Player Matchup

Sol
Sol
Gold V
Holorunt
Sol
Gold V
Level 141
God Stats
8W - 7L
1,457 SR
Queue Stats
213W - 220L
1,319 MMR
Solo
Ymir
Ymir
Silver I
Jnmvp
Ymir
Silver I
Level 121
God Stats
8W - 6L
1,637 SR
Queue Stats
77W - 92L
1,214 MMR
Party 1
Athena
Athena
Silver II
Masca Guevo
Athena
Silver II
Level 49
God Stats
3W - 4L
1,366 SR
Queue Stats
30W - 35L
1,380 MMR
Party 1
Bakasura
Bakasura
Silver I
PredatorKin9
Bakasura
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 203L
1,313 MMR
Solo
Cernunnos
Cernunnos
Silver III
Vyrdera
Cernunnos
Silver III
Level 160
God Stats
26W - 21L
1,465 SR
Queue Stats
96W - 105L
1,325 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,485 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,538 SR
1,339 MMR
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
IndigoJam316140
Poseidon
Gold V
Level 109
God Stats
20W - 24L
1,464 SR
Queue Stats
134W - 143L
1,251 MMR
Solo
Anhur
Anhur
Silver IV
Logic1st
Anhur
Silver IV
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
43W - 45L
1,321 MMR
Solo
Medusa
Medusa
Gold V
cooldog145
Medusa
Gold V
Level 59
God Stats
3W - 2L
1,474 SR
Queue Stats
39W - 39L
1,312 MMR
Solo
Fenrir
Fenrir
Silver I
williamvkvk
Fenrir
Silver I
Level 95
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 100L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,007
556
4,521
2,290
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Jnmvp
Ymir
6
0 / 2 / 3
4,228
470
1,880
8,713
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
7
1 / 1 / 0
4,695
522
1,279
5,015
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
PredatorKin9
Bakasura
8
2 / 1 / 1
4,827
536
2,806
7,508
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Vyrdera
Cernunnos
7
0 / 2 / 3
4,162
462
3,509
5,502
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Baron SamediArtemisBellonaKali

VS

Bans
AtlasBastetShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 2 / 1
4,832
537
1,663
5,186
2,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
8
0 / 0 / 0
4,793
533
2,525
3,674
1,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Logic1st
Anhur
10
2 / 1 / 1
5,579
620
2,740
4,865
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
cooldog145
Medusa
9
3 / 1 / 0
5,368
596
5,734
5,135
1,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
7
0 / 1 / 1
4,497
500
1,702
6,213
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
5
6
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
1
0.25
L
2
0
1
2.5
W
Poseidon
0
0
0
0
L
Ymir
Jnmvp
Ymir
0
2
3
0.75
W
Anhur
Logic1st
Anhur
2
1
1
2.5
L
Athena
1
1
0
1
L
Bakasura
PredatorKin9
Bakasura
2
1
1
2.5
L
Cernunnos
Vyrdera
Cernunnos
0
2
3
0.75
W
Medusa
cooldog145
Medusa
3
1
0
3
W
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,995
Damage
14,364
29,028
Taken
25,073
13,042
Mitigated
9,773
9,048
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,663
356
1,214
1,048
5,186
2,519
0
1,981
3,045
10,145
0
L
4,521
2,741
0
874
2,290
696
0
1,007
1,283
29,632
0
W
Poseidon
2,525
529
0
1,190
3,674
1,468
0
2,249
1,425
40,117
0
L
Ymir
Jnmvp
Ymir
1,880
624
306
2,049
8,713
4,276
0
2,010
6,703
12,495
0
W
Anhur
Logic1st
Anhur
2,740
1,016
0
997
4,865
1,626
1,486
1,010
3,855
0
29,457
L
Athena
1,279
546
0
1,570
5,015
3,958
0
0
5,015
18,703
3,211
L
Bakasura
PredatorKin9
Bakasura
2,806
2,533
0
2,079
7,508
2,691
0
761
6,747
0
19,927
L
Cernunnos
Vyrdera
Cernunnos
3,509
1,724
0
2,170
5,502
1,421
0
410
5,092
0
20,321
W
Medusa
cooldog145
Medusa
5,734
3,589
0
1,145
5,135
1,910
853
1,038
4,097
0
33,987
W
Fenrir
1,702
574
0
1,104
6,213
2,250
0
1,237
4,956
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
25,069
183
Minions Killed
239
0
Camps Cleared
0
815,527
Distance Traveled
839,724
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,832
537
13
1
0
166,040
3
L
Sol
5,007
556
41
5
0
171,669
3
W
Poseidon
4,793
533
78
9
0
184,526
1
L
Ymir
4,228
470
23
3
0
165,877
3
W
Anhur
5,579
620
48
5
0
151,129
3
L
Athena
4,695
522
34
4
0
133,755
2
L
Bakasura
4,827
536
57
6
0
195,848
1
L
Cernunnos
4,162
462
28
3
0
148,378
1
W
Medusa
5,368
596
58
6
0
138,427
0
W
Fenrir
4,497
500
42
5
0
199,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role