Player Matchup

Achilles
Achilles
C00kMeister
Achilles
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,722 Elo+
Party 1
Chang'e
Chang'e
Cristiano-mineno
Chang'e
Level 132
God Stats
332W - 198L
1,647 SR
Queue Stats
1,001W - 800L
1,527 Elo+
Party 1
Hachiman
Hachiman
DaDreavyHinker
Hachiman
Level 69
God Stats
1W - 3L
1,497 SR
Queue Stats
200W - 178L
1,571 Elo+
Party 1
Team Averages
Level 68
1,548 SR
1,607 Elo+

VS

Team Averages
Level 86
1,500 SR
1,658 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
XxTeef83xX
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,484 Elo+
Party 2
Artemis
Artemis
zstugr
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 2L
1,991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C00kMeister
Achilles
12
2 / 5 / 4
8,531
656
8,771
17,648
17,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 4
8,829
679
9,229
14,097
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
2 / 4 / 2
7,945
611
9,039
12,400
5,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 9
8,987
691
9,829
5,771
3,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
0 / 3 / 12
9,577
737
5,310
15,444
16,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
zstugr
Artemis
16
12 / 1 / 1
11,061
851
21,907
12,575
5,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
9
2.75
L
Achilles
C00kMeister
Achilles
2
5
4
0.8
L
2
4
4
1
L
Hachiman
2
4
2
0.75
W
Atlas
0
3
12
2
W
Artemis
zstugr
Artemis
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
37,046
44,145
Taken
33,790
29,065
Mitigated
25,369
9,529
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,829
806
0
620
5,771
3,034
476
1,757
4,014
44,955
0
L
Achilles
C00kMeister
Achilles
8,771
1,038
0
297
17,648
17,558
0
6,748
10,900
0
19,987
L
9,229
493
2,564
5,139
14,097
6,134
54
5,234
8,863
42,112
0
L
Hachiman
9,039
5,046
0
1,529
12,400
5,373
0
3,698
8,702
0
28,727
W
Atlas
5,310
1,425
353
2,188
15,444
16,385
99
4,802
10,642
14,506
0
W
Artemis
zstugr
Artemis
21,907
12,791
0
4,221
12,575
5,950
1,997
2,845
9,730
0
44,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
29,625
139
Minions Killed
148
5
Camps Cleared
5
657,902
Distance Traveled
728,480
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,987
691
73
6
0
240,592
5
L
Achilles
8,531
656
27
2
0
198,595
2
L
Chang'e
8,829
679
72
6
4
240,595
1
L
Hachiman
7,945
611
40
3
1
218,712
3
W
Atlas
9,577
737
13
1
0
243,264
4
W
Artemis
11,061
851
62
5
5
244,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role