Player Matchup

Ganesha
Ganesha
Crims0nDem0n
Ganesha
Level 147
God Stats
0W - 3L
1,455 SR
Queue Stats
348W - 354L
1,608 Elo+
Party 2
Rama
Rama
ThePogDaddy
Rama
Level 109
God Stats
1W - 3L
1,184 SR
Queue Stats
263W - 264L
1,552 Elo+
Party 2
Fenrir
Fenrir
ZeeSpartan
Fenrir
Level 140
God Stats
7W - 10L
1,551 SR
Queue Stats
128W - 118L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
medrp115
Heimdallr
Level 147
God Stats
6W - 7L
1,465 SR
Queue Stats
119W - 102L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
nazerty
Nu Wa
Level 56
God Stats
8W - 5L
1,670 SR
Queue Stats
125W - 134L
1,513 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,563 Elo+

VS

Team Averages
Level 129
1,546 SR
1,541 Elo+
Yemoja
Yemoja
BaggeBaloo
Yemoja
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
183W - 151L
1,546 Elo+
Party 3
Chiron
Chiron
Kilngo
Chiron
Level 65
God Stats
3W - 2L
1,426 SR
Queue Stats
169W - 161L
1,509 Elo+
Party 3
Nemesis
Nemesis
LordFuriza
Nemesis
Level 160
God Stats
9W - 2L
1,728 SR
Queue Stats
123W - 107L
1,576 Elo+
Party 1
Horus
Horus
Rytual
Horus
Level 144
God Stats
6W - 5L
1,613 SR
Queue Stats
371W - 348L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sâmmÿ
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,686 SR
Queue Stats
90W - 88L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crims0nDem0n
Ganesha
7
0 / 1 / 1
4,854
485
2,909
7,690
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
5,654
565
3,891
6,876
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ZeeSpartan
Fenrir
7
2 / 2 / 0
4,601
460
4,567
8,019
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
medrp115
Heimdallr
8
0 / 1 / 0
4,522
452
4,523
5,579
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
nazerty
Nu Wa
7
0 / 4 / 0
4,364
436
3,047
6,728
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaggeBaloo
Yemoja
8
2 / 0 / 0
5,414
541
3,473
6,795
3,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
Kilngo
Chiron
9
0 / 0 / 2
5,243
524
5,459
4,645
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
LordFuriza
Nemesis
9
1 / 2 / 2
5,201
520
4,127
7,697
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Rytual
Horus
11
3 / 1 / 0
6,682
668
4,363
7,287
3,768
Morgan Le Fay
Sâmmÿ
Morgan Le Fay
11
5 / 0 / 0
6,396
640
6,131
5,183
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
11
11
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BaggeBaloo
Yemoja
2
0
0
2
L
Ganesha
Crims0nDem0n
Ganesha
0
1
1
0.5
W
Chiron
Kilngo
Chiron
0
0
2
1
W
Nemesis
LordFuriza
Nemesis
1
2
2
1
W
Horus
Rytual
Horus
3
1
0
3
W
Morgan Le Fay
Sâmmÿ
Morgan Le Fay
5
0
0
5
L
1
3
0
0.33
L
Fenrir
ZeeSpartan
Fenrir
2
2
0
1
L
Heimdallr
medrp115
Heimdallr
0
1
0
0
L
Nu Wa
nazerty
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
23,553
34,892
Taken
31,607
13,209
Mitigated
13,498
8,324
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BaggeBaloo
Yemoja
3,473
1,613
1,504
1,804
6,795
3,598
0
1,627
5,142
16,184
0
L
Ganesha
Crims0nDem0n
Ganesha
2,909
753
0
2,557
7,690
3,874
0
1,819
5,871
17,674
0
W
Chiron
Kilngo
Chiron
5,459
2,559
1,215
1,194
4,645
1,488
0
1,114
3,505
0
45,838
W
Nemesis
LordFuriza
Nemesis
4,127
2,151
0
1,478
7,697
2,549
0
1,546
5,991
0
36,258
W
Horus
Rytual
Horus
4,363
1,928
0
2,723
7,287
3,768
0
169
7,092
0
47,238
W
Morgan Le Fay
Sâmmÿ
Morgan Le Fay
6,131
585
0
3,286
5,183
2,095
585
1,144
3,921
43,491
0
L
3,891
3,377
0
1,914
6,876
1,917
0
0
6,876
0
36,642
L
Fenrir
ZeeSpartan
Fenrir
4,567
2,827
0
1,151
8,019
3,098
0
2,538
5,481
0
20,683
L
Heimdallr
medrp115
Heimdallr
4,523
2,891
0
1,352
5,579
1,856
0
1,969
3,610
0
28,956
L
Nu Wa
nazerty
Nu Wa
3,047
842
0
1,350
6,728
2,464
0
3,278
3,450
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
28,936
214
Minions Killed
327
0
Camps Cleared
0
905,173
Distance Traveled
912,922
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,414
541
22
2
0
174,690
1
L
Ganesha
4,854
485
6
1
0
197,874
2
W
Chiron
5,243
524
81
8
0
178,985
3
W
Nemesis
5,201
520
61
6
0
197,563
4
W
Horus
6,682
668
90
9
0
188,868
4
W
Morgan Le Fay
6,396
640
73
7
0
172,816
1
L
Rama
5,654
565
66
7
0
157,686
1
L
Fenrir
4,601
460
35
4
0
213,697
2
L
Heimdallr
4,522
452
65
7
0
179,711
0
L
Nu Wa
4,364
436
42
4
0
156,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role