Player Matchup

Achilles
Achilles
FC4
Achilles
Level 132
God Stats
26W - 13L
1,648 SR
Queue Stats
202W - 144L
1,650 Elo+
Party 1
Agni
Agni
Flashfax
Agni
Level 148
God Stats
21W - 7L
1,737 SR
Queue Stats
192W - 138L
1,621 Elo+
Party 1
Neith
Neith
TheDankLady
Neith
Level 140
God Stats
26W - 27L
1,459 SR
Queue Stats
381W - 420L
1,482 Elo+
Party 1
Team Averages
Level 140
1,615 SR
1,584 Elo+

VS

Team Averages
Level 85
1,574 SR
1,484 Elo+
Nu Wa
Nu Wa
BlondePuccio
Nu Wa
Level 104
God Stats
75W - 88L
1,523 SR
Queue Stats
391W - 503L
1,326 Elo+
Solo
Xbalanque
Xbalanque
Cleb t boy
Xbalanque
Level 87
God Stats
2W - 1L
1,666 SR
Queue Stats
197W - 119L
1,573 Elo+
Party 2
Fenrir
Fenrir
Joe t boy
Fenrir
Level 63
God Stats
9W - 8L
1,534 SR
Queue Stats
223W - 165L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FC4
Achilles
12
2 / 1 / 6
6,990
699
6,736
7,429
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
11
3 / 0 / 4
7,410
741
7,710
4,082
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 5
7,381
738
7,364
5,758
2,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,233
623
4,487
8,334
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Cleb t boy
Xbalanque
9
0 / 3 / 0
5,705
571
6,500
9,019
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Joe t boy
Fenrir
11
0 / 3 / 1
5,962
596
1,857
7,760
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Xbalanque
Cleb t boy
Xbalanque
0
3
0
0
W
Achilles
FC4
Achilles
2
1
6
5
W
Agni
3
0
4
5
L
Fenrir
Joe t boy
Fenrir
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
12,844
17,269
Taken
25,113
11,652
Mitigated
12,425
5,075
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
1,257
0
695
8,334
2,911
0
3,011
5,173
25,105
0
L
Xbalanque
Cleb t boy
Xbalanque
6,500
1,525
0
250
9,019
4,029
0
3,016
5,707
0
17,089
W
Achilles
FC4
Achilles
6,736
1,373
0
2,218
7,429
7,501
207
2,317
5,056
0
11,737
W
Agni
7,710
821
0
60
4,082
1,781
329
791
3,258
23,369
1,149
L
Fenrir
Joe t boy
Fenrir
1,857
200
0
1,381
7,760
5,485
0
1,733
5,843
0
8,087
W
7,364
3,663
0
2,797
5,758
2,370
856
1,583
4,084
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
17,900
134
Minions Killed
84
4
Camps Cleared
4
557,338
Distance Traveled
480,539
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,233
623
43
4
1
175,699
1
L
Xbalanque
5,705
571
23
2
0
136,573
3
W
Achilles
6,990
699
20
2
0
196,085
3
W
Agni
7,410
741
44
4
3
187,548
5
L
Fenrir
5,962
596
18
2
3
168,267
3
W
Neith
7,381
738
70
7
1
173,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role