Player Matchup

Tiamat
Tiamat
ElijahStorm77
Tiamat
Level 156
God Stats
1W - 2L
1,317 SR
Queue Stats
139W - 124L
1,541 Elo+
Party 1
Tyr
Tyr
Legit_VDash10
Tyr
Level 159
God Stats
5W - 5L
1,310 SR
Queue Stats
137W - 132L
1,527 Elo+
Party 1
Neith
Neith
narutovssasuke98
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,521 Elo+
Party 1
Team Averages
Level 108
1,376 SR
1,530 Elo+

VS

Team Averages
Level 94
1,492 SR
1,403 Elo+
Danzaburou
Danzaburou
Kabking100
Danzaburou
Level 44
God Stats
1W - 2L
1,493 SR
Queue Stats
205W - 217L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McBootySpankin
Cu Chulainn
Level 142
God Stats
0W - 3L
1,575 SR
Queue Stats
230W - 227L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
McScoobyJew
Nu Wa
Level 96
God Stats
4W - 9L
1,407 SR
Queue Stats
82W - 115L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,076
756
10,648
6,387
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 4 / 3
8,302
692
9,461
14,218
10,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 6
8,366
697
6,348
7,659
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kabking100
Danzaburou
14
2 / 0 / 4
8,654
721
8,360
9,126
3,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
McBootySpankin
Cu Chulainn
12
3 / 3 / 2
8,455
705
8,232
13,069
10,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 4
7,810
651
7,056
9,391
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
6
6
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Danzaburou
Kabking100
Danzaburou
2
0
4
4
W
4
4
3
1.38
L
Cu Chulainn
McBootySpankin
Cu Chulainn
3
3
2
1.33
L
1
6
4
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
23,648
28,264
Taken
31,586
19,018
Mitigated
17,421
4,269
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,648
579
0
1,962
6,387
4,822
210
1,536
4,525
40,306
0
L
Danzaburou
Kabking100
Danzaburou
8,360
3,032
0
3,610
9,126
3,939
358
3,491
5,391
0
30,612
W
9,461
2,407
0
660
14,218
10,475
178
3,144
10,363
0
18,629
L
Cu Chulainn
McBootySpankin
Cu Chulainn
8,232
2,345
0
1,616
13,069
10,169
471
3,700
9,127
0
20,607
L
7,056
1,422
0
710
9,391
3,313
516
3,254
5,924
21,507
0
W
6,348
2,351
0
1,647
7,659
3,721
901
1,661
5,601
0
27,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
24,919
152
Minions Killed
115
8
Camps Cleared
4
679,125
Distance Traveled
609,505
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,076
756
77
6
5
248,365
2
L
Danzaburou
8,654
721
49
4
1
210,430
4
W
Tyr
8,302
692
22
2
1
230,254
2
L
Cu Chulainn
8,455
705
33
3
1
216,429
1
L
Nu Wa
7,810
651
33
3
2
182,646
3
W
Neith
8,366
697
53
4
2
200,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role