Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CeklaRepa
Chaac
Level 106
God Stats
2W - 2L
1,605 SR
Queue Stats
398W - 418L
1,416 Elo+
Solo
Chang'e
Chang'e
SandCastle
Chang'e
Level 125
God Stats
0W - 2L
1,310 SR
Queue Stats
128W - 144L
1,445 Elo+
Solo
Xing Tian
Xing Tian
Snufflebox
Xing Tian
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
207W - 222L
1,367 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,446 Elo+

VS

Team Averages
Level 73
1,592 SR
1,417 Elo+
Ra
Ra
DerParte
Ra
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
GaiaTheGoddess
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,463 Elo+
Solo
Vulcan
Vulcan
Nicholas_Flash
Vulcan
Level 42
God Stats
4W - 1L
1,814 SR
Queue Stats
395W - 474L
1,438 Elo+
Solo
Neith
Neith
jsbhoy88
Neith
Level 90
God Stats
5W - 2L
1,500 SR
Queue Stats
361W - 399L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
kirill57746
Gilgamesh
Level 68
God Stats
6W - 5L
1,646 SR
Queue Stats
334W - 312L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
2 / 3 / 11
10,635
626
13,284
27,923
26,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
 
Ravana
15
3 / 4 / 8
9,924
584
8,694
17,254
10,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
CeklaRepa
Chaac
19
6 / 5 / 9
11,557
680
23,504
24,824
25,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SandCastle
Chang'e
19
2 / 5 / 10
10,939
643
13,380
19,844
10,332
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Snufflebox
Xing Tian
17
4 / 8 / 8
11,069
651
15,408
27,582
37,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
13,527
796
19,633
14,033
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
GaiaTheGoddess
Tsukuyomi
20
9 / 5 / 9
13,474
793
24,283
25,889
11,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 2 / 15
11,914
701
24,009
13,092
7,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jsbhoy88
Neith
18
3 / 3 / 14
11,497
676
22,276
17,170
8,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
kirill57746
Gilgamesh
17
2 / 5 / 14
10,969
645
12,790
22,623
20,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
17
Kills
25
25
Deaths
18
46
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
11
2.5
L
Ravana
 
Ravana
3
4
8
1.75
L
Chaac
CeklaRepa
Chaac
6
5
9
2.1
W
9
3
12
5
W
Tsukuyomi
GaiaTheGoddess
Tsukuyomi
9
5
9
2.7
W
2
2
15
4.75
L
Chang'e
SandCastle
Chang'e
2
5
10
1.4
L
Xing Tian
Snufflebox
Xing Tian
4
8
8
1
W
Neith
jsbhoy88
Neith
3
3
14
3.33
W
Gilgamesh
kirill57746
Gilgamesh
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,270
Damage
102,991
117,427
Taken
92,807
110,479
Mitigated
55,141
38,252
Healing
44,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
13,284
3,572
2,698
11,098
27,923
26,766
0
9,906
18,017
0
24,577
L
Ravana
 
Ravana
8,694
2,835
559
2,258
17,254
10,442
0
6,462
10,792
0
18,579
L
Chaac
CeklaRepa
Chaac
23,504
3,856
882
3,716
24,824
25,212
0
13,547
11,277
0
45,391
W
19,633
2,168
13,770
5,935
14,033
7,133
2,512
3,851
10,182
38,976
0
W
Tsukuyomi
GaiaTheGoddess
Tsukuyomi
24,283
5,718
1,407
8,375
25,889
11,959
475
7,818
18,071
0
56,113
W
24,009
12,057
4,079
2,882
13,092
7,081
1,104
3,275
9,817
45,979
0
L
Chang'e
SandCastle
Chang'e
13,380
1,290
9,127
4,891
19,844
10,332
0
6,580
13,264
46,466
0
L
Xing Tian
Snufflebox
Xing Tian
15,408
618
1,229
1,794
27,582
37,727
0
7,147
20,435
23,801
0
W
Neith
jsbhoy88
Neith
22,276
8,582
0
3,278
17,170
8,624
1,890
4,690
12,480
0
43,862
W
Gilgamesh
kirill57746
Gilgamesh
12,790
3,682
1,764
2,936
22,623
20,344
1,049
9,154
13,469
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
61,381
189
Minions Killed
174
0
Camps Cleared
0
1,472,833
Distance Traveled
1,593,815
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,635
626
28
2
0
374,376
3
L
Ravana
9,924
584
43
3
0
238,362
0
L
Chaac
11,557
680
41
2
0
293,445
0
W
Ra
13,527
796
40
2
0
322,094
1
W
Tsukuyomi
13,474
793
23
1
0
359,874
1
W
Vulcan
11,914
701
58
3
0
307,913
5
L
Chang'e
10,939
643
68
4
0
276,230
0
L
Xing Tian
11,069
651
9
1
0
290,420
0
W
Neith
11,497
676
42
2
0
289,212
1
W
Gilgamesh
10,969
645
11
1
0
314,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role