Player Matchup

Pele
Pele
IIvvvQUACKvvvII
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KillerKush001
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,212 SR
Queue Stats
11W - 28L
1,189 Elo+
Party 1
Bellona
Bellona
THEBANGKOKBANDIT
Bellona
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 52L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
dinkleberg772
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,396 Elo+
Party 1
Chaac
Chaac
slighted
Chaac
Level 148
God Stats
5W - 5L
1,872 SR
Queue Stats
305W - 319L
1,417 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,387 Elo+

VS

Team Averages
Level 82
1,535 SR
1,381 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Niagwai Native
Bastet
Level 123
God Stats
4W - 5L
1,523 SR
Queue Stats
239W - 270L
1,400 Elo+
Party 2
Agni
Agni
SoulBind
Agni
Level 68
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 16L
1,157 Elo+
Solo
Discordia
Discordia
WEAPON87
Discordia
Level 73
God Stats
9W - 1L
1,840 SR
Queue Stats
146W - 146L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
fazingfazer
Cthulhu
Level 82
God Stats
3W - 3L
1,296 SR
Queue Stats
141W - 87L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 5
12,782
639
16,497
26,439
14,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
KillerKush001
Morgan Le Fay
20
2 / 7 / 5
12,537
627
14,795
22,377
13,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 11 / 5
12,163
608
17,251
35,152
41,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
dinkleberg772
Ao Kuang
18
4 / 12 / 5
12,110
606
7,605
25,134
13,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
slighted
Chaac
20
2 / 7 / 10
12,223
611
17,649
36,121
50,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 6 / 24
15,302
765
37,121
20,160
10,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 22
15,328
766
32,162
25,291
14,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
16
7 / 6 / 16
12,256
613
20,283
12,592
5,434
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
WEAPON87
Discordia
20
3 / 1 / 33
14,009
700
22,780
11,279
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
fazingfazer
Cthulhu
20
7 / 3 / 27
14,029
701
15,707
16,829
22,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
167
17
Kills
45
46
Deaths
20
30
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
6
24
4.33
L
4
9
5
0.72
L
Morgan Le Fay
KillerKush001
Morgan Le Fay
2
7
5
0.64
W
14
4
22
6.25
W
Agni
7
6
16
2.5
L
5
11
5
0.68
W
Discordia
WEAPON87
Discordia
3
1
33
19.5
L
Ao Kuang
dinkleberg772
Ao Kuang
4
12
5
0.54
W
Cthulhu
fazingfazer
Cthulhu
7
3
27
6.83
L
Chaac
slighted
Chaac
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,797
Damage
128,053
145,223
Taken
86,151
133,559
Mitigated
57,959
31,023
Healing
37,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
37,121
15,654
2,516
4,608
20,160
10,225
3,439
4,735
15,028
0
66,006
L
16,497
1,726
2,738
4,723
26,439
14,452
674
9,416
17,023
0
39,674
L
Morgan Le Fay
KillerKush001
Morgan Le Fay
14,795
113
921
3,443
22,377
13,048
203
11,406
10,971
36,914
0
W
32,162
8,065
2,108
10,105
25,291
14,214
2,696
5,480
19,559
0
50,972
W
Agni
20,283
430
1,168
1,406
12,592
5,434
1,618
4,098
8,363
27,185
0
L
17,251
3,615
1,716
3,873
35,152
41,724
112
13,400
21,752
0
26,890
W
Discordia
WEAPON87
Discordia
22,780
3,361
5,624
5,188
11,279
5,729
2,134
3,639
7,481
62,281
0
L
Ao Kuang
dinkleberg772
Ao Kuang
7,605
957
0
2,830
25,134
13,544
742
10,937
14,197
14,414
0
W
Cthulhu
fazingfazer
Cthulhu
15,707
470
2,208
2,378
16,829
22,357
432
4,719
11,906
28,629
0
L
Chaac
slighted
Chaac
17,649
2,728
2,007
8,772
36,121
50,791
341
13,611
22,510
278
41,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,815
Gold Earned
70,924
169
Minions Killed
203
0
Camps Cleared
0
1,535,314
Distance Traveled
1,699,175
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,302
765
73
4
0
362,772
3
L
Pele
12,782
639
47
2
0
339,453
0
L
Morgan Le Fay
12,537
627
44
2
0
333,948
2
W
Bastet
15,328
766
35
2
0
390,367
1
W
Agni
12,256
613
17
1
0
263,658
2
L
Bellona
12,163
608
28
1
0
297,402
0
W
Discordia
14,009
700
57
3
0
335,849
0
L
Ao Kuang
12,110
606
8
0
0
255,779
0
W
Cthulhu
14,029
701
21
1
0
346,529
0
L
Chaac
12,223
611
42
2
0
308,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role