Player Matchup

Nu Wa
Nu Wa
CaptainSolovey
Nu Wa
Level 93
God Stats
3W - 9L
1,389 SR
Queue Stats
209W - 213L
1,390 Elo+
Party 1
Thor
Thor
HagibatoP008
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 170L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
MikeJoyce
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 277L
1,411 Elo+
Party 1
Pele
Pele
RReivenn
Pele
Level 101
God Stats
2W - 3L
1,574 SR
Queue Stats
601W - 655L
1,414 Elo+
Party 1
Jing Wei
Jing Wei
Vesparum
Jing Wei
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 240L
1,366 Elo+
Party 1
Team Averages
Level 82
1,493 SR
1,370 Elo+

VS

Team Averages
Level 65
1,564 SR
1,438 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaNkaL1111
Anubis
Level 63
God Stats
18W - 11L
1,664 SR
Queue Stats
591W - 652L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Drackn
Aphrodite
Level 64
God Stats
21W - 18L
1,518 SR
Queue Stats
253W - 243L
1,433 Elo+
Solo
Sol
Sol
MAKSIMEL
Sol
Level 66
God Stats
4W - 5L
1,528 SR
Queue Stats
65W - 56L
1,481 Elo+
Solo
Mercury
Mercury
Russslee
Mercury
Level 46
God Stats
18W - 13L
1,610 SR
Queue Stats
163W - 193L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,744
422
5,645
10,708
3,289
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
7,072
442
7,995
10,528
7,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MikeJoyce
Cthulhu
9
0 / 4 / 0
6,016
376
7,689
15,729
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
10
0 / 7 / 1
6,244
390
8,877
15,442
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Vesparum
Jing Wei
10
1 / 5 / 0
6,282
393
9,594
14,647
5,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 1 / 1
8,855
553
6,999
13,341
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
DaNkaL1111
Anubis
15
4 / 0 / 7
8,943
559
8,916
11,495
6,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Drackn
Aphrodite
13
4 / 0 / 8
8,186
512
7,981
12,276
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 0 / 10
7,694
481
17,680
18,074
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Russslee
Mercury
14
8 / 1 / 4
8,923
558
6,240
10,716
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
24
25
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
0
5
0
0
W
Anubis
DaNkaL1111
Anubis
4
0
7
7.5
W
Aphrodite
Drackn
Aphrodite
4
0
8
8
L
1
4
0
0.25
W
4
0
10
9
L
Cthulhu
MikeJoyce
Cthulhu
0
4
0
0
L
Pele
0
7
1
0.07
W
Mercury
Russslee
Mercury
8
1
4
10
L
Jing Wei
Vesparum
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
47,816
67,054
Taken
65,902
33,512
Mitigated
33,225
11,989
Healing
34,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,999
2,491
465
1,202
13,341
9,079
1,191
252
13,089
0
50,539
L
5,645
939
0
2,163
10,708
3,289
1,086
6,334
4,374
44,024
0
W
Anubis
DaNkaL1111
Anubis
8,916
476
0
7,130
11,495
6,245
1,181
3,085
8,410
77,200
0
W
Aphrodite
Drackn
Aphrodite
7,981
1,717
6,684
8,582
12,276
7,107
241
3,059
9,155
48,116
0
L
7,995
3,869
0
0
10,528
7,694
529
0
10,528
0
39,164
W
17,680
10,278
0
8,781
18,074
6,534
928
5,512
12,395
57,489
0
L
Cthulhu
MikeJoyce
Cthulhu
7,689
638
145
3,301
15,729
12,261
0
11,493
4,236
30,913
0
L
Pele
8,877
2,332
0
4,404
15,442
5,078
0
4,307
11,135
0
46,194
W
Mercury
Russslee
Mercury
6,240
2,089
0
1,204
10,716
4,260
127
1,426
9,290
0
58,710
L
Jing Wei
Vesparum
Jing Wei
9,594
5,948
0
1,976
14,647
5,190
0
12,443
2,204
0
28,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
42,601
263
Minions Killed
451
0
Camps Cleared
0
1,336,319
Distance Traveled
1,462,594
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,855
553
99
6
0
260,294
9
L
Nu Wa
6,744
422
61
4
0
248,171
3
W
Anubis
8,943
559
127
8
0
255,819
1
W
Aphrodite
8,186
512
73
5
0
289,414
3
L
Thor
7,072
442
55
3
0
245,623
0
W
Sol
7,694
481
68
4
0
267,183
1
L
Cthulhu
6,016
376
39
2
0
286,108
2
L
Pele
6,244
390
58
4
0
271,153
5
W
Mercury
8,923
558
84
5
0
389,884
0
L
Jing Wei
6,282
393
50
3
0
285,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role