Player Matchup

Cerberus
Cerberus
BAT0TRA
Cerberus
Level 14
God Stats
2W - 3L
1,549 SR
Queue Stats
7W - 11L
1,452 Elo+
Solo
King Arthur
King Arthur
Mixzombie
King Arthur
Level 15
God Stats
2W - 7L
1,328 SR
Queue Stats
6W - 11L
1,495 Elo+
Party 2
Anubis
Anubis
Sweeter48
Anubis
Level 29
God Stats
3W - 6L
1,401 SR
Queue Stats
26W - 47L
1,252 Elo+
Party 2
Bastet
Bastet
sundancekid92
Bastet
Level 80
God Stats
50W - 47L
1,487 SR
Queue Stats
143W - 161L
1,457 Elo+
Party 2
Artemis
Artemis
zihitman
Artemis
Level 61
God Stats
27W - 14L
1,699 SR
Queue Stats
289W - 263L
1,454 Elo+
Party 2
Team Averages
Level 40
1,493 SR
1,422 Elo+

VS

Team Averages
Level 115
1,597 SR
1,443 Elo+
Shiva
Shiva
Alnkma
Shiva
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 40L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
FaithboyFem
Danzaburou
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 6L
1,679 Elo+
Solo
Nu Wa
Nu Wa
SCCP Person
Nu Wa
Level 155
God Stats
0W - 1L
1,530 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 1
Awilix
Awilix
TiagoRocha2
Awilix
Level 148
God Stats
0W - 1L
1,536 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 1
Fenrir
Fenrir
yTrAsHTaKa
Fenrir
Level 99
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAT0TRA
Cerberus
18
4 / 1 / 7
12,585
699
7,795
15,597
24,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Mixzombie
King Arthur
19
2 / 4 / 8
12,402
689
12,661
22,578
26,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Sweeter48
Anubis
19
3 / 2 / 11
12,477
693
19,234
22,182
13,234
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 11
13,307
739
19,159
17,015
13,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
zihitman
Artemis
20
14 / 0 / 7
14,739
819
28,478
14,318
7,636
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alnkma
Shiva
18
1 / 3 / 6
11,410
634
17,521
24,818
26,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FaithboyFem
Danzaburou
17
2 / 8 / 4
11,523
640
12,887
22,481
9,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
0 / 3 / 2
11,681
649
11,468
11,383
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
18
4 / 9 / 5
11,696
650
14,013
21,663
9,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
yTrAsHTaKa
Fenrir
18
2 / 5 / 1
11,414
634
9,398
24,573
11,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
28
Kills
9
9
Deaths
28
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
Alnkma
Shiva
1
3
6
1.33
W
Cerberus
BAT0TRA
Cerberus
4
1
7
7.5
L
Danzaburou
FaithboyFem
Danzaburou
2
8
4
0.5
W
King Arthur
Mixzombie
King Arthur
2
4
8
1.5
L
0
3
2
0.33
W
Anubis
Sweeter48
Anubis
3
2
11
4.25
L
Awilix
4
9
5
0.72
W
5
2
11
5.25
L
Fenrir
yTrAsHTaKa
Fenrir
2
5
1
0.5
W
Artemis
zihitman
Artemis
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,327
Damage
65,287
91,690
Taken
104,918
85,204
Mitigated
62,006
30,318
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Alnkma
Shiva
17,521
2,621
664
7,422
24,818
26,807
0
8,104
16,714
0
45,863
W
Cerberus
BAT0TRA
Cerberus
7,795
727
0
3,858
15,597
24,426
203
1,520
13,588
26,670
0
L
Danzaburou
FaithboyFem
Danzaburou
12,887
5,430
0
1,801
22,481
9,845
0
6,125
16,356
0
31,185
W
King Arthur
Mixzombie
King Arthur
12,661
1,555
0
5,428
22,578
26,034
1,458
1,518
20,436
1,035
51,755
L
11,468
4,125
0
1,103
11,383
3,866
898
2,153
8,030
61,071
0
W
Anubis
Sweeter48
Anubis
19,234
1,937
0
8,627
22,182
13,234
1,608
3,950
17,764
56,981
0
L
Awilix
14,013
3,618
0
1,149
21,663
9,793
0
6,977
14,686
0
37,806
W
19,159
4,141
0
3,590
17,015
13,874
815
2,606
14,193
0
58,119
L
Fenrir
yTrAsHTaKa
Fenrir
9,398
1,276
0
2,755
24,573
11,695
0
4,052
20,521
0
39,806
W
Artemis
zihitman
Artemis
28,478
16,668
0
8,815
14,318
7,636
5,108
1,874
12,207
0
97,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,510
Gold Earned
57,724
390
Minions Killed
319
0
Camps Cleared
0
1,809,663
Distance Traveled
1,607,285
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,410
634
73
4
0
366,663
1
W
Cerberus
12,585
699
53
3
0
351,428
1
L
Danzaburou
11,523
640
44
2
0
269,811
0
W
King Arthur
12,402
689
80
4
0
343,412
0
L
Nu Wa
11,681
649
95
5
0
283,470
2
W
Anubis
12,477
693
72
4
0
304,653
0
L
Awilix
11,696
650
58
3
0
319,953
0
W
Bastet
13,307
739
63
4
0
441,172
5
L
Fenrir
11,414
634
49
3
0
367,388
4
W
Artemis
14,739
819
122
7
0
368,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role