Player Matchup

Mercury
Mercury
ElHubbaBubba
Mercury
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,786 Elo+
Party 1
Persephone
Persephone
HellWrath25
Persephone
Level 106
God Stats
5W - 2L
1,577 SR
Queue Stats
78W - 86L
1,517 Elo+
Solo
Thoth
Thoth
Orionology
Thoth
Level 41
God Stats
1W - 2L
1,118 SR
Queue Stats
17W - 28L
1,252 Elo+
Solo
Sobek
Sobek
SoulessRelik
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 1
Neith
Neith
forgiven-by-9949
Neith
Level 87
God Stats
95W - 75L
1,520 SR
Queue Stats
202W - 211L
1,395 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,525 Elo+

VS

Team Averages
Level 77
1,462 SR
1,447 Elo+
Chronos
Chronos
CAZADOR7991431
Chronos
Level 104
God Stats
1W - 0L
1,100 SR
Queue Stats
13W - 24L
1,249 Elo+
Solo
Shiva
Shiva
IMMORTALDRAG0N
Shiva
Level 136
God Stats
24W - 30L
1,481 SR
Queue Stats
397W - 415L
1,521 Elo+
Solo
Artemis
Artemis
Kaneki_Kitty
Artemis
Level 65
God Stats
9W - 8L
1,448 SR
Queue Stats
44W - 47L
1,419 Elo+
Solo
Nemesis
Nemesis
PhxntomTrey
Nemesis
Level 35
God Stats
16W - 8L
1,635 SR
Queue Stats
86W - 95L
1,489 Elo+
Solo
Tiamat
Tiamat
Pzafrk
Tiamat
Level 46
God Stats
29W - 11L
1,645 SR
Queue Stats
41W - 20L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElHubbaBubba
Mercury
16
2 / 11 / 4
10,724
975
7,093
19,949
10,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
HellWrath25
Persephone
16
2 / 5 / 4
11,192
1,017
11,799
16,300
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
16
1 / 5 / 6
10,552
959
10,219
14,513
6,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 8 / 8
10,384
944
8,925
24,875
40,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 5
11,550
1,050
12,720
15,806
8,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

106

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 15
10,713
974
5,052
9,856
4,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 2 / 15
13,960
1,269
25,301
16,094
18,905
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Kaneki_Kitty
Artemis
18
4 / 3 / 17
11,685
1,062
19,843
10,415
5,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
PhxntomTrey
Nemesis
18
3 / 1 / 21
11,731
1,066
9,538
8,540
4,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Pzafrk
Tiamat
19
9 / 1 / 18
12,795
1,163
25,694
14,509
12,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
8
Kills
31
31
Deaths
8
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
L
Mercury
ElHubbaBubba
Mercury
2
11
4
0.36
L
Persephone
HellWrath25
Persephone
2
5
4
0.8
W
15
2
15
11.25
W
Artemis
Kaneki_Kitty
Artemis
4
3
17
4.17
L
Thoth
1
5
6
0.8
W
Nemesis
PhxntomTrey
Nemesis
3
1
21
13.5
W
Tiamat
Pzafrk
Tiamat
9
1
18
18
L
0
8
8
0.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,756
Damage
85,428
91,443
Taken
59,414
72,995
Mitigated
45,382
7,873
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,052
1,278
90
824
9,856
4,771
0
4,813
4,920
20,025
0
L
Mercury
ElHubbaBubba
Mercury
7,093
1,761
0
522
19,949
10,177
0
7,535
12,414
0
21,468
L
Persephone
HellWrath25
Persephone
11,799
430
658
1,520
16,300
6,924
0
4,081
12,214
29,821
0
W
25,301
2,501
514
3,644
16,094
18,905
0
9,118
6,406
122
44,090
W
Artemis
Kaneki_Kitty
Artemis
19,843
9,152
296
1,377
10,415
5,451
0
5,097
5,209
0
30,983
L
Thoth
10,219
1,428
298
194
14,513
6,866
0
5,025
9,488
31,416
0
W
Nemesis
PhxntomTrey
Nemesis
9,538
3,343
0
586
8,540
4,103
0
4,368
4,001
0
21,733
W
Tiamat
Pzafrk
Tiamat
25,694
2,388
132
3,462
14,509
12,152
0
6,727
7,634
48,475
0
L
8,925
1,036
0
1,150
24,875
40,837
0
8,015
16,860
15,438
0
L
12,720
8,268
0
3,531
15,806
8,191
0
6,212
9,594
0
48,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
60,884
206
Minions Killed
198
8
Camps Cleared
8
985,732
Distance Traveled
1,096,153
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,713
974
35
3
5
228,054
0
L
Mercury
10,724
975
19
2
2
198,030
0
L
Persephone
11,192
1,017
48
4
1
207,202
0
W
Shiva
13,960
1,269
34
3
1
234,483
1
W
Artemis
11,685
1,062
33
3
0
169,214
0
L
Thoth
10,552
959
43
4
3
195,411
0
W
Nemesis
11,731
1,066
28
3
1
240,035
0
W
Tiamat
12,795
1,163
68
6
1
224,367
0
L
Sobek
10,384
944
18
2
2
207,689
1
L
Neith
11,550
1,050
78
7
0
177,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role