Player Matchup

Nu Wa
Nu Wa
Ifoxgrim
Nu Wa
Level 86
God Stats
0W - 1L
1,667 SR
Queue Stats
62W - 69L
1,383 Elo+
Party 1
Sol
Sol
KingBryanJA23PR
Sol
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,424 Elo+
Party 1
King Arthur
King Arthur
WEEBGOD420PR
King Arthur
Level 29
God Stats
5W - 4L
1,559 SR
Queue Stats
28W - 32L
1,527 Elo+
Party 1
Team Averages
Level 75
1,575 SR
1,445 Elo+

VS

Team Averages
Level 87
1,515 SR
1,618 Elo+
Shiva
Shiva
BrinkLines
Shiva
Level 109
God Stats
1W - 0L
1,649 SR
Queue Stats
12W - 3L
1,876 Elo+
Party 2
Discordia
Discordia
ChibixRogue
Discordia
Level 26
God Stats
2W - 1L
1,729 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
TigerShark77460
Bakasura
Level 125
God Stats
2W - 4L
1,166 SR
Queue Stats
289W - 325L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ifoxgrim
Nu Wa
13
2 / 6 / 2
9,062
647
8,811
12,828
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 3
9,546
682
13,579
14,376
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
WEEBGOD420PR
King Arthur
11
1 / 9 / 1
8,494
607
8,919
16,393
17,367
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
12 / 1 / 6
12,089
864
22,777
23,769
25,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
ChibixRogue
Discordia
15
3 / 0 / 13
10,166
726
14,170
6,576
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
3 / 4 / 9
9,922
709
3,511
11,112
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
12
1
6
15
W
Discordia
ChibixRogue
Discordia
3
0
13
9.5
L
Nu Wa
Ifoxgrim
Nu Wa
2
6
2
0.5
L
2
3
3
1.17
W
Bakasura
3
4
9
1.88
L
King Arthur
WEEBGOD420PR
King Arthur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
40,458
43,597
Taken
41,457
28,728
Mitigated
32,226
3,485
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
22,777
2,724
572
2,728
23,769
25,177
347
10,864
12,905
0
71,105
W
Discordia
ChibixRogue
Discordia
14,170
475
0
879
6,576
2,575
1,100
3,393
3,183
49,913
0
L
Nu Wa
Ifoxgrim
Nu Wa
8,811
3,296
426
547
12,828
4,833
12
3,596
9,232
35,788
0
L
13,579
4,367
0
2,512
14,376
6,528
0
4,116
10,224
42,339
4,853
W
Bakasura
3,511
1,819
725
1,915
11,112
4,474
1,188
7,444
3,668
0
11,822
L
King Arthur
WEEBGOD420PR
King Arthur
8,919
1,291
0
0
16,393
17,367
0
6,639
9,528
0
19,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
32,177
162
Minions Killed
187
5
Camps Cleared
8
725,090
Distance Traveled
844,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,089
864
93
7
4
301,814
2
W
Discordia
10,166
726
65
5
1
281,064
0
L
Nu Wa
9,062
647
66
5
2
230,991
0
L
Sol
9,546
682
67
5
2
239,418
0
W
Bakasura
9,922
709
29
2
3
261,878
0
L
King Arthur
8,494
607
29
2
1
254,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role