Player Matchup

Freya
Freya
ColourfulPanda
Freya
Level 69
God Stats
46W - 27L
1,387 SR
Queue Stats
106W - 81L
1,397 Elo+
Party 3
Osiris
Osiris
ManoVizioli
Osiris
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 116L
1,345 Elo+
Party 3
Ymir
Ymir
Mordecaiazull
Ymir
Level 108
God Stats
22W - 11L
1,726 SR
Queue Stats
306W - 276L
1,500 Elo+
Party 3
Discordia
Discordia
NMKbyFiapo
Discordia
Level 60
God Stats
14W - 7L
1,751 SR
Queue Stats
57W - 68L
1,443 Elo+
Party 2
Serqet
Serqet
juisaa
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 126L
1,422 Elo+
Party 2
Team Averages
Level 73
1,573 SR
1,421 Elo+

VS

Team Averages
Level 63
1,427 SR
1,479 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SynovialStone_GW
Ymir
Level 108
God Stats
1W - 2L
1,492 SR
Queue Stats
88W - 102L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
guiguu_
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 1
Thanatos
Thanatos
mano999wrld
Thanatos
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,412 Elo+
Party 1
Sol
Sol
tucaslash
Sol
Level 35
God Stats
0W - 10L
1,143 SR
Queue Stats
57W - 95L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
9,371
586
8,926
10,862
5,178
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
14
4 / 2 / 4
8,189
512
12,650
14,441
13,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 10
8,110
507
7,389
12,182
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
NMKbyFiapo
Discordia
14
3 / 3 / 5
7,958
497
7,739
6,643
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
juisaa
Serqet
13
3 / 4 / 8
7,815
488
7,590
11,208
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
6,466
404
3,388
9,748
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 2
7,317
457
6,261
16,288
9,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
guiguu_
Zhong Kui
14
3 / 3 / 2
8,214
513
10,444
13,463
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
mano999wrld
Thanatos
12
6 / 4 / 0
7,677
480
7,070
16,350
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 5 / 0
6,950
434
4,295
9,258
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
9
10
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
6
0
0
6
W
Osiris
4
2
4
3
W
2
1
10
7
W
Discordia
NMKbyFiapo
Discordia
3
3
5
1.83
L
0
4
2
0.25
L
Zhong Kui
guiguu_
Zhong Kui
3
3
2
1.33
W
Serqet
juisaa
Serqet
3
4
8
1.75
L
Thanatos
mano999wrld
Thanatos
6
4
0
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,294
Damage
31,458
55,336
Taken
65,107
37,883
Mitigated
38,443
20,953
Healing
29,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,388
1,062
0
2,365
9,748
9,066
0
5,462
4,286
0
18,840
W
8,926
3,146
0
5,698
10,862
5,178
280
3,108
7,754
71,671
0
W
Osiris
12,650
5,400
0
6,616
14,441
13,200
826
5,956
8,485
0
48,140
W
7,389
2,035
0
3,698
12,182
12,189
0
5,449
6,733
29,813
0
W
Discordia
NMKbyFiapo
Discordia
7,739
399
0
1,000
6,643
2,558
0
3,516
3,127
47,537
0
L
6,261
2,412
0
4,887
16,288
9,859
0
2,147
14,027
50,698
0
L
Zhong Kui
guiguu_
Zhong Kui
10,444
745
0
5,783
13,463
9,323
75
6,481
6,189
64,472
0
W
Serqet
juisaa
Serqet
7,590
1,823
0
3,941
11,208
4,758
30
2,971
8,237
0
43,382
L
Thanatos
mano999wrld
Thanatos
7,070
2,487
0
14,658
16,350
6,542
0
3,644
12,346
0
53,600
L
4,295
2,249
0
1,821
9,258
3,653
0
6,320
2,938
54,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
36,624
379
Minions Killed
404
0
Camps Cleared
0
1,530,123
Distance Traveled
1,344,164
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,466
404
21
1
0
277,182
1
W
Freya
9,371
586
132
8
0
308,729
5
W
Osiris
8,189
512
65
4
0
298,737
4
W
Ymir
8,110
507
29
2
0
299,309
5
W
Discordia
7,958
497
68
4
0
287,026
2
L
Ymir
7,317
457
91
6
0
255,430
4
L
Zhong Kui
8,214
513
104
7
0
265,228
2
W
Serqet
7,815
488
85
5
0
336,322
6
L
Thanatos
7,677
480
87
5
0
298,337
3
L
Sol
6,950
434
101
6
0
247,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role