Player Matchup

Zeus
Zeus
BriannaLaVae
Zeus
Level 43
God Stats
23W - 24L
1,372 SR
Queue Stats
57W - 63L
1,425 Elo+
Party 2
Arachne
Arachne
DanTrickey1
Arachne
Level 145
God Stats
8W - 12L
1,217 SR
Queue Stats
93W - 91L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Hartridge_93
Danzaburou
Level 86
God Stats
7W - 13L
1,250 SR
Queue Stats
100W - 104L
1,458 Elo+
Party 2
Sol
Sol
PastelTugBoat
Sol
Level 147
God Stats
2W - 2L
1,496 SR
Queue Stats
100W - 92L
1,482 Elo+
Party 1
Ymir
Ymir
RyanMurdo12
Ymir
Level 25
God Stats
13W - 6L
1,778 SR
Queue Stats
19W - 25L
1,490 Elo+
Party 1
Team Averages
Level 89
1,423 SR
1,461 Elo+

VS

Team Averages
Level 38
1,376 SR
1,340 Elo+
Neith
Neith
CryT3XASOZiAL
Neith
Level 27
God Stats
5W - 8L
1,071 SR
Queue Stats
7W - 17L
1,174 Elo+
Party 3
Cerberus
Cerberus
StonedHunter
Cerberus
Level 48
God Stats
4W - 2L
1,222 SR
Queue Stats
324W - 369L
1,387 Elo+
Solo
Loki
Loki
YoungFocuus
Loki
Level 31
God Stats
0W - 6L
1,390 SR
Queue Stats
50W - 84L
1,190 Elo+
Party 3
Ares
Ares
eckstein78
Ares
Level 57
God Stats
117W - 133L
1,605 SR
Queue Stats
247W - 353L
1,537 Elo+
Party 4
Kukulkan
Kukulkan
elheinino
Kukulkan
Level 27
God Stats
26W - 36L
1,592 SR
Queue Stats
65W - 131L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,273
1,025
19,214
5,760
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
DanTrickey1
Arachne
17
9 / 4 / 4
12,746
1,159
21,678
18,033
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Hartridge_93
Danzaburou
17
3 / 1 / 7
11,423
1,038
13,020
9,522
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 0 / 13
11,754
1,069
21,914
7,484
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 4 / 11
12,097
1,100
8,837
20,336
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

220

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
11,248
1,023
9,711
11,029
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
StonedHunter
Cerberus
17
1 / 1 / 8
11,839
1,076
9,039
22,742
31,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 7
10,790
981
13,351
16,825
9,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 6
10,477
952
8,451
23,260
34,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
elheinino
Kukulkan
16
3 / 6 / 4
11,072
1,007
16,510
15,619
8,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
18
Kills
10
10
Deaths
18
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
3
1
2
4
W
Arachne
DanTrickey1
Arachne
9
4
4
2.75
W
Danzaburou
Hartridge_93
Danzaburou
3
1
7
6.5
W
2
0
13
8.5
W
1
4
11
1.63
L
Cerberus
StonedHunter
Cerberus
1
1
8
5
L
2
5
7
1.1
L
1
5
6
0.8
L
Kukulkan
elheinino
Kukulkan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,663
Damage
57,062
61,135
Taken
89,475
41,129
Mitigated
91,595
14,151
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,214
1,017
0
0
5,760
3,278
0
5,468
292
37,899
0
L
9,711
4,588
0
1,995
11,029
6,648
0
4,670
6,273
0
49,776
W
Arachne
DanTrickey1
Arachne
21,678
12,689
0
4,818
18,033
7,868
0
5,736
12,297
0
33,990
W
Danzaburou
Hartridge_93
Danzaburou
13,020
5,383
0
1,558
9,522
5,226
0
7,482
2,040
0
36,444
W
21,914
7,476
0
3,750
7,484
3,234
0
4,384
3,100
52,312
0
W
8,837
1,914
0
4,025
20,336
21,523
0
10,930
9,406
20,527
0
L
Cerberus
StonedHunter
Cerberus
9,039
1,126
0
4,852
22,742
31,777
0
15,114
7,188
24,676
0
L
13,351
3,033
0
130
16,825
9,456
0
6,047
10,630
0
23,933
L
8,451
223
0
0
23,260
34,768
0
12,199
10,634
10,449
0
L
Kukulkan
elheinino
Kukulkan
16,510
1,223
0
0
15,619
8,946
0
10,664
4,785
41,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
55,426
215
Minions Killed
261
11
Camps Cleared
7
1,039,299
Distance Traveled
1,050,346
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,273
1,025
72
7
0
206,423
1
L
Neith
11,248
1,023
113
10
3
196,882
2
W
Arachne
12,746
1,159
32
3
2
233,675
0
W
Danzaburou
11,423
1,038
34
3
5
207,845
0
W
Sol
11,754
1,069
64
6
4
200,375
0
W
Ymir
12,097
1,100
13
1
0
190,981
0
L
Cerberus
11,839
1,076
41
4
0
218,679
4
L
Loki
10,790
981
39
4
4
215,344
0
L
Ares
10,477
952
5
0
0
222,373
0
L
Kukulkan
11,072
1,007
63
6
0
197,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role