Nu Wa
Level 11
God Stats
1W - 7L
1,175 SR
Queue Stats
2W - 13L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JeeNoox
Agni
12
4 / 3 / 8
9,003
818
9,837
7,152
2,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ThePunisherCP
Danzaburou
13
5 / 2 / 8
9,066
824
12,119
11,348
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
topchop10
Jormungandr
14
6 / 2 / 6
10,046
913
8,826
12,529
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BirdBalls
Chaac
14
2 / 4 / 3
8,695
790
12,712
16,733
15,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 9 / 0
8,694
790
8,917
17,517
8,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
5,941
540
296
1,834
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
7
7
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
BirdBalls
Chaac
2
4
3
0.88
W
Agni
JeeNoox
Agni
4
3
8
2.67
L
5
9
0
0.56
L
0
2
0
0
W
Danzaburou
ThePunisherCP
Danzaburou
5
2
8
4.5
W
Jormungandr
topchop10
Jormungandr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
21,925
31,029
Taken
36,084
18,512
Mitigated
24,389
8,491
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BirdBalls
Chaac
12,712
3,192
0
2,347
16,733
15,481
0
8,843
7,890
0
37,923
W
Agni
JeeNoox
Agni
9,837
1,104
0
388
7,152
2,833
1,173
2,766
4,386
26,776
0
L
8,917
1,076
265
2,164
17,517
8,536
0
9,751
7,766
23,553
0
L
296
194
0
0
1,834
372
0
295
1,539
1,028
0
W
Danzaburou
ThePunisherCP
Danzaburou
12,119
6,133
0
4,510
11,348
5,625
392
4,066
7,282
0
35,267
W
Jormungandr
topchop10
Jormungandr
8,826
3,200
77
3,516
12,529
10,054
674
3,075
9,454
27,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
23,330
115
Minions Killed
83
8
Camps Cleared
3
557,353
Distance Traveled
367,109
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,695
790
50
5
2
192,990
1
W
Agni
9,003
818
41
4
3
189,230
3
L
Hades
8,694
790
30
3
1
159,332
3
L
Nu Wa
5,941
540
3
0
0
14,787
0
W
Danzaburou
9,066
824
40
4
5
202,272
3
W
Jormungandr
10,046
913
34
3
0
165,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role