Player Matchup

Neith
Neith
Papalaca
Neith
Level 9
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SHADOWDOGG007
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
TurdFerguson145
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
billsyismyhero
Olorun
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
kmacthe2nd
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,500 Elo+

VS

Team Averages
Level 66
1,541 SR
1,369 Elo+
Cliodhna
Cliodhna
Its Blink FN
Cliodhna
Level 86
God Stats
1W - 0L
1,895 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 3
Fenrir
Fenrir
JayBrian2595
Fenrir
Level 160
God Stats
1W - 0L
1,142 SR
Queue Stats
3W - 4L
1,188 Elo+
Party 3
Nemesis
Nemesis
SnagAppa
Nemesis
Level 25
God Stats
2W - 1L
1,506 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 1
Atlas
Atlas
Solo-Effect
Atlas
Level 47
God Stats
2W - 0L
1,664 SR
Queue Stats
12W - 17L
1,332 Elo+
Party 1
Cerberus
Cerberus
WhiteStaleBread
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Papalaca
Neith
15
2 / 7 / 3
9,161
654
14,179
12,969
4,949
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SHADOWDOGG007
Danzaburou
15
0 / 9 / 3
9,059
647
6,971
17,177
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 2
9,200
657
7,059
16,057
6,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 4 / 3
9,486
678
10,075
12,133
6,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
kmacthe2nd
Yemoja
16
1 / 5 / 2
9,477
677
4,890
18,083
12,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Its Blink FN
Cliodhna
20
16 / 2 / 7
13,224
945
25,568
17,607
9,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
19
8 / 2 / 6
11,600
829
13,422
16,755
11,638
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SnagAppa
Nemesis
18
2 / 0 / 15
10,766
769
8,759
10,232
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 14
11,140
796
10,758
16,517
17,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
15
0 / 3 / 9
9,562
683
2,466
11,264
9,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
30
30
Deaths
7
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Its Blink FN
Cliodhna
16
2
7
9.75
W
Fenrir
8
2
6
5.5
L
Neith
Papalaca
Neith
2
7
3
0.5
L
Danzaburou
SHADOWDOGG007
Danzaburou
0
9
3
0.17
W
Nemesis
SnagAppa
Nemesis
2
0
15
9.5
W
4
0
14
11
L
2
5
2
0.6
W
Cerberus
0
3
9
1.5
L
1
4
3
0.63
L
Yemoja
kmacthe2nd
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
60,973
76,419
Taken
72,375
37,055
Mitigated
54,353
12,963
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Its Blink FN
Cliodhna
25,568
3,123
0
8,320
17,607
9,600
4,245
3,216
14,391
0
67,636
W
Fenrir
13,422
2,540
0
3,233
16,755
11,638
1,707
4,912
11,843
0
37,608
L
Neith
Papalaca
Neith
14,179
5,532
0
1,012
12,969
4,949
0
2,728
10,113
0
29,578
L
Danzaburou
SHADOWDOGG007
Danzaburou
6,971
3,236
0
1,125
17,177
7,351
342
3,252
13,808
0
31,571
W
Nemesis
SnagAppa
Nemesis
8,759
4,038
0
2,973
10,232
6,490
3,541
1,516
8,716
0
26,680
W
10,758
3,412
341
4,969
16,517
17,000
1,651
2,079
14,438
30,664
0
L
7,059
2,530
0
2,648
16,057
6,442
0
3,186
12,646
0
16,126
W
Cerberus
2,466
229
0
2,972
11,264
9,625
18
3,242
8,022
9,555
0
L
10,075
7,074
394
1,425
12,133
6,111
0
1,398
10,525
48,764
0
L
Yemoja
kmacthe2nd
Yemoja
4,890
1,962
4,242
2,117
18,083
12,202
446
2,386
15,336
24,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
56,292
210
Minions Killed
255
0
Camps Cleared
0
1,143,767
Distance Traveled
1,344,910
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,224
945
95
7
0
307,132
3
W
Fenrir
11,600
829
48
3
0
283,991
3
L
Neith
9,161
654
31
2
0
220,887
0
L
Danzaburou
9,059
647
47
3
0
212,428
0
W
Nemesis
10,766
769
44
3
0
296,797
0
W
Atlas
11,140
796
47
3
0
264,833
0
L
Bastet
9,200
657
23
2
0
262,964
0
W
Cerberus
9,562
683
21
2
0
192,157
2
L
Olorun
9,486
678
74
5
0
235,025
0
L
Yemoja
9,477
677
35
3
0
212,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role