Player Matchup

Nike
Nike
FC4
Nike
Level 132
God Stats
7W - 8L
1,553 SR
Queue Stats
202W - 144L
1,663 Elo+
Party 1
Ymir
Ymir
Flashfax
Ymir
Level 148
God Stats
1W - 2L
1,354 SR
Queue Stats
192W - 138L
1,635 Elo+
Party 1
Anubis
Anubis
TheDankLady
Anubis
Level 140
God Stats
46W - 39L
1,450 SR
Queue Stats
381W - 420L
1,502 Elo+
Party 1
Team Averages
Level 140
1,452 SR
1,600 Elo+

VS

Team Averages
Level 107
1,525 SR
1,528 Elo+
Agni
Agni
GoddessEmxlyy
Agni
Level 68
God Stats
1W - 3L
1,572 SR
Queue Stats
107W - 100L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kenshin-mK
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Staragian
Gilgamesh
Level 128
God Stats
6W - 7L
1,504 SR
Queue Stats
723W - 603L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
FC4
Nike
20
11 / 2 / 10
14,837
742
24,154
24,576
27,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ymir
18
4 / 3 / 14
13,739
687
15,718
25,199
27,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
6 / 4 / 12
14,489
724
17,805
20,391
11,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
13,490
675
26,311
15,960
6,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Kenshin-mK
Ah Muzen Cab
18
4 / 9 / 3
13,692
685
19,544
23,849
8,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Staragian
Gilgamesh
16
0 / 6 / 7
12,205
610
9,063
26,830
33,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
8
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
FC4
Nike
11
2
10
8
W
Ymir
4
3
14
3.67
L
4
6
3
0.92
L
Ah Muzen Cab
Kenshin-mK
Ah Muzen Cab
4
9
3
0.61
L
Gilgamesh
Staragian
Gilgamesh
0
6
7
0.58
W
Anubis
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
54,918
70,166
Taken
66,639
66,154
Mitigated
48,502
12,876
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
FC4
Nike
24,154
2,267
0
1,962
24,576
27,073
185
8,757
15,819
7,400
43,148
W
Ymir
15,718
2,546
0
1,960
25,199
27,819
413
8,759
16,440
50,824
0
L
26,311
2,373
0
1,779
15,960
6,716
629
7,560
7,646
67,968
0
L
Ah Muzen Cab
Kenshin-mK
Ah Muzen Cab
19,544
7,304
0
3,101
23,849
8,431
1,371
13,111
10,029
0
58,329
L
Gilgamesh
Staragian
Gilgamesh
9,063
2,705
0
778
26,830
33,355
0
14,601
10,835
0
30,773
W
Anubis
17,805
1,252
0
8,954
20,391
11,262
2,026
9,221
11,170
64,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
39,387
243
Minions Killed
202
9
Camps Cleared
7
1,070,910
Distance Traveled
965,253
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,837
742
53
3
1
389,633
4
W
Ymir
13,739
687
87
4
7
366,365
7
L
Agni
13,490
675
77
4
1
325,733
1
L
Ah Muzen Cab
13,692
685
92
5
4
292,718
2
L
Gilgamesh
12,205
610
33
2
2
346,802
3
W
Anubis
14,489
724
103
5
1
314,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role