Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CerealKilla5708
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,655 Elo+
Solo
Cabrakan
Cabrakan
Goddlem
Cabrakan
Level 145
God Stats
7W - 3L
1,601 SR
Queue Stats
682W - 474L
1,600 Elo+
Party 1
Rama
Rama
PoteBabyK
Rama
Level 67
God Stats
0W - 1L
1,272 SR
Queue Stats
96W - 80L
1,525 Elo+
Party 1
Charybdis
Charybdis
vwGIGGLESwv
Charybdis
Level 104
God Stats
13W - 13L
1,658 SR
Queue Stats
346W - 328L
1,478 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,552 Elo+

VS

Team Averages
Level 103
1,644 SR
1,524 Elo+
Bacchus
Bacchus
F1oW QGTM
Bacchus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
451W - 445L
1,478 Elo+
Party 2
Thoth
Thoth
LordGuanFu
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,539 Elo+
Solo
Jormungandr
Jormungandr
shaka-59
Jormungandr
Level 160
God Stats
7W - 6L
1,570 SR
Queue Stats
554W - 587L
1,480 Elo+
Solo
Fenrir
Fenrir
silkacid01
Fenrir
Level 160
God Stats
10W - 2L
1,964 SR
Queue Stats
522W - 519L
1,419 Elo+
Party 2
Artemis
Artemis
xtracerx52
Artemis
Level 29
God Stats
4W - 0L
1,686 SR
Queue Stats
93W - 50L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 7 / 6
8,005
728
6,523
12,750
7,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 5 / 1
9,648
877
11,234
9,596
4,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Goddlem
Cabrakan
16
4 / 6 / 7
9,213
838
4,771
18,660
24,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
0 / 8 / 4
7,288
663
5,872
13,774
5,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
vwGIGGLESwv
Charybdis
13
1 / 7 / 5
7,660
696
5,424
12,885
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F1oW QGTM
Bacchus
17
2 / 1 / 23
9,532
867
7,778
9,915
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
18
7 / 3 / 13
10,612
965
12,516
6,943
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
shaka-59
Jormungandr
16
6 / 4 / 11
9,623
875
10,517
11,881
10,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
silkacid01
Fenrir
16
7 / 4 / 17
9,954
905
9,200
13,732
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
xtracerx52
Artemis
17
10 / 4 / 14
10,333
939
21,928
10,880
5,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
15
Kills
32
33
Deaths
16
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
6
0.71
L
8
5
1
1.7
W
Bacchus
F1oW QGTM
Bacchus
2
1
23
13.5
L
Cabrakan
Goddlem
Cabrakan
4
6
7
1.25
W
Thoth
7
3
13
4.5
L
Rama
0
8
4
0.25
W
Jormungandr
shaka-59
Jormungandr
6
4
11
2.88
W
Fenrir
silkacid01
Fenrir
7
4
17
3.88
L
Charybdis
vwGIGGLESwv
Charybdis
1
7
5
0.5
W
Artemis
xtracerx52
Artemis
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,824
Damage
61,939
67,665
Taken
53,351
48,874
Mitigated
40,130
9,319
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,523
183
48
1,575
12,750
7,857
192
5,153
7,160
20,768
0
L
11,234
525
883
700
9,596
4,452
230
3,937
5,287
21,896
0
W
Bacchus
F1oW QGTM
Bacchus
7,778
532
770
2,511
9,915
11,548
78
4,109
5,806
17,334
0
L
Cabrakan
Goddlem
Cabrakan
4,771
503
427
2,987
18,660
24,840
0
8,291
9,633
6,535
0
W
Thoth
12,516
310
1,014
1,179
6,943
3,057
1,013
2,977
3,966
29,104
0
L
Rama
5,872
4,331
0
746
13,774
5,833
0
5,388
7,994
0
15,577
W
Jormungandr
shaka-59
Jormungandr
10,517
2,648
492
1,374
11,881
10,529
495
3,311
8,570
22,417
0
W
Fenrir
silkacid01
Fenrir
9,200
1,256
412
4,013
13,732
9,946
107
4,589
9,143
0
10,969
L
Charybdis
vwGIGGLESwv
Charybdis
5,424
2,904
856
1,097
12,885
5,892
0
6,404
6,160
0
13,032
W
Artemis
xtracerx52
Artemis
21,928
11,727
2,900
2,678
10,880
5,050
2,314
7,542
3,338
0
32,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
50,054
94
Minions Killed
124
0
Camps Cleared
0
819,970
Distance Traveled
962,360
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,005
728
22
2
0
167,041
0
L
Merlin
9,648
877
30
3
0
154,395
0
W
Bacchus
9,532
867
19
2
0
199,037
0
L
Cabrakan
9,213
838
3
0
0
196,617
2
W
Thoth
10,612
965
42
4
0
198,874
2
L
Rama
7,288
663
23
2
0
146,232
0
W
Jormungandr
9,623
875
29
3
0
171,528
0
W
Fenrir
9,954
905
2
0
0
213,970
0
L
Charybdis
7,660
696
16
1
0
155,685
0
W
Artemis
10,333
939
32
3
0
178,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role